Commit Graph

926 Commits

Author SHA1 Message Date
Phillip Stephens 53fec8ac43 Add timeout to ioctl requests 2016-02-18 06:14:59 -08:00
Jack Andersen d75a727a5d D3D static texture no-context loading 2016-02-16 17:35:10 -10:00
Jack Andersen 77e9492b43 better OpenGL mipmap configuration 2016-02-16 09:41:16 -10:00
Jack Andersen e9bd443e49 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-02-15 19:47:40 -10:00
Jack Andersen 1ab63cfb18 No-context texture constructor (OpenGL only for now) 2016-02-15 19:47:09 -10:00
Phillip 01189446ad Merge pull request #11 from AxioDL/context-selection
Reimplement context selection for linux
2016-02-15 12:33:01 -08:00
Phillip Stephens c82815c476 Reimplement context selection for linux 2016-02-15 09:53:54 -08:00
Jack Andersen 8ce4e6ffd3 Merged MS' newly-licensed d3dx12.h 2016-02-02 13:40:36 -10:00
Phillip Stephens e3f20652db Merge commit 'e792f8d' 2016-01-31 00:37:51 -08:00
Phillip Stephens e792f8d581 FreeBSD Stubs 2016-01-31 00:37:23 -08:00
Jack Andersen 70c4443eb7 Revert refactor collateral 2016-01-29 15:45:40 -10:00
Jack Andersen 9e543102fe Initial XAudio2 implementation 2016-01-29 15:39:38 -10:00
Jack Andersen 502debaedd Initial AudioQueueServices implementation 2016-01-28 15:17:19 -10:00
Jack Andersen 43376ff416 Initial audio interface classes 2016-01-28 13:53:51 -10:00
Jack Andersen be37b22dd5 Win32 default arrow cursor 2016-01-27 17:39:04 -10:00
Jack Andersen b837af8690 Add optional icon loading for new windows 2016-01-27 13:25:30 -10:00
Jack Andersen a35119e849 Window icon loading 2016-01-27 09:26:45 -10:00
Jack Andersen 147115b6ac Update glslang 2016-01-22 17:38:31 -10:00
Jack Andersen c499a29e90 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-01-19 10:31:23 -10:00
Jack Andersen 2f254dc955 D3D11/12 mipmapping fixes 2016-01-19 10:30:51 -10:00
Jack Andersen 46577f609d Update README.md 2016-01-17 21:20:26 -10:00
Jack Andersen d5f1ae323d Update README.md 2016-01-17 21:15:03 -10:00
Jack Andersen c8b72e8bef Update README.md 2016-01-17 19:48:26 -10:00
Jack Andersen 841229709e Update glslang 2016-01-17 14:36:09 -10:00
Jack Andersen 44735b7665 Move title with text content 2016-01-16 14:11:57 -10:00
Jack Andersen 5bb98c60f3 Formatting adjustment 2016-01-16 14:10:18 -10:00
Jack Andersen 923de69cd2 Update README with image 2016-01-16 14:05:16 -10:00
Jack Andersen ca105fcde6 CocoaWindow bug fix 2016-01-15 20:11:25 -10:00
Jack Andersen 5fe0d34a43 Fixed Xcode build 2016-01-15 18:19:10 -10:00
Jack Andersen 1b8504f571 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-01-15 13:34:17 -10:00
Jack Andersen 5e0b2fd4e0 Add .gitignore 2016-01-15 13:33:49 -10:00
Jack Andersen 056eef542b Add horizonal mousewheel scrolling 2016-01-14 20:51:30 -10:00
Jack Andersen 6c5e8f5fe8 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-01-14 20:48:05 -10:00
Jack Andersen 84cf67a8f4 Win32 WM_MOUSEHWHEEL added 2016-01-14 20:47:12 -10:00
Jack Andersen 9aff30b5af Update glslang 2016-01-14 17:35:44 -10:00
Jack Andersen 3596883822 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-01-14 17:17:17 -10:00
Jack Andersen 2345f0a5b9 Trailing spaces nit-pick 2016-01-14 17:17:00 -10:00
Phillip Stephens bd4e898f8f Merge commit 'dc3f289' 2016-01-14 16:25:02 -08:00
Phillip Stephens dc3f2897e8 Remove superfluous X{Un}LockDisplay 2016-01-14 16:24:11 -08:00
Jack Andersen 5a2fb0768b Preliminary Vulkan shader pipeline factory 2016-01-14 12:46:05 -10:00
Jack Andersen a79f55c5c1 Integrate glslang CMake targets 2016-01-14 11:10:48 -10:00
Jack Andersen a530e04280 Add glslang submodule 2016-01-13 15:20:25 -10:00
Jack Andersen 9b416c6549 NSPtr is unnecessary with ARC enabled 2016-01-11 12:26:40 -10:00
Jack Andersen 5550909f7e Defer Cocoa window destuction post-iteration 2016-01-09 22:01:09 -10:00
Jack Andersen 6afe4eaff7 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-01-09 20:42:20 -10:00
Jack Andersen f20c1bcfc2 Add crosshairs mouse cursor 2016-01-09 20:42:00 -10:00
Phillip Stephens 799f3b1275 Fix embedded glew include 2016-01-08 18:42:29 -08:00
Jack Andersen 5485e7d2b1 OpenGL storage reuse with glBufferSubData 2016-01-07 14:04:37 -10:00
Jack Andersen 45fb66540f GraphicsToken bool operator 2016-01-06 14:35:57 -10:00
Jack Andersen c96f961c4d Made IM context optional functionality 2016-01-06 11:02:23 -10:00