.. |
CActor.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CActor.hpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CActorModelParticles.cpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CActorModelParticles.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CActorParameters.hpp
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More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CAi.cpp
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Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CAi.hpp
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
CAiFuncMap.cpp
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Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CAiFuncMap.hpp
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CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
CAnimationParameters.hpp
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SpacePirate loader imp
|
2016-06-20 21:15:30 -07:00 |
CDamageInfo.cpp
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More loader imps
|
2016-05-20 02:17:51 -07:00 |
CDamageInfo.hpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CDamageVulnerability.hpp
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More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |
CEnergyDrainSource.cpp
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macOS build sync
|
2016-09-29 17:33:35 -10:00 |
CEnergyDrainSource.hpp
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macOS build sync
|
2016-09-29 17:33:35 -10:00 |
CEntity.cpp
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Various imps
|
2016-04-22 13:22:45 -07:00 |
CEntity.hpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CEnvFxManager.cpp
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CScriptAreaAttributes imps, update hecl
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2016-10-01 20:06:20 -07:00 |
CEnvFxManager.hpp
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CScriptAreaAttributes imps, update hecl
|
2016-10-01 20:06:20 -07:00 |
CFluidPlane.cpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlane.hpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneCPU.cpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneCPU.hpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneDoor.cpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneDoor.hpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidUVMotion.cpp
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Add ScriptWater loader imp
|
2016-04-19 22:44:08 -07:00 |
CFluidUVMotion.hpp
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Various implementatations
|
2016-04-29 03:08:46 -07:00 |
CGameArea.cpp
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Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
CGameArea.hpp
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Fix gbalink compiling on linux, finish CScriptDock
|
2017-01-03 22:39:56 -08:00 |
CGameLight.cpp
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GCC Fix
|
2016-10-09 10:07:09 -07:00 |
CGameLight.hpp
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Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
CGrappleParameters.hpp
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ScriptLoader support imps
|
2016-04-17 19:33:23 -10:00 |
CHUDMemoParms.cpp
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More loader imps
|
2016-05-20 02:17:51 -07:00 |
CHUDMemoParms.hpp
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More loader imps
|
2016-05-20 02:17:51 -07:00 |
CHealthInfo.cpp
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Initial CPatterned classes
|
2016-04-24 19:03:38 -10:00 |
CHealthInfo.hpp
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Update kaubfuda
|
2016-06-30 12:35:11 -07:00 |
CLightParameters.hpp
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Fix MP3 SAVW support, code cleanup, and more stubs
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2016-08-30 17:33:59 -07:00 |
CMakeLists.txt
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CMorphBall.cpp
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
CMorphBall.hpp
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Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CPathFindArea.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindArea.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindAreaOctree.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindAreaOctree.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindDraw.cpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindDraw.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindLink.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindLink.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindOpenList.cpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindOpenList.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindRegion.cpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindRegion.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindSearch.cpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSearch.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSpline.cpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSpline.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPatterned.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CPatterned.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPatternedInfo.cpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPatternedInfo.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPhysicsActor.cpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPhysicsActor.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPlayer.cpp
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
CPlayer.hpp
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
CPlayerCameraBob.cpp
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CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
CPlayerCameraBob.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CPlayerEnergyDrain.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CPlayerEnergyDrain.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CProjectedShadow.cpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CProjectedShadow.hpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CRepulsor.cpp
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More script object imps
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2016-12-21 18:48:22 -08:00 |
CRepulsor.hpp
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More script object imps
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2016-12-21 18:48:22 -08:00 |
CRipple.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CRipple.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CRippleManager.cpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CRippleManager.hpp
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Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScannableParameters.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptActor.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptActor.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptActorKeyframe.cpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActorKeyframe.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptActorRotate.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptActorRotate.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptAiJumpPoint.cpp
|
Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptAiJumpPoint.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptAreaAttributes.cpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptAreaAttributes.hpp
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Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptBeam.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptBeam.hpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CScriptCameraBlurKeyframe.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraBlurKeyframe.hpp
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More loader imps
|
2016-05-22 22:36:20 -07:00 |
CScriptCameraFilterKeyframe.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraFilterKeyframe.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraHint.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptCameraHint.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraHintTrigger.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptCameraHintTrigger.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraPitchVolume.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptCameraPitchVolume.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CScriptCameraWaypoint.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptCameraWaypoint.hpp
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Add CameraWaypoint loader
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2016-04-23 15:10:47 -10:00 |
CScriptColorModulate.cpp
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Minor CStateManager fixes, CScriptColorModulate imps
|
2016-08-18 11:34:06 -07:00 |
CScriptColorModulate.hpp
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Update hecl
|
2016-09-11 11:17:27 -10:00 |
CScriptCounter.cpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CScriptCounter.hpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CScriptCoverPoint.cpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptCoverPoint.hpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptDamageableTrigger.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptDamageableTrigger.hpp
|
Various imps
|
2016-05-03 02:24:50 -07:00 |
CScriptDebris.cpp
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
CScriptDebris.hpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CScriptDistanceFog.cpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptDistanceFog.hpp
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
CScriptDock.cpp
|
Fix gbalink compiling on linux, finish CScriptDock
|
2017-01-03 22:39:56 -08:00 |
CScriptDock.hpp
|
Fix gbalink compiling on linux, finish CScriptDock
|
2017-01-03 22:39:56 -08:00 |
CScriptDockAreaChange.cpp
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptDockAreaChange.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptDoor.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptDoor.hpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptEffect.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptEffect.hpp
|
More script loaders
|
2016-04-20 11:44:18 -10:00 |
CScriptGenerator.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptGenerator.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptGrapplePoint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptGrapplePoint.hpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CScriptHUDMemo.cpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CScriptHUDMemo.hpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CScriptMazeNode.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptMazeNode.hpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptMemoryRelay.cpp
|
RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
CScriptMemoryRelay.hpp
|
RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
CScriptPickup.cpp
|
More CPhysicsActor imps
|
2016-09-01 02:31:18 -07:00 |
CScriptPickup.hpp
|
Fix std::make_pair fail (why is it even a problem?)
|
2016-05-12 20:13:34 -07:00 |
CScriptPickupGenerator.cpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptPickupGenerator.hpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptPlatform.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptPlatform.hpp
|
CPhysicsActor fixes, initial clang-format
|
2016-09-02 08:26:29 -07:00 |
CScriptPlayerActor.cpp
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
CScriptPlayerActor.hpp
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
CScriptPointOfInterest.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptPointOfInterest.hpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptRandomRelay.cpp
|
Update amuse
|
2016-09-02 13:57:45 -07:00 |
CScriptRandomRelay.hpp
|
Various imps, completed CCollisionResponse RE
|
2016-07-24 23:24:57 -07:00 |
CScriptRelay.cpp
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
CScriptRelay.hpp
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
CScriptShadowProjector.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptShadowProjector.hpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CScriptSound.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptSound.hpp
|
More script loaders
|
2016-04-20 11:44:18 -10:00 |
CScriptSpawnPoint.cpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CScriptSpawnPoint.hpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CScriptSpecialFunction.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptSpecialFunction.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptSwitch.cpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptSwitch.hpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTimer.cpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTimer.hpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTrigger.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptTrigger.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScriptWater.cpp
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
CScriptWater.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScriptWaypoint.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptWaypoint.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
CScriptWorldTeleporter.cpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CScriptWorldTeleporter.hpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CStateMachine.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CStateMachine.hpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CTeamAiTypes.cpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CTeamAiTypes.hpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CVisorParameters.hpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CWorld.cpp
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
CWorld.hpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CWorldLight.cpp
|
Various windows compile fixes
|
2016-05-20 20:02:09 -07:00 |
CWorldLight.hpp
|
More collision imps and stubs
|
2016-04-26 17:26:02 -07:00 |
CWorldShadow.cpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CWorldShadow.hpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CWorldTransManager.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CWorldTransManager.hpp
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
IGameArea.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
IGameArea.hpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
ScriptLoader.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
ScriptLoader.hpp
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
ScriptObjectSupport.cpp
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
ScriptObjectSupport.hpp
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |