metaforce/Runtime/Character/CAnimTreeDoubleChild.hpp

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#pragma once
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#include "CAnimTreeNode.hpp"
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namespace urde
{
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class CAnimTreeDoubleChild : public CAnimTreeNode
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{
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public:
class CDoubleChildAdvancementResult
{
CCharAnimTime x0_trueAdvancement;
SAdvancementDeltas x8_leftDeltas;
SAdvancementDeltas x24_rightDeltas;
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public:
CDoubleChildAdvancementResult(const CCharAnimTime& trueAdvancement, const SAdvancementDeltas& leftDeltas,
const SAdvancementDeltas& rightDeltas)
: x0_trueAdvancement(trueAdvancement), x8_leftDeltas(leftDeltas), x24_rightDeltas(rightDeltas) {}
const SAdvancementDeltas& GetLeftAdvancementDeltas() const { return x8_leftDeltas; }
const SAdvancementDeltas& GetRightAdvancementDeltas() const { return x24_rightDeltas; }
const CCharAnimTime& GetTrueAdvancement() const { return x0_trueAdvancement; }
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};
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protected:
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std::shared_ptr<CAnimTreeNode> x14_a;
std::shared_ptr<CAnimTreeNode> x18_b;
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CDoubleChildAdvancementResult AdvanceViewBothChildren(const CCharAnimTime& time, bool runLeft, bool loopLeft);
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public:
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CAnimTreeDoubleChild(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
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std::string_view name);
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SAdvancementResults VAdvanceView(const CCharAnimTime& a);
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
u32) const;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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bool VGetBoolPOIState(const char* name) const;
s32 VGetInt32POIState(const char* name) const;
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
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void VSetPhase(float);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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u32 Depth() const;
CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const;
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u32 VGetNumChildren() const;
std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const;
void VGetWeightedReaders(rstl::reserved_vector<std::pair<float, std::weak_ptr<IAnimReader>>, 16>& out, float w) const;
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virtual float VGetRightChildWeight() const = 0;
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float GetRightChildWeight() const { return VGetRightChildWeight(); }
const std::shared_ptr<CAnimTreeNode>& GetLeftChild() const { return x14_a; }
const std::shared_ptr<CAnimTreeNode>& GetRightChild() const { return x18_b; }
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};
}