metaforce/Runtime/World/CMakeLists.txt

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3.4 KiB
CMake
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set(WORLD_SOURCES
CWorld.hpp CWorld.cpp
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CWorldLight.hpp CWorldLight.cpp
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IGameArea.hpp IGameArea.cpp
CGameArea.hpp CGameArea.cpp
CPlayer.hpp CPlayer.cpp
CPlayerCameraBob.hpp CPlayerCameraBob.cpp
CPlayerGun.hpp CPlayerGun.cpp
CGunWeapon.hpp CGunWeapon.cpp
CAuxWeapon.hpp CAuxWeapon.cpp
CPowerBeam.hpp CPowerBeam.cpp
CIceBeam.hpp CIceBeam.cpp
CWaveBeam.hpp CWaveBeam.cpp
CPlasmaBeam.hpp CPlasmaBeam.cpp
CPhazonBeam.hpp CPhazonBeam.cpp
CGunMotion.hpp CGunMotion.cpp
CGrappleArm.hpp CGrappleArm.cpp
CGunController.hpp CGunController.cpp
CGSFreeLook.hpp CGSFreeLook.cpp
CGSComboFire.hpp CGSComboFire.cpp
CGSFidget.hpp CGSFidget.cpp
CFidget.hpp CFidget.cpp
CMorphBall.hpp CMorphBall.cpp
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CActor.hpp CActor.cpp
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CAi.hpp CAi.cpp
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CAiFuncMap.hpp CAiFuncMap.cpp
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CStateMachine.hpp CStateMachine.cpp
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CPatterned.hpp CPatterned.cpp
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CPathFindArea.hpp CPathFindArea.cpp
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CPathFindRegion.hpp CPathFindRegion.cpp
CPathFindDraw.hpp CPathFindDraw.cpp
CPathFindAreaOctree.hpp CPathFindAreaOctree.cpp
CPathFindOpenList.hpp CPathFindOpenList.cpp
CPathFindLink.hpp CPathFindLink.cpp
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CPhysicsActor.hpp CPhysicsActor.cpp
CEntity.hpp CEntity.cpp
CPhysicsActor.hpp CPhysicsActor.cpp
CWorldTransManager.hpp CWorldTransManager.cpp
CEnvFxManager.hpp CEnvFxManager.cpp
CActorModelParticles.hpp CActorModelParticles.cpp
CTeamAiTypes.hpp CTeamAiTypes.cpp
ScriptObjectSupport.hpp ScriptObjectSupport.cpp
ScriptLoader.hpp ScriptLoader.cpp
CScriptActor.hpp CScriptActor.cpp
CScriptWaypoint.hpp CScriptWaypoint.cpp
CScriptDoor.hpp CScriptDoor.cpp
CScriptTrigger.hpp CScriptTrigger.cpp
CScriptTimer.hpp CScriptTimer.cpp
CScriptCounter.hpp CScriptCounter.cpp
CScriptEffect.hpp CScriptEffect.cpp
CScriptPlatform.hpp CScriptPlatform.cpp
CScriptSound.hpp CScriptSound.cpp
CScriptGenerator.hpp CScriptGenerator.cpp
CScriptDock.hpp CScriptDock.cpp
CScriptWater.hpp CScriptWater.cpp
CScriptGrapplePoint.hpp CScriptGrapplePoint.cpp
CScriptAreaAttributes.hpp CScriptAreaAttributes.cpp
CScriptCameraWaypoint.hpp CScriptCameraWaypoint.cpp
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CScriptCoverPoint.hpp CScriptCoverPoint.cpp
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CScriptSpawnPoint.hpp CScriptSpawnPoint.cpp
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CScriptCameraHint.hpp CScriptCameraHint.cpp
CScriptPickup.hpp CScriptPickup.cpp
CScriptMemoryRelay.hpp CScriptMemoryRelay.cpp
CScriptRandomRelay.hpp CScriptRandomRelay.cpp
CScriptRelay.hpp CScriptRelay.cpp
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CScriptHUDMemo.hpp CScriptHUDMemo.cpp
CScriptCameraFilterKeyframe.hpp CScriptCameraFilterKeyframe.cpp
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CScriptCameraBlurKeyframe.hpp CScriptCameraBlurKeyframe.cpp
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CScriptDamageableTrigger.hpp CScriptDamageableTrigger.cpp
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CScriptDebris.hpp CScriptDebris.cpp
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CScriptDistanceFog.hpp CScriptDistanceFog.cpp
CScriptActorRotate.hpp CScriptActorRotate.cpp
CScriptSpecialFunction.hpp CScriptSpecialFunction.cpp
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CGrappleParameters.hpp
CActorParameters.hpp
CLightParameters.hpp
CScannableParameters.hpp
CVisorParameters.hpp
CAnimationParameters.hpp
CDamageInfo.hpp
CDamageVulnerability.hpp
CFluidUVMotion.hpp CFluidUVMotion.cpp
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CPatternedInfo.hpp CPatternedInfo.cpp
CHealthInfo.hpp CHealthInfo.cpp
CPatterned.hpp CPatterned.cpp
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CHUDMemoParms.hpp CHUDMemoParms.cpp
CWorldShadow.hpp CWorldShadow.cpp
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CFluidPlane.hpp)
runtime_add_list(World WORLD_SOURCES)