Commit Graph

862 Commits

Author SHA1 Message Date
Phillip Stephens 362a27b7ff
Update glslang 2020-04-22 15:02:15 -07:00
Phillip Stephens 1235cc720d
Update glslang using temporary branch, fix LtRtProcessing 2020-04-22 03:34:11 -07:00
Luke Street 7acefc6c60 AudioMatrix/Submix: static_cast INT_MAX to float 2020-04-19 00:08:03 -04:00
Luke Street 89e4a18d0b HIDListenerWinUSB: Enable scanning during poll 2020-04-17 21:46:09 -04:00
Luke Street 42cedb77f0 Update glslang; fix BOO_HAS_GL on Windows 2020-04-17 20:25:08 -04:00
Luke Street ae07fcba0b Use VK_LAYER_KHRONOS_validation 2020-04-16 03:15:14 -04:00
Luke Street 4417c43721 AudioMatrix: Use alignas(16) for Coefs 2020-04-14 22:12:45 -04:00
Jack Andersen c36895a109 Update fmtlib 2020-04-11 12:46:05 -10:00
Jack Andersen de85119690 Merge commit 'd59a7' 2020-04-10 18:57:17 -10:00
Jack Andersen d59a73be5b Exclude CMake CXX standard from MSVC 2020-04-10 18:56:55 -10:00
Luke Street 217031ebb9 Add DXT5/BPTC (BC3/BC7) texture formats 2020-02-27 03:59:41 -05:00
Luke Street 56a6b06210 Fix building with BOO_MSAN 2020-02-25 01:36:32 -05:00
Luke Street 0c83839680 Merge branch 'pr-42' 2020-02-21 13:49:29 -05:00
Jcw87 6570764cdf Fix D3D11 crash. 2020-02-15 12:37:25 -08:00
Jack Andersen a7a02b0c5e Windows build fix 2019-10-18 15:30:51 -10:00
Jack Andersen 314563614e Remove unnecessary stropts.h include 2019-10-12 18:52:58 -10:00
Jack Andersen 922fcbb3c2 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo 2019-09-30 21:22:52 -10:00
Jack Andersen b918c0c4f8 Update logvisor 2019-09-30 21:22:37 -10:00
Phillip Stephens e342ea5754
Merge pull request #41 from lioncash/unused
General: Make use of [[maybe_unused]]
2019-09-10 04:04:45 -07:00
Phillip Stephens b3e6582a63
Merge pull request #40 from lioncash/window
IWindow: Use std::array where applicable
2019-09-10 04:03:42 -07:00
Phillip Stephens 5fc8f05d8e
Merge pull request #39 from lioncash/noexcept
System: Make enum functions noexcept
2019-09-10 04:03:28 -07:00
Lioncash 0c5f0e0d26 WindowWin32: Move variable into ifdef
Avoids the need to have a separate ifdef path to silence an unused
variable warning.
2019-09-09 21:54:46 -04:00
Lioncash 23cdae9e97 General: Make use of [[maybe_unused]]
Replaces uses of (void)variable with the attribute introduced in C++17.
2019-09-09 21:53:54 -04:00
Lioncash 794a680797 IWindow: Use std::array where applicable
Allows for more flexible copying/manipulation within using code. While
we're at it, we can make the interface of SWindowRect and SScrollData
constexpr, given they only manipulate primitives.
2019-09-09 21:32:15 -04:00
Lioncash f2ab814ce1 System: Implement False() in terms of True()
This is just a negation, so we can do this to place the logic in one
spot.
2019-09-09 21:02:32 -04:00
Lioncash 660df8f7e6 System: Make enum functions noexcept
Allows them to be used within noexcept contexts
2019-09-09 21:00:43 -04:00
Phillip Stephens 4f4250baf7
Update athena 2019-09-06 23:30:04 -07:00
Phillip Stephens a46858acec
Merge pull request #38 from lioncash/cast
NintendoPowerA: Use std::memcpy within transferCycle()
2019-09-06 23:24:56 -07:00
Phillip Stephens 82f3dd2b58
Merge pull request #37 from lioncash/deprecated
ApplicationWin32/WindowWin32: Get/SetWindowLong -> Get/SetWindowLongPtr
2019-09-06 23:24:07 -07:00
Phillip Stephens 85bdc694bf
Merge pull request #36 from lioncash/array
DolphinSmashAdapter: Make use of std::array where applicable
2019-09-06 23:23:08 -07:00
Lioncash f445df1701 NintendoPowerA: Use std::memcpy within transferCycle()
Eliminates undefined behavior within the function.
2019-09-06 07:30:13 -04:00
Lioncash 4b82c6510f NintendoPowerA: Use std::array where applicable 2019-09-06 07:28:10 -04:00
Lioncash 2e0c7dc973 NintendoPowerA: Use deduction guides for locks
Same behavior, but without the need to explicitly hardcode the mutex
type.
2019-09-06 07:26:05 -04:00
Lioncash 7496109ff6 NintendoPowerA: Make constructor explicit
While we're at it we can also ensure that all class members have
deterministic initial state.
2019-09-06 07:24:17 -04:00
Lioncash bfd042f156 ApplicationWin32/WindowWin32: Get/SetWindowLong -> Get/SetWindowLongPtr
Get/SetWindowLong is superseded on 64-bit Windows platform with
Get/SetWindowLongPtr. These are trivial to migrate over and have been
available since Windows 2000 Professional, so there's no need to worry
about breaking meaningful platform support
2019-09-06 07:13:27 -04:00
Lioncash b5c0c9e599 DolphinSmashAdapter: Make use of [[maybe_unused]] 2019-09-06 06:41:03 -04:00
Lioncash 475037f0e5 DolphinSmashAdapter: Use std::array where applicable 2019-09-06 06:35:27 -04:00
Jack Andersen 9b8ef4695f Add missing override keywords 2019-08-31 11:20:30 -10:00
Jack Andersen c642bccf03 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo 2019-08-31 10:34:11 -10:00
Jack Andersen 804ee871f4 MacOS build fixes 2019-08-31 10:12:12 -10:00
Phillip Stephens bebc4072d7
Update logvisor 2019-08-26 15:57:55 -07:00
Phillip Stephens 6fc01ba50b
Merge pull request #35 from lioncash/audio
IAudioVoice: Make ChannelMap's array a std::array
2019-08-24 20:46:23 -07:00
Phillip Stephens efbb2f96ec
Merge pull request #34 from lioncash/ltrt
LtRtProcessing: Make use of if constexpr in ClampFull()
2019-08-24 20:46:08 -07:00
Phillip Stephens b9971502a5
Merge pull request #33 from lioncash/midi-dec
MIDIDecoder: Make readContinuedValue internal + other cleanups
2019-08-24 20:45:57 -07:00
Lioncash 606839dd17 IAudioVoice: Make ChannelMap's array a std::array
Same thing, but more strongly typed.
2019-08-24 23:16:57 -04:00
Lioncash 097df47641 LtRtProcessing: Amend code formatting in if'd out code block 2019-08-24 23:13:01 -04:00
Lioncash f4fafbcb26 LtRtProcessing: Simplify allocations in LtRtProcessing constructor
We can use std::make_unique, which provides the same behavior as zeroing
out the buffer. Now we can remove the use of memset here.
2019-08-24 23:13:01 -04:00
Lioncash f8e827fcd4 LtRtProcessing: Make use of if constexpr in ClampFull()
This is a condition known at compile-time, so we can turn it into an
if-constexpr statement. We can also make use of std::clamp in this
scenario.
2019-08-24 23:12:56 -04:00
Lioncash 93045d5264 LtRtProcessing: Make ClampFull() internally linked
inline provides external linkage instead of internal linkage which is
more desirable here. We can enclose it within an anonymous namespace to
make it internally linked.
2019-08-24 22:58:14 -04:00
Lioncash 068ff29b44 MIDIDecoder: Use auto for iterator type
Same thing, significantly less reading.
2019-08-24 22:49:16 -04:00