Jack Andersen
|
d6b9d4fca1
|
PC SNG decoder fixes
|
2016-06-27 12:43:04 -10:00 |
Jack Andersen
|
c7f093c5ee
|
Minor adjustments to test PC SNG data extract
|
2016-06-27 11:02:10 -10:00 |
Jack Andersen
|
22a8534887
|
Support for N64 SNG Control and Program Change encoding
|
2016-06-22 14:28:02 -10:00 |
Jack Andersen
|
0c606fa9b7
|
Windows Fixes
|
2016-06-22 12:15:53 -10:00 |
Jack Andersen
|
a0241574ba
|
Plenty of SongConverter bug fixes
|
2016-06-22 11:43:45 -10:00 |
Jack Andersen
|
bd10015024
|
Work on MIDI-to-SNG conversion
|
2016-06-21 18:18:28 -10:00 |
Jack Andersen
|
a0bb35433a
|
Initial amuseconv implementation with SNG extraction
|
2016-06-20 20:40:13 -10:00 |
Jack Andersen
|
3bc47baa1d
|
N64 SNG fixes
|
2016-06-19 22:08:32 -10:00 |
Jack Andersen
|
7666b51c50
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-06-19 17:36:32 -10:00 |
Jack Andersen
|
ee29fb4b1e
|
Initial N64 SNG support; pitch-wheel fix
|
2016-06-19 17:35:57 -10:00 |
Jack Andersen
|
ad23f9d0c4
|
Symbol pollution is bad for your health
|
2016-06-19 09:19:16 -10:00 |
Jack Andersen
|
7b9c7a4eb6
|
Page selection bug fixes; working drum pages
|
2016-06-16 12:18:17 -10:00 |
Jack Andersen
|
3521d94d1c
|
VST bug fixes, still having some odd discontinuity issues
|
2016-06-14 14:36:25 -10:00 |
Jack Andersen
|
fa3007b65c
|
wchar_t support for key path handling functions on Windows
|
2016-06-12 19:47:07 -10:00 |
Jack Andersen
|
6f7a7405d7
|
Initial work on VST editor UI
|
2016-06-10 14:47:02 -10:00 |
Jack Andersen
|
57bb631f9b
|
Minor variable fix
|
2016-06-08 15:26:29 -10:00 |
Jack Andersen
|
ad784966e9
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-06-08 15:25:42 -10:00 |
Jack Andersen
|
e8c6418633
|
Default volume and pan CC values, MIDI controller ADSR mode
|
2016-06-08 15:22:18 -10:00 |
Jack Andersen
|
117d7046dd
|
Initial working AudioUnit integration
|
2016-06-07 18:33:15 -10:00 |
Jack Andersen
|
f260019b89
|
More AudioUnit integration
|
2016-06-06 17:42:51 -10:00 |
Jack Andersen
|
85b6f406f1
|
Add Sample and SFX tables
|
2016-06-05 12:37:49 -10:00 |
Jack Andersen
|
168c4d3cfd
|
Container loading bug fixes, drag-n-drop support
|
2016-06-04 17:11:24 -10:00 |
Jack Andersen
|
9ae92313e3
|
Work on AudioUnit data UI
|
2016-06-03 16:34:35 -10:00 |
Jack Andersen
|
81bd897ec1
|
Work on AudioUnit
|
2016-06-02 16:53:52 -10:00 |
Jack Andersen
|
8930e005df
|
Integrate relevant evaluators into Voice state
|
2016-06-01 16:28:48 -10:00 |
Jack Andersen
|
e932539ec4
|
Properly advertise Sequencer tempo to voice SoundMacros
|
2016-06-01 11:32:48 -10:00 |
Jack Andersen
|
a047b1f6c8
|
Add Channel-Portamento support
|
2016-06-01 11:17:16 -10:00 |
Jack Andersen
|
d132b1be34
|
Support for effect sample-rate changes
|
2016-05-31 18:49:35 -10:00 |
Phillip Stephens
|
08de4873f4
|
Merge commit '40e808e'
|
2016-05-31 15:41:16 -07:00 |
Phillip Stephens
|
40e808e134
|
Add failsafe and .song extension
|
2016-05-31 15:40:09 -07:00 |
Jack Andersen
|
4b102388f1
|
Windows fixes
|
2016-05-31 12:25:05 -10:00 |
Jack Andersen
|
b140b245d7
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-31 12:16:46 -10:00 |
Jack Andersen
|
8edf43ad6e
|
Add Win32 backtrace generator for temporary deployment-debugging
|
2016-05-31 12:09:38 -10:00 |
Jack Andersen
|
56f1bf7bff
|
Minor engine lifetime fix
|
2016-05-31 11:40:24 -10:00 |
Jack Andersen
|
b26ad4c446
|
Object lifetime fixes
|
2016-05-31 11:07:46 -10:00 |
Jack Andersen
|
16c105fadb
|
Commit to test list iterator against STL with better asserts
|
2016-05-31 10:40:51 -10:00 |
Jack Andersen
|
0c8d8f571c
|
Envelope command fixes, 20ms default envelope
|
2016-05-31 00:16:52 -10:00 |
Jack Andersen
|
d5b50e3633
|
Fix HQ reverb, better submix/sequencer allocation
|
2016-05-30 19:15:20 -10:00 |
Jack Andersen
|
127aa283e9
|
Support for loading songs directly out of game containers
|
2016-05-30 12:46:43 -10:00 |
Jack Andersen
|
d26a550ef8
|
ADPCM parameter copy fix
|
2016-05-29 12:57:02 -10:00 |
Jack Andersen
|
494a39e76a
|
Support for absolute PROJ offsets introduced in Battle for Naboo
|
2016-05-29 08:22:20 -10:00 |
Jack Andersen
|
3056426afc
|
Update AudioGroupData.cpp
|
2016-05-28 20:53:45 -10:00 |
Jack Andersen
|
80cc9f7c94
|
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
|
2016-05-28 18:31:58 -10:00 |
Jack Andersen
|
3ba25fd06a
|
Linux build sync
|
2016-05-27 21:15:59 -10:00 |
Jack Andersen
|
5a9fd66dff
|
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
|
2016-05-27 16:28:59 -10:00 |
Jack Andersen
|
5bee3361b7
|
Fix in Rogue Squadron 3 detection
|
2016-05-26 19:44:41 -10:00 |
Jack Andersen
|
917e607df5
|
Refactor container loading in amuseplay
|
2016-05-26 19:30:43 -10:00 |
Jack Andersen
|
276b7823c2
|
Add unified ContainerRegistry class for detecting/loading game containers
|
2016-05-26 14:56:18 -10:00 |
Jack Andersen
|
3f0ea233bb
|
More reliable voice management in Sequencer
|
2016-05-22 13:08:28 -10:00 |
Jack Andersen
|
654eccf82d
|
Several CPU usage optimizations
|
2016-05-21 22:35:55 -10:00 |
Jack Andersen
|
fbafa397fe
|
Use -10dB RMS formula for amplitude computation
|
2016-05-21 13:41:45 -10:00 |
Jack Andersen
|
d551b2b1c6
|
Add pan/span control to Voice backend
|
2016-05-21 11:40:03 -10:00 |
Phillip
|
d06fa3f0dc
|
Merge commit '2d3aa03'
|
2016-05-20 20:11:15 -07:00 |
Phillip
|
2d3aa03a51
|
Windows compile fixes
|
2016-05-20 20:10:39 -07:00 |
Jack Andersen
|
e2ee8c550f
|
Integrate -10dB volume curve
|
2016-05-20 15:15:31 -10:00 |
Jack Andersen
|
64ed5e2ea5
|
MIDI API refactor
|
2016-05-20 12:56:25 -10:00 |
Jack Andersen
|
2a5823d6de
|
Add MIDI input for interactive sequencer playback
|
2016-05-19 20:17:02 -10:00 |
Jack Andersen
|
3a8a9f0ef2
|
Various engine bug fixes
|
2016-05-19 01:03:38 -10:00 |
Jack Andersen
|
f2f11fee33
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-19 00:13:47 -10:00 |
Jack Andersen
|
5245a41567
|
Timing and pitch fixes
|
2016-05-19 00:12:32 -10:00 |
Phillip Stephens
|
2c27d26090
|
Missing cmath include
|
2016-05-18 22:56:45 -07:00 |
Jack Andersen
|
2115a958b1
|
Timing fixes for SON playback
|
2016-05-18 19:27:39 -10:00 |
Jack Andersen
|
3433a70462
|
Initial SongState, timing is hilariously wrong ATM
|
2016-05-18 16:19:43 -10:00 |
Jack Andersen
|
aedbc72766
|
Extra move assign logic
|
2016-05-17 15:01:37 -10:00 |
Jack Andersen
|
a893ee61bb
|
Move semantics for IntrusiveAudioGroupData
|
2016-05-17 14:59:44 -10:00 |
Jack Andersen
|
b2fa66b738
|
Working soxr pitch-slewing
|
2016-05-16 17:47:12 -10:00 |
Jack Andersen
|
51892eccc1
|
Voice state fixes
|
2016-05-16 17:23:35 -10:00 |
Jack Andersen
|
970b7775ee
|
Safer loop resolution for oddly-configured SAMPLESTARTs
|
2016-05-16 15:25:50 -10:00 |
Jack Andersen
|
91344aa917
|
RndNote fix
|
2016-05-16 14:41:44 -10:00 |
Jack Andersen
|
2192d45da1
|
Deallocation fixes and simplification
|
2016-05-16 12:13:24 -10:00 |
Jack Andersen
|
531961be78
|
Fix reverb issue
|
2016-05-16 11:00:37 -10:00 |
Jack Andersen
|
e9213ab179
|
Working SongGroup player, DLS envelopes
|
2016-05-16 10:20:29 -10:00 |
Jack Andersen
|
44bb7a155b
|
Bug fixes in sequencer and SoundMacro event trapping
|
2016-05-15 16:40:18 -10:00 |
Jack Andersen
|
2c3c9d3885
|
Work on Sequencer
|
2016-05-15 11:56:23 -10:00 |
Jack Andersen
|
18f3ce6f44
|
Work on Sequencer
|
2016-05-14 20:48:26 -10:00 |
Jack Andersen
|
1382a1e946
|
Working SFXGroup playback
|
2016-05-14 12:38:37 -10:00 |
Jack Andersen
|
b1e7f66199
|
Fix iterator fail
|
2016-05-13 20:40:50 -10:00 |
Jack Andersen
|
2341b6b7d0
|
More fixes, better lifetime management
|
2016-05-13 20:33:21 -10:00 |
Jack Andersen
|
ccc4290aaf
|
Implement Submix::applyEffect
|
2016-05-13 18:53:53 -10:00 |
Jack Andersen
|
bee8719d4e
|
Refactors, bug fixes, lotsa things
|
2016-05-13 18:46:39 -10:00 |
Jack Andersen
|
1fb9ef3239
|
variable name tweaks and other minor adjustments
|
2016-05-12 15:55:24 -10:00 |
Jack Andersen
|
3d3869e30d
|
Implement reverb effects
|
2016-05-12 15:46:41 -10:00 |
Jack Andersen
|
1d726ed179
|
Update Voice.cpp
|
2016-05-11 12:39:24 -10:00 |
Jack Andersen
|
233c53ac57
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-11 11:31:00 -10:00 |
Jack Andersen
|
e510a0ad84
|
Work on Voice state
|
2016-05-11 11:30:45 -10:00 |
Jack Andersen
|
02cfa9cf39
|
Update SurroundProfiles.cpp
|
2016-05-10 19:48:22 -10:00 |
Jack Andersen
|
1102d50f8f
|
Work on Voice state and SurroundProfiles
|
2016-05-10 18:48:08 -10:00 |
Jack Andersen
|
60f873e76e
|
Add MIDI-setup reading
|
2016-05-09 19:52:19 -10:00 |
Jack Andersen
|
04382030a1
|
AudioGroupProject loader and initial driver
|
2016-05-09 19:32:31 -10:00 |
Jack Andersen
|
a62fa64fb5
|
OS X header include fixes
|
2016-05-09 17:03:26 -10:00 |
Jack Andersen
|
2b7dc66c2a
|
initial driver entry point
|
2016-05-08 21:22:58 -10:00 |
Jack Andersen
|
ae624795be
|
Cleanups, fixes in effects
|
2016-05-08 20:24:24 -10:00 |
Jack Andersen
|
4353113649
|
Implement EffectDelay
|
2016-05-08 16:36:07 -10:00 |
Jack Andersen
|
d1cb73bd3a
|
Full Chorus implemenation
|
2016-05-08 12:38:51 -10:00 |
Jack Andersen
|
d72e193715
|
Cleanup and algebraic reduction
|
2016-05-07 19:33:34 -10:00 |
Jack Andersen
|
7aad87ea8c
|
Work on Chorus effect
|
2016-05-07 19:19:27 -10:00 |
Jack Andersen
|
3cce975977
|
Submix class and initial effects
|
2016-05-07 12:10:57 -10:00 |
Jack Andersen
|
708662c23e
|
All relevant SoundMacros implemented, voice and engine tweaks
|
2016-05-06 11:22:39 -10:00 |
Jack Andersen
|
9860e3859c
|
Lots of SoundMacro implementations
|
2016-05-05 19:19:19 -10:00 |
Jack Andersen
|
fa66632b7c
|
Add AudioGroup pool reading
|
2016-05-04 20:39:18 -10:00 |