PrimeWorldEditor/src/Editor
Lioncash 576447aa39 CSceneViewport: Mark strings as translatable where applicable 2020-06-28 05:47:46 -04:00
..
CharacterEditor CCharacterEditorViewport: Make use of in-class initializers where applicable 2020-06-28 02:45:34 -04:00
CollisionEditor CCollisionEditorViewport: Make use of in-class initializers 2020-06-28 02:51:43 -04:00
ModelEditor CModelEditorWindow: Mark strings as translatable where applicable 2020-06-28 04:26:40 -04:00
PropertyEdit CPropertyView: Mark strings as translatable where applicable 2020-06-28 04:58:58 -04:00
ResourceBrowser CResourceTableView: Make use of in-class initializers where applicable 2020-06-28 05:36:56 -04:00
ScanEditor CScanEditor: Make use of in-class initializers where applicable 2020-06-28 05:41:38 -04:00
StringEditor CStringTable: Make use of size_t 2020-06-16 15:17:23 -04:00
Undo CScaleNodeCommand: Make use of override where applicable 2020-06-28 05:39:53 -04:00
Widgets CResourceSelector: Mark strings as translatable where applicable 2020-06-28 05:18:54 -04:00
WorldEditor CPoiMapSidebar: Make use of in-class initializers where applicable 2020-06-28 04:36:06 -04:00
icons Use PrimeWorldEditor for setApplicationName 2020-03-30 19:44:07 -10:00
CAboutDialog.cpp Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string 2016-05-03 00:42:55 -06:00
CAboutDialog.h Finalized the About dialog, made it accessible through the start window 2016-03-21 18:24:12 -06:00
CAboutDialog.ui Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CBasicViewport.cpp General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00
CBasicViewport.h CBasicViewport: Make member functions const where applicable 2020-06-10 01:47:51 -04:00
CCustomDelegate.h WIP string editor UI 2018-12-26 23:59:59 -07:00
CEditorApplication.cpp CEditorApplication: Mark strings as translatable where applicable 2020-06-28 03:06:40 -04:00
CEditorApplication.h CEditorApplication: Make use of in-class initializers where applicable 2020-06-28 03:02:50 -04:00
CErrorLogDialog.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CErrorLogDialog.h Mass code cleanup 2016-03-27 13:09:38 -06:00
CErrorLogDialog.ui Added log error dialog 2016-01-05 03:20:47 -07:00
CExportGameDialog.cpp CExportGameDialog: Mark strings as translatable where applicable 2020-06-28 03:17:40 -04:00
CExportGameDialog.h CExportGameDialog: Make use of in-class initializers where applicable 2020-06-28 03:11:41 -04:00
CExportGameDialog.ui Changed game exporter to export from a full disc image using nod instead of a pre-extracted disc filesystem; also fixed issue with tabbing in/out with a file dialog open, and fixed a memory leak in CAnimSet 2017-02-06 09:20:18 -07:00
CFileNameValidator.h Added ability to rename resources/directories in the resource table view 2017-07-16 03:24:14 -06:00
CGeneratePropertyNamesDialog.cpp CGeneratePropertyNamesDialog: Mark strings as translatable where applicable 2020-06-28 03:31:54 -04:00
CGeneratePropertyNamesDialog.h CGeneratePropertyNamesDialog: Make use of in-class initializers where applicable 2020-06-28 03:21:07 -04:00
CGeneratePropertyNamesDialog.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CGizmo.cpp CGizmo: Make use of in-class initializers where applicable 2020-06-28 03:46:43 -04:00
CGizmo.h CGizmo: Make use of in-class initializers where applicable 2020-06-28 03:46:43 -04:00
CGridRenderable.h General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00
CLineRenderable.h General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00
CMakeLists.txt Add CMake variable for PUBLIC_RELEASE 2019-06-12 11:21:41 -10:00
CNodeCopyMimeData.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CNodeSelection.h General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00
CProgressBarNotifier.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CProgressDialog.cpp CProgressDialog: Make use of in-class initializers where applicable 2020-06-28 04:38:15 -04:00
CProgressDialog.h CProgressDialog: Make use of in-class initializers where applicable 2020-06-28 04:38:15 -04:00
CProgressDialog.ui Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
CProjectSettingsDialog.cpp CProjectSettingsDialog: Mark strings as translatable where applicable 2020-06-28 04:43:20 -04:00
CProjectSettingsDialog.h CProjectSettingsDialog: Make use of in-class initializers where applicable 2020-06-28 04:40:32 -04:00
CProjectSettingsDialog.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CPropertyNameValidator.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CPropertyNameValidator.h Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints. 2018-10-13 16:33:31 -06:00
CQuickplayPropertyEditor.cpp CQuickplayPropertyEditor: Make use of in-class initializers where applicable 2020-06-28 05:01:00 -04:00
CQuickplayPropertyEditor.h CQuickplayPropertyEditor: Make use of in-class initializers where applicable 2020-06-28 05:01:00 -04:00
CQuickplayPropertyEditor.ui Added layer toggle support for quickplay 2019-04-08 01:04:54 -07:00
CSceneViewport.cpp CSceneViewport: Mark strings as translatable where applicable 2020-06-28 05:47:46 -04:00
CSceneViewport.h CSceneViewport: Make use of in-class initializers where applicable 2020-06-28 05:45:06 -04:00
CSelectionIterator.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CTweakEditor.cpp Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
CTweakEditor.h Added support for deleting resources + minor fixes 2019-02-03 02:22:36 -07:00
CTweakEditor.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CUIRelay.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
IEditor.cpp Include QCloseEvent in IEditor.cpp 2020-03-26 14:10:55 -04:00
IEditor.h Tweak cooking for MP1 2018-12-30 16:41:43 -07:00
INodeEditor.cpp Merge pull request #1 from Antidote/cmake 2019-05-26 15:38:50 -10:00
INodeEditor.h WIP string editor UI 2018-12-26 23:59:59 -07:00
IProgressNotifierUI.h Added progress bars for most major blocking operations 2017-05-21 18:01:09 -06:00
Icons.qrc Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
MacOSExtras.h Prevent unpriveleged mouse-drag on macOS from conflicting with priveleged case. 2019-11-25 16:49:17 -10:00
MacOSExtras.mm Native handling of relative cursor coordinates for camera control 2019-06-03 19:38:13 -10:00
NDolphinIntegration.cpp Replace deprecated Qt APIs, Windows fixes 2020-03-30 18:07:18 -10:00
NDolphinIntegration.h Fix dolphin open panel filter, force X11 on linux launcher 2020-03-30 13:50:07 -10:00
TestDialog.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
TestDialog.h Added functionality to determine what AGSC a sound ID belongs to 2016-08-31 19:42:12 -06:00
TestDialog.ui Added functionality to determine what AGSC a sound ID belongs to 2016-08-31 19:42:12 -06:00
UICommon.cpp Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
UICommon.h Linux build fixes 2019-05-25 20:24:13 -10:00
main.cpp Use PrimeWorldEditor for setApplicationName 2020-03-30 19:44:07 -10:00