Jack Andersen
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5603164a2d
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Update LICENSE date and Vulkan tweaks
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2016-03-06 17:09:46 -10:00 |
Jack Andersen
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8ac929d140
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Humungous refactor
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2016-03-04 13:02:18 -10:00 |
Jack Andersen
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7bdabb5ed3
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Metal stubs for resolveBindTexture
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2016-02-24 19:06:13 -10:00 |
Jack Andersen
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fec5218666
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Preparation for ResolveBindTexture test
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2016-02-24 16:53:23 -10:00 |
Jack Andersen
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b11b727c4d
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OS X fixes
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2016-02-24 11:07:48 -10:00 |
Jack Andersen
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6de30424e3
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GLSL bindings and Vulkan bug fixes
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2016-02-23 17:11:58 -10:00 |
Jack Andersen
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74e2f47bcf
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Tons of Vulkan bug fixes
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2016-02-22 15:13:03 -10:00 |
Jack Andersen
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ae487b70f3
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Xlib integration of Vulkan
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2016-02-21 16:47:45 -10:00 |
Jack Andersen
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1037b37f9a
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Major Vulkan commit
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2016-02-20 20:27:54 -10:00 |
Jack Andersen
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77e9492b43
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better OpenGL mipmap configuration
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2016-02-16 09:41:16 -10:00 |
Jack Andersen
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1ab63cfb18
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No-context texture constructor (OpenGL only for now)
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2016-02-15 19:47:09 -10:00 |
Jack Andersen
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502debaedd
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Initial AudioQueueServices implementation
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2016-01-28 15:17:19 -10:00 |
Jack Andersen
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43376ff416
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Initial audio interface classes
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2016-01-28 13:53:51 -10:00 |
Jack Andersen
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5a2fb0768b
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Preliminary Vulkan shader pipeline factory
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2016-01-14 12:46:05 -10:00 |
Jack Andersen
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a79f55c5c1
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Integrate glslang CMake targets
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2016-01-14 11:10:48 -10:00 |
Jack Andersen
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6afe4eaff7
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-09 20:42:20 -10:00 |
Jack Andersen
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f20c1bcfc2
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Add crosshairs mouse cursor
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2016-01-09 20:42:00 -10:00 |
Phillip Stephens
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799f3b1275
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Fix embedded glew include
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2016-01-08 18:42:29 -08:00 |
Jack Andersen
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45fb66540f
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GraphicsToken bool operator
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2016-01-06 14:35:57 -10:00 |
Jack Andersen
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7eeebce37c
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Minor Xlib refactor
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2016-01-02 13:10:35 -10:00 |
Jack Andersen
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6ee5e9011b
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D3D11 Buffer update fix
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2016-01-02 11:16:50 -10:00 |
Jack Andersen
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bcfff2bf7f
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Fix Win32 repeat key test
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2016-01-01 18:15:41 -10:00 |
Jack Andersen
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4d7e9656f1
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Add SWindowRect::intersect()
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2016-01-01 16:26:59 -10:00 |
Jack Andersen
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9c17350524
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Add system scroll-acceleration property
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2015-12-31 14:15:34 -10:00 |
Jack Andersen
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52692b0459
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Xlib in sync with new text system
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2015-12-27 13:23:17 -10:00 |
Jack Andersen
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fb1282c3e4
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initial TextInput context callback
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2015-12-25 19:21:13 -10:00 |
Jack Andersen
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a933edcc40
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Working Input Method support
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2015-12-24 10:55:23 -10:00 |
Jack Andersen
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aab693ff2f
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Clipboard support for Xlib; initial IM support
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2015-12-23 17:30:52 -10:00 |
Jack Andersen
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1ed592e0a1
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Xlib input text-case handling
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2015-12-22 20:10:46 -10:00 |
Jack Andersen
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01ab873e06
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OS X updates; post-frame handler event
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2015-12-20 14:40:52 -10:00 |
Jack Andersen
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511ac1fad7
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Add ibeam cursor for Xlib
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2015-12-19 18:39:48 -10:00 |
Jack Andersen
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86daf8b3f0
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Windows header include fix
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2015-12-18 11:59:54 -10:00 |
Jack Andersen
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8a33d74c13
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OS X thread-local fixes
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2015-12-18 11:33:53 -10:00 |
Jack Andersen
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aa787eb427
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IGraphicsDataToken rename
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2015-12-17 17:25:23 -10:00 |
Jack Andersen
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7224d5fdf7
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Thread safety additions for OpenGL
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2015-12-13 18:54:57 -10:00 |
Jack Andersen
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3e4ed5ad1f
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OpenGL deferred delete fix
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2015-12-07 15:49:17 -10:00 |
Jack Andersen
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3daa5df720
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Brought Metal renderer in sync
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2015-12-04 15:12:52 -10:00 |
Jack Andersen
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db40c2bff0
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Brought D3D11/12 in sync
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2015-12-04 15:03:44 -10:00 |
Jack Andersen
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d145e15ecb
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IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer()
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2015-12-04 14:41:30 -10:00 |
Jack Andersen
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be7d0fce3f
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Window coordinates now signed throughout for Xlib
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2015-12-03 15:33:43 -10:00 |
Jack Andersen
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fc4234708f
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Brought metal in sync
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2015-12-02 12:25:30 -10:00 |
Jack Andersen
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13cf33d75f
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Internal dynamic buffer updating (OpenGL only)
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2015-12-02 11:09:49 -10:00 |
Jack Andersen
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c34b93f00f
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Windows bug fixes
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2015-11-30 14:33:14 -10:00 |
Jack Andersen
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5843840411
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Added cursor change method
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2015-11-29 14:20:20 -10:00 |
Jack Andersen
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c0b93f39d8
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Instanced rendering support in Metal
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2015-11-27 18:07:53 -10:00 |
Jack Andersen
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783b4d9c5e
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Update IWindow.hpp
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2015-11-26 19:23:15 -10:00 |
Jack Andersen
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c5de075c0d
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Array texture fix
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2015-11-26 13:03:01 -10:00 |
Jack Andersen
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6c83991e2a
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More vertex semantic adjustments
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2015-11-25 14:22:05 -10:00 |
Jack Andersen
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3bcfa99b5a
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Updates to support instanced rendering (OpenGL only)
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2015-11-24 16:14:30 -10:00 |
Jack Andersen
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8682485dea
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Added array texture factory method (OGL only right now)
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2015-11-22 22:49:53 -10:00 |