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CharacterEditor
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CCharacterEditorViewport: Make use of in-class initializers where applicable
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2020-06-28 02:45:34 -04:00 |
CollisionEditor
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CCollisionEditorViewport: Make use of in-class initializers
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2020-06-28 02:51:43 -04:00 |
ModelEditor
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CModelEditorWindow: Mark strings as translatable where applicable
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2020-06-28 04:26:40 -04:00 |
PropertyEdit
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CPropertyView: Mark strings as translatable where applicable
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2020-06-28 04:58:58 -04:00 |
ResourceBrowser
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CResourceTableView: Make use of in-class initializers where applicable
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2020-06-28 05:36:56 -04:00 |
ScanEditor
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CScanEditor: Make use of in-class initializers where applicable
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2020-06-28 05:41:38 -04:00 |
StringEditor
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CStringTable: Make use of size_t
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2020-06-16 15:17:23 -04:00 |
Undo
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CScaleNodeCommand: Make use of override where applicable
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2020-06-28 05:39:53 -04:00 |
Widgets
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CResourceSelector: Mark strings as translatable where applicable
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2020-06-28 05:18:54 -04:00 |
WorldEditor
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CPoiMapSidebar: Make use of in-class initializers where applicable
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2020-06-28 04:36:06 -04:00 |
icons
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Use PrimeWorldEditor for setApplicationName
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2020-03-30 19:44:07 -10:00 |
CAboutDialog.cpp
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Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string
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2016-05-03 00:42:55 -06:00 |
CAboutDialog.h
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Finalized the About dialog, made it accessible through the start window
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2016-03-21 18:24:12 -06:00 |
CAboutDialog.ui
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CBasicViewport.cpp
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |
CBasicViewport.h
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CBasicViewport: Make member functions const where applicable
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2020-06-10 01:47:51 -04:00 |
CCustomDelegate.h
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WIP string editor UI
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2018-12-26 23:59:59 -07:00 |
CEditorApplication.cpp
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CEditorApplication: Mark strings as translatable where applicable
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2020-06-28 03:06:40 -04:00 |
CEditorApplication.h
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CEditorApplication: Make use of in-class initializers where applicable
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2020-06-28 03:02:50 -04:00 |
CErrorLogDialog.cpp
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CErrorLogDialog.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CErrorLogDialog.ui
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Added log error dialog
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2016-01-05 03:20:47 -07:00 |
CExportGameDialog.cpp
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CExportGameDialog: Mark strings as translatable where applicable
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2020-06-28 03:17:40 -04:00 |
CExportGameDialog.h
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CExportGameDialog: Make use of in-class initializers where applicable
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2020-06-28 03:11:41 -04:00 |
CExportGameDialog.ui
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Changed game exporter to export from a full disc image using nod instead of a pre-extracted disc filesystem; also fixed issue with tabbing in/out with a file dialog open, and fixed a memory leak in CAnimSet
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2017-02-06 09:20:18 -07:00 |
CFileNameValidator.h
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Added ability to rename resources/directories in the resource table view
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2017-07-16 03:24:14 -06:00 |
CGeneratePropertyNamesDialog.cpp
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CGeneratePropertyNamesDialog: Mark strings as translatable where applicable
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2020-06-28 03:31:54 -04:00 |
CGeneratePropertyNamesDialog.h
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CGeneratePropertyNamesDialog: Make use of in-class initializers where applicable
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2020-06-28 03:21:07 -04:00 |
CGeneratePropertyNamesDialog.ui
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Codegen fixes, DPI scaling, SVG icons
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2019-05-26 15:29:10 -10:00 |
CGizmo.cpp
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CGizmo: Make use of in-class initializers where applicable
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2020-06-28 03:46:43 -04:00 |
CGizmo.h
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CGizmo: Make use of in-class initializers where applicable
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2020-06-28 03:46:43 -04:00 |
CGridRenderable.h
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |
CLineRenderable.h
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |
CMakeLists.txt
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Add CMake variable for PUBLIC_RELEASE
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2019-06-12 11:21:41 -10:00 |
CNodeCopyMimeData.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
CNodeSelection.h
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |
CProgressBarNotifier.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CProgressDialog.cpp
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CProgressDialog: Make use of in-class initializers where applicable
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2020-06-28 04:38:15 -04:00 |
CProgressDialog.h
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CProgressDialog: Make use of in-class initializers where applicable
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2020-06-28 04:38:15 -04:00 |
CProgressDialog.ui
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Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it.
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2017-07-04 04:59:22 -06:00 |
CProjectSettingsDialog.cpp
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CProjectSettingsDialog: Mark strings as translatable where applicable
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2020-06-28 04:43:20 -04:00 |
CProjectSettingsDialog.h
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CProjectSettingsDialog: Make use of in-class initializers where applicable
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2020-06-28 04:40:32 -04:00 |
CProjectSettingsDialog.ui
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Codegen fixes, DPI scaling, SVG icons
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2019-05-26 15:29:10 -10:00 |
CPropertyNameValidator.cpp
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CPropertyNameValidator.h
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Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints.
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2018-10-13 16:33:31 -06:00 |
CQuickplayPropertyEditor.cpp
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CQuickplayPropertyEditor: Make use of in-class initializers where applicable
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2020-06-28 05:01:00 -04:00 |
CQuickplayPropertyEditor.h
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CQuickplayPropertyEditor: Make use of in-class initializers where applicable
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2020-06-28 05:01:00 -04:00 |
CQuickplayPropertyEditor.ui
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Added layer toggle support for quickplay
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2019-04-08 01:04:54 -07:00 |
CSceneViewport.cpp
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CSceneViewport: Mark strings as translatable where applicable
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2020-06-28 05:47:46 -04:00 |
CSceneViewport.h
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CSceneViewport: Make use of in-class initializers where applicable
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2020-06-28 05:45:06 -04:00 |
CSelectionIterator.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CTweakEditor.cpp
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Accurate MP3 material processing
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2019-11-06 16:52:45 -10:00 |
CTweakEditor.h
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Added support for deleting resources + minor fixes
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2019-02-03 02:22:36 -07:00 |
CTweakEditor.ui
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Codegen fixes, DPI scaling, SVG icons
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2019-05-26 15:29:10 -10:00 |
CUIRelay.h
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Added commandline-operated test for verifying cooker output
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2019-01-30 01:05:52 -07:00 |
IEditor.cpp
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Include QCloseEvent in IEditor.cpp
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2020-03-26 14:10:55 -04:00 |
IEditor.h
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Tweak cooking for MP1
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2018-12-30 16:41:43 -07:00 |
INodeEditor.cpp
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Merge pull request #1 from Antidote/cmake
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2019-05-26 15:38:50 -10:00 |
INodeEditor.h
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WIP string editor UI
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2018-12-26 23:59:59 -07:00 |
IProgressNotifierUI.h
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Added progress bars for most major blocking operations
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2017-05-21 18:01:09 -06:00 |
Icons.qrc
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Codegen fixes, DPI scaling, SVG icons
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2019-05-26 15:29:10 -10:00 |
MacOSExtras.h
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Prevent unpriveleged mouse-drag on macOS from conflicting with priveleged case.
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2019-11-25 16:49:17 -10:00 |
MacOSExtras.mm
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Native handling of relative cursor coordinates for camera control
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2019-06-03 19:38:13 -10:00 |
NDolphinIntegration.cpp
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Replace deprecated Qt APIs, Windows fixes
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2020-03-30 18:07:18 -10:00 |
NDolphinIntegration.h
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Fix dolphin open panel filter, force X11 on linux launcher
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2020-03-30 13:50:07 -10:00 |
TestDialog.cpp
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
TestDialog.h
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Added functionality to determine what AGSC a sound ID belongs to
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2016-08-31 19:42:12 -06:00 |
TestDialog.ui
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Added functionality to determine what AGSC a sound ID belongs to
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2016-08-31 19:42:12 -06:00 |
UICommon.cpp
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Codegen fixes, DPI scaling, SVG icons
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2019-05-26 15:29:10 -10:00 |
UICommon.h
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Linux build fixes
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2019-05-25 20:24:13 -10:00 |
main.cpp
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Use PrimeWorldEditor for setApplicationName
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2020-03-30 19:44:07 -10:00 |