Commit Graph

15 Commits

Author SHA1 Message Date
Jack Andersen
01ab873e06 OS X updates; post-frame handler event 2015-12-20 14:40:52 -10:00
Jack Andersen
d145e15ecb IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer() 2015-12-04 14:41:30 -10:00
Jack Andersen
13cf33d75f Internal dynamic buffer updating (OpenGL only) 2015-12-02 11:09:49 -10:00
Jack Andersen
c34b93f00f Windows bug fixes 2015-11-30 14:33:14 -10:00
Jack Andersen
6c83991e2a More vertex semantic adjustments 2015-11-25 14:22:05 -10:00
Jack Andersen
3bcfa99b5a Updates to support instanced rendering (OpenGL only) 2015-11-24 16:14:30 -10:00
Jack Andersen
c9edf8dd85 Major scoped-enum refactor 2015-11-20 15:12:22 -10:00
Jack Andersen
998255efd5 Working HECL shader generation on D3D11/12 2015-11-17 20:14:49 -10:00
Jack Andersen
4d133edd2c Window resizing stability fixes 2015-11-16 20:41:32 -10:00
Jack Andersen
bc17d5aba8 Fixed rendering for decoupled target texture 2015-11-03 15:58:36 -10:00
Jack Andersen
bc84471d4d More D3D12 work 2015-11-03 14:27:32 -10:00
Jack Andersen
facacd4e95 More D3D12 work 2015-11-02 18:19:41 -10:00
Jack Andersen
d013f1e25c Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
Jack Andersen
b73ecde4aa Added LogVisor 2015-10-29 20:26:02 -10:00
Jack Andersen
5435f01d20 lots of initial GLES3 renderer implementation 2015-10-28 18:44:38 -10:00