Jack Andersen
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b814cb503a
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Add GEqual depth testing to Vulkan backend
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2018-05-25 17:41:35 -10:00 |
Jack Andersen
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be52f01303
|
Use glslang from upstream remote
|
2018-05-25 12:16:44 -10:00 |
Jack Andersen
|
ecce635794
|
Update glslang
|
2018-05-25 12:01:46 -10:00 |
Jack Andersen
|
0b77d4a757
|
Update logvisor
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2018-05-24 20:32:53 -10:00 |
Jack Andersen
|
84df8af28c
|
Windows build fixes and cleanups
|
2018-05-24 20:30:42 -10:00 |
Jack Andersen
|
721d10919b
|
Huge Vulkan refactor
|
2018-05-21 21:48:13 -10:00 |
Jack Andersen
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eaff1ba744
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Vulkan backend fixes
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2018-05-20 12:37:26 -10:00 |
Phillip Stephens
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505700419b
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Enable PrimitiveRestart in vulkan
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2018-05-20 08:37:18 -07:00 |
Phillip Stephens
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c7d878a755
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Fix compiling of booTest
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2018-05-20 08:31:01 -07:00 |
Jack Andersen
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578432eb2f
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OpenGL and Vulkan resource tracing
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2018-05-19 20:11:49 -10:00 |
Jack Andersen
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7eb10885ad
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Force SOXR_SILENT on by default
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2018-05-17 18:15:54 -10:00 |
Jack Andersen
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74bdd2d2a5
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Remove unnecessary loop contents
|
2018-05-14 16:55:22 -10:00 |
Jack Andersen
|
4a55a04e18
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Use GL_DEPTH_COMPONENT32F for consistency with other backends
|
2018-05-09 21:24:42 -10:00 |
Jack Andersen
|
8241df0a1b
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Add sanitizers to executable targets
|
2018-05-06 13:07:12 -10:00 |
Jack Andersen
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edf2c1e34d
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Add PulseAudio backend. Various Xlib fixes
|
2018-05-06 12:44:31 -10:00 |
Jack Andersen
|
b5f1657dff
|
Update logvisor
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2018-05-05 15:32:18 -10:00 |
Jack Andersen
|
91734b5b24
|
Fix Linux build without vulkan
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2018-05-05 15:29:18 -10:00 |
Jack Andersen
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9031ace975
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Ensure GL_PRIMITIVE_RESTART is enabled
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2018-05-05 10:55:37 -10:00 |
Jack Andersen
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088cddfea7
|
Update logvisor
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2018-03-23 11:39:04 -10:00 |
Jack Andersen
|
4580196f6d
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Fix setWindowFrameDefault() for windows
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2018-02-06 15:37:25 -10:00 |
Jack Andersen
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cff495550e
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Windows compile fix
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2018-02-04 21:03:54 -10:00 |
Jack Andersen
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1e5e26ced8
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Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
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2018-02-04 20:54:17 -10:00 |
Jack Andersen
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edd26fc65b
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Add shader mode for constant alpha overwrite
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2018-02-04 20:52:54 -10:00 |
Jack Andersen
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2095037ab9
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Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
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2018-02-02 17:06:27 -10:00 |
Jack Andersen
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a2c3e14d8e
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Add nearest-neighbor samplers for remaining backends
|
2018-02-02 17:05:53 -10:00 |
Jack Andersen
|
25dfeb64aa
|
Fix swapped L/R button bits
|
2018-02-02 14:33:49 -10:00 |
Jack Andersen
|
72c9809655
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Add ClampToEdgeNearest texture mode
|
2018-02-01 13:12:42 -10:00 |
Jack Andersen
|
c314730d51
|
Fix subtract blending mode
|
2018-01-29 21:49:00 -10:00 |
Jack Andersen
|
5b62fcd826
|
Metal API validation fixes
|
2018-01-24 20:55:42 -10:00 |
Jack Andersen
|
1d70723c98
|
Ensure Vulkan gamma texture is initialized
|
2018-01-22 18:39:40 -10:00 |
Jack Andersen
|
25dc238c44
|
Xlib deep color support
|
2018-01-21 21:33:47 -10:00 |
Jack Andersen
|
b9d200c61d
|
Metal gamma shader coordinate fix
|
2018-01-21 13:30:01 -10:00 |
Jack Andersen
|
5f48359cc7
|
macOS fixes
|
2018-01-21 13:07:34 -10:00 |
Jack Andersen
|
93c787dcd4
|
Gamma correction for Vulkan, D3D, OpenGL
|
2018-01-21 12:01:52 -10:00 |
Jack Andersen
|
2df85e8f8b
|
More fixes
|
2018-01-19 19:50:01 -10:00 |
Jack Andersen
|
337c276ccb
|
WTF
|
2018-01-19 17:02:29 -10:00 |
Jack Andersen
|
3d987b6dc9
|
Add deep color arg to ApplicationRun
|
2018-01-15 20:29:43 -10:00 |
Jack Andersen
|
41cfb56c36
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
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2018-01-13 20:37:41 -10:00 |
Jack Andersen
|
5d310c008f
|
AudioSubmix reference fix; macOS window icon
|
2018-01-13 20:37:17 -10:00 |
Jack Andersen
|
68de1b5041
|
Add gfxApi argument for X11; Win32 gfxApi logic fix
|
2018-01-11 16:29:30 -10:00 |
Jack Andersen
|
cbfd4ddad0
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
|
2018-01-11 15:29:21 -10:00 |
Jack Andersen
|
cc6c872747
|
Fix non-MSAA resolve operations for Metal
|
2018-01-11 15:28:33 -10:00 |
Phillip Stephens
|
0a93d6c105
|
Fix linux build
|
2018-01-11 08:25:05 -08:00 |
Jack Andersen
|
1a48dd9c42
|
macOS build fixes
|
2018-01-09 21:10:08 -10:00 |
Jack Andersen
|
b1ce75ed6e
|
Add BOO_HAS_VULKAN check where needed
|
2018-01-09 20:25:51 -10:00 |
Jack Andersen
|
4257fc0b10
|
MSAA and Anisotropic filtering variables
|
2018-01-09 20:15:18 -10:00 |
Phillip Stephens
|
872ab3900d
|
Linux build fixes
|
2018-01-07 01:25:30 -08:00 |
Jack Andersen
|
1dc69c3468
|
Work on MSAA support
|
2018-01-06 19:17:14 -10:00 |
Jack Andersen
|
db82ba674b
|
Add clearDepth parameter to resolveBindTexture()
|
2018-01-05 20:49:54 -10:00 |
Jack Andersen
|
ed618fa8cb
|
Metal validation fix
|
2018-01-04 17:00:58 -10:00 |