metaforce/Runtime/World/CScriptGenerator.cpp

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#include "CScriptGenerator.hpp"
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#include "CStateManager.hpp"
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namespace urde
{
CScriptGenerator::CScriptGenerator(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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u32 w1, bool b1, const zeus::CVector3f& vec1, bool b2, bool active, float minScale, float maxScale)
: CEntity(uid, info, active, name),
x34_(w1),
x38_24_(b1),
x38_25_(b2),
x3c_(vec1),
x48_minScale(minScale),
x4c_maxScale(maxScale)
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{
}
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void CScriptGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
{
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if (msg == EScriptObjectMessage::SetToZero && GetActive())
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{
}
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
}
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}