Jack Andersen
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af4b1a4521
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Register PID with X11 window
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2019-03-09 23:13:45 -10:00 |
Jack Andersen
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21f9fcf914
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Ensure GL doesn't leak VAOs
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2019-03-04 22:33:30 -10:00 |
Jack Andersen
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8b0927ead0
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Fix D3D DXT3 loading
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2019-03-03 13:03:01 -10:00 |
Jack Andersen
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af50240143
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Add DXT3 texture format
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2019-03-02 20:16:12 -10:00 |
Jack Andersen
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66cf60ea55
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No overwrite alpha by default
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2019-02-26 18:35:21 -10:00 |
Jack Andersen
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f8b22ecb13
|
Correct nanosleep usage
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2019-02-23 21:14:27 -10:00 |
Jack Andersen
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e75735d246
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Update logvisor
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2019-02-17 19:46:19 -10:00 |
Jack Andersen
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1c21519d5d
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Implicit switch fallthrough refactor
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2019-02-17 19:44:20 -10:00 |
Jack Andersen
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45db327fb3
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Remove vsync thread from X11 backend
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2019-02-11 21:18:35 -10:00 |
Jack Andersen
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3e1da36f39
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Ensure previous pipeline state is rebound on metal after copying render texture
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2019-02-03 15:37:19 -10:00 |
Jack Andersen
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2135f4e4dc
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Reformat Objective-C code with new style
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2019-02-03 14:00:12 -10:00 |
Jack Andersen
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9658d1372d
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Additional methods for SScrollDelta
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2019-01-21 18:23:22 -10:00 |
Jack Andersen
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8333536a7c
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VertexFormatInfo constructor tweak
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2019-01-02 17:46:48 -10:00 |
Jack Andersen
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cc0620e8f7
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SOXR build system minimization
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2018-12-30 19:00:37 -10:00 |
Jack Andersen
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3a8defb5eb
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Minor bitwise enum macro change
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2018-12-15 20:30:13 -10:00 |
Jack Andersen
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058ea23a00
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New code style refactor
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2018-12-07 19:17:51 -10:00 |
Jack Andersen
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2c2c72bfd1
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Minor tweak
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2018-12-07 15:28:54 -10:00 |
Jack Andersen
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54676aff91
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early return case for setClampMode
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2018-11-07 14:52:25 -10:00 |
Jack Andersen
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b6d40fde97
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Add startInst argument to drawInstanced
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2018-11-04 21:24:38 -10:00 |
Jack Andersen
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3b4d7abae6
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D3D11 Compile fix
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2018-10-21 22:12:44 -10:00 |
Jack Andersen
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7bda89073d
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Fix tessellation pipeline handling for Metal
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2018-10-18 16:18:47 -10:00 |
Jack Andersen
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a832504456
|
macOS build fixes
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2018-10-18 14:56:27 -10:00 |
Jack Andersen
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9d91cd459e
|
Ensure VulkanTextureR layouts are predictably initialized
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2018-10-18 13:55:15 -10:00 |
Jack Andersen
|
7d1be415c6
|
Fix tessellation pipeline setup
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2018-10-16 17:26:07 -10:00 |
Jack Andersen
|
9adf481c8e
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Remove FLIPFROMGL macro from GLSL header
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2018-10-15 21:26:02 -10:00 |
Jack Andersen
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65c99ad769
|
macOS API sync
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2018-10-15 17:13:57 -10:00 |
Jack Andersen
|
592ffa1372
|
Windows sync for API changes
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2018-10-14 09:59:19 -10:00 |
Jack Andersen
|
f917d154b2
|
GLX bug fixes
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2018-10-11 10:47:37 -10:00 |
Jack Andersen
|
bba2486c15
|
Update glslang
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2018-10-06 17:38:15 -10:00 |
Jack Andersen
|
0b52f3dbab
|
Convert to pragma once
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2018-10-06 17:36:44 -10:00 |
Jack Andersen
|
528b350626
|
Update logvisor
|
2018-10-06 16:57:32 -10:00 |
Jack Andersen
|
c29d837ab5
|
Huge shader infrastructure refactor
|
2018-10-06 16:49:22 -10:00 |
Jack Andersen
|
08d632a8bd
|
Multichannel WAVOut
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2018-09-03 14:14:59 -10:00 |
Jack Andersen
|
b624a993dd
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo
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2018-09-02 19:04:59 -10:00 |
Jack Andersen
|
3fd5aa748e
|
Disable teVirtualMidi
|
2018-09-02 19:04:37 -10:00 |
Jack Andersen
|
c78afbdcdd
|
Better matrix slewing
|
2018-09-02 14:44:38 -10:00 |
Jack Andersen
|
70b2518751
|
Window API changes
|
2018-08-27 19:41:15 -10:00 |
Jack Andersen
|
8ee04c8f1a
|
Sync macOS with API changes
|
2018-08-27 17:46:33 -10:00 |
Jack Andersen
|
261c06d746
|
Optional teVirtualMIDI integration
|
2018-08-25 21:56:16 -10:00 |
Jack Andersen
|
fd2a92e2c2
|
Allow MIDIDecoder to handle multiple messages per pass
|
2018-08-24 22:37:26 -10:00 |
Jack Andersen
|
f73e4f08fa
|
Windows Audio and MIDI feature sync
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2018-08-19 10:06:29 -10:00 |
Jack Andersen
|
168fb3f516
|
ALSA MIDI fixes
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2018-08-18 14:28:00 -10:00 |
Jack Andersen
|
5e58e989a8
|
Remove ALSA audio backend
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2018-08-18 12:08:58 -10:00 |
Jack Andersen
|
fe7f671c0b
|
Add Qt Application type
|
2018-07-16 12:39:40 -10:00 |
Jack Andersen
|
322c4d3aab
|
Use XRandR data to access DPI
|
2018-06-27 15:15:23 -10:00 |
Jack Andersen
|
abbd3167b2
|
Implement Metal tessellation shaders
|
2018-06-11 15:13:34 -10:00 |
Jack Andersen
|
2a45cf90d8
|
Implement tessellation shaders for D3D11
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2018-06-07 14:42:43 -10:00 |
Jack Andersen
|
4a19ac1e83
|
OpenGL and Vulkan support for tessellation shaders
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2018-06-06 18:36:17 -10:00 |
Jack Andersen
|
82966931f8
|
Increase PulseAudio buffer size
|
2018-06-01 20:05:45 -10:00 |
Jack Andersen
|
1a71ed813a
|
Fix TSan-reported race conditions
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2018-06-01 14:01:47 -10:00 |