metaforce/Runtime/Character/CAnimData.cpp

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#include "Runtime/Character/CAnimData.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Character/CAdditiveAnimPlayback.hpp"
#include "Runtime/Character/CAllFormatsAnimSource.hpp"
#include "Runtime/Character/CAnimPerSegmentData.hpp"
#include "Runtime/Character/CAnimPlaybackParms.hpp"
#include "Runtime/Character/CAnimTreeBlend.hpp"
#include "Runtime/Character/CAnimTreeNode.hpp"
#include "Runtime/Character/CAnimationManager.hpp"
#include "Runtime/Character/CBoolPOINode.hpp"
#include "Runtime/Character/CCharLayoutInfo.hpp"
#include "Runtime/Character/CCharacterFactory.hpp"
#include "Runtime/Character/CCharacterInfo.hpp"
#include "Runtime/Character/CInt32POINode.hpp"
#include "Runtime/Character/CParticleGenInfo.hpp"
#include "Runtime/Character/CParticlePOINode.hpp"
#include "Runtime/Character/CPrimitive.hpp"
#include "Runtime/Character/CSegStatementSet.hpp"
#include "Runtime/Character/CSoundPOINode.hpp"
#include "Runtime/Character/CTransitionManager.hpp"
#include "Runtime/Character/IAnimReader.hpp"
#include "Runtime/Graphics/CSkinnedModel.hpp"
#include <logvisor/logvisor.hpp>
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namespace urde {
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static logvisor::Module Log("CAnimData");
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rstl::reserved_vector<CBoolPOINode, 8> CAnimData::g_BoolPOINodes;
rstl::reserved_vector<CInt32POINode, 16> CAnimData::g_Int32POINodes;
rstl::reserved_vector<CParticlePOINode, 20> CAnimData::g_ParticlePOINodes;
rstl::reserved_vector<CSoundPOINode, 20> CAnimData::g_SoundPOINodes;
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rstl::reserved_vector<CInt32POINode, 16> CAnimData::g_TransientInt32POINodes;
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void CAnimData::FreeCache() {}
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void CAnimData::InitializeCache() {}
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CAnimData::CAnimData(CAssetId id, const CCharacterInfo& character, int defaultAnim, int charIdx, bool loop,
TLockedToken<CCharLayoutInfo> layout, TToken<CSkinnedModel> model,
const std::optional<TToken<CMorphableSkinnedModel>>& iceModel,
const std::weak_ptr<CAnimSysContext>& ctx, std::shared_ptr<CAnimationManager> animMgr,
std::shared_ptr<CTransitionManager> transMgr, TLockedToken<CCharacterFactory> charFactory,
int drawInstCount)
: x0_charFactory(charFactory)
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, xc_charInfo(character)
, xcc_layoutData(layout)
, xd8_modelData(std::move(model))
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, xfc_animCtx(ctx.lock())
, x100_animMgr(std::move(animMgr))
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, x1d8_selfId(id)
, x1fc_transMgr(std::move(transMgr))
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, x204_charIdx(charIdx)
, x208_defaultAnim(defaultAnim)
, x224_pose(layout->GetSegIdList().GetList().size())
, x2fc_poseBuilder(CLayoutDescription{layout})
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, m_drawInstCount(drawInstCount) {
x220_25_loop = loop;
if (iceModel)
xe4_iceModelData = *iceModel;
g_BoolPOINodes.resize(8);
g_Int32POINodes.resize(16);
g_ParticlePOINodes.resize(20);
g_SoundPOINodes.resize(20);
g_TransientInt32POINodes.resize(16);
x108_aabb = xd8_modelData->GetModel()->GetAABB();
x120_particleDB.CacheParticleDesc(xc_charInfo.GetParticleResData());
CHierarchyPoseBuilder pb(CLayoutDescription{xcc_layoutData});
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pb.BuildNoScale(x224_pose);
x220_30_poseBuilt = true;
if (defaultAnim == -1) {
defaultAnim = 0;
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Log.report(logvisor::Warning, FMT_STRING("Character {} has invalid initial animation, so defaulting to first."),
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character.GetCharacterName());
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}
auto treeNode = GetAnimationManager()->GetAnimationTree(character.GetAnimationIndex(defaultAnim),
CMetaAnimTreeBuildOrders::NoSpecialOrders());
if (treeNode != x1f8_animRoot) {
x1f8_animRoot = std::move(treeNode);
}
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}
void CAnimData::SetParticleEffectState(std::string_view effectName, bool active, CStateManager& mgr) {
auto search = std::find_if(xc_charInfo.x98_effects.begin(), xc_charInfo.x98_effects.end(),
[effectName](const auto& v) { return v.first == effectName; });
if (search != xc_charInfo.x98_effects.end())
for (const auto& p : search->second)
x120_particleDB.SetParticleEffectState(p.GetComponentName(), active, mgr);
}
void CAnimData::InitializeEffects(CStateManager& mgr, TAreaId aId, const zeus::CVector3f& scale) {
for (const auto& effects : xc_charInfo.GetEffectList()) {
for (const auto& effect : effects.second) {
x120_particleDB.CacheParticleDesc(effect.GetParticleTag());
x120_particleDB.AddParticleEffect(effect.GetSegmentName(), effect.GetFlags(), CParticleData(), scale, mgr, aId,
true, x21c_particleLightIdx);
x120_particleDB.SetParticleEffectState(effect.GetComponentName(), false, mgr);
}
}
}
CAssetId CAnimData::GetEventResourceIdForAnimResourceId(CAssetId id) const {
return x0_charFactory->GetEventResourceIdForAnimResourceId(id);
}
void CAnimData::AddAdditiveSegData(const CSegIdList& list, CSegStatementSet& stSet) {
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for (auto& additive : x434_additiveAnims)
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if (additive.second.GetTargetWeight() > 0.00001f)
additive.second.AddToSegStatementSet(list, *xcc_layoutData.GetObj(), stSet);
}
SAdvancementResults CAnimData::AdvanceAdditiveAnim(std::shared_ptr<CAnimTreeNode>& anim, const CCharAnimTime& time) {
SAdvancementResults ret = anim->VAdvanceView(time);
auto simplified = anim->Simplified();
if (simplified)
anim = CAnimTreeNode::Cast(std::move(*simplified));
return ret;
}
SAdvancementDeltas CAnimData::AdvanceAdditiveAnims(float dt) {
CCharAnimTime time(dt);
SAdvancementDeltas deltas = {};
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for (auto& additive : x434_additiveAnims) {
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std::shared_ptr<CAnimTreeNode>& anim = additive.second.GetAnim();
if (additive.second.IsActive()) {
while (time.GreaterThanZero() && std::fabs(time.GetSeconds()) >= 0.00001f) {
x210_passedIntCount +=
u32(anim->GetInt32POIList(time, g_Int32POINodes.data(), g_Int32POINodes.size(), x210_passedIntCount, 0));
x20c_passedBoolCount +=
u32(anim->GetBoolPOIList(time, g_BoolPOINodes.data(), g_BoolPOINodes.size(), x20c_passedBoolCount, 0));
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x214_passedParticleCount +=
u32(anim->GetParticlePOIList(time, g_ParticlePOINodes.data(), 8, x214_passedParticleCount, 0));
x218_passedSoundCount += u32(anim->GetSoundPOIList(time, g_SoundPOINodes.data(), 8, x218_passedSoundCount, 0));
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SAdvancementResults results = AdvanceAdditiveAnim(anim, time);
deltas.x0_posDelta += results.x8_deltas.x0_posDelta;
deltas.xc_rotDelta *= results.x8_deltas.xc_rotDelta;
time = results.x0_remTime;
}
} else {
CCharAnimTime remTime = anim->VGetTimeRemaining();
while (remTime.GreaterThanZero() && std::fabs(remTime.GetSeconds()) >= 0.00001f) {
x210_passedIntCount +=
u32(anim->GetInt32POIList(time, g_Int32POINodes.data(), g_Int32POINodes.size(), x210_passedIntCount, 0));
x20c_passedBoolCount +=
u32(anim->GetBoolPOIList(time, g_BoolPOINodes.data(), g_BoolPOINodes.size(), x20c_passedBoolCount, 0));
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x214_passedParticleCount +=
u32(anim->GetParticlePOIList(time, g_ParticlePOINodes.data(), 8, x214_passedParticleCount, 0));
x218_passedSoundCount += u32(anim->GetSoundPOIList(time, g_SoundPOINodes.data(), 8, x218_passedSoundCount, 0));
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SAdvancementResults results = AdvanceAdditiveAnim(anim, time);
deltas.x0_posDelta += results.x8_deltas.x0_posDelta;
deltas.xc_rotDelta *= results.x8_deltas.xc_rotDelta;
CCharAnimTime tmpTime = anim->VGetTimeRemaining();
if (tmpTime < results.x0_remTime)
remTime = tmpTime;
else
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remTime = results.x0_remTime;
}
}
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}
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return deltas;
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}
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SAdvancementDeltas CAnimData::UpdateAdditiveAnims(float dt) {
for (auto it = x434_additiveAnims.begin(); it != x434_additiveAnims.end();) {
it->second.Update(dt);
CCharAnimTime timeRem = it->second.GetAnim()->VGetTimeRemaining();
if (timeRem.EpsilonZero() && it->second.NeedsFadeOut())
it->second.FadeOut();
if (it->second.GetPhase() == EAdditivePlaybackPhase::FadedOut) {
it = x434_additiveAnims.erase(it);
continue;
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}
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++it;
}
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return AdvanceAdditiveAnims(dt);
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}
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bool CAnimData::IsAdditiveAnimation(s32 idx) const {
s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
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return x0_charFactory->HasAdditiveInfo(animIdx);
}
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bool CAnimData::IsAdditiveAnimationAdded(s32 idx) const {
s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.cbegin(), x434_additiveAnims.cend(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
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return search != x434_additiveAnims.cend();
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}
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const std::shared_ptr<CAnimTreeNode>& CAnimData::GetAdditiveAnimationTree(s32 idx) const {
s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.cbegin(), x434_additiveAnims.cend(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
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return search->second.GetAnim();
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}
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bool CAnimData::IsAdditiveAnimationActive(s32 idx) const {
s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.cbegin(), x434_additiveAnims.cend(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
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if (search == x434_additiveAnims.cend())
return false;
return search->second.IsActive();
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}
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void CAnimData::DelAdditiveAnimation(s32 idx) {
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s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.begin(), x434_additiveAnims.end(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
if (search != x434_additiveAnims.cend() && search->second.GetPhase() != EAdditivePlaybackPhase::FadingOut &&
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search->second.GetPhase() != EAdditivePlaybackPhase::FadedOut) {
search->second.FadeOut();
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}
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}
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void CAnimData::AddAdditiveAnimation(s32 idx, float weight, bool active, bool fadeOut) {
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s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.begin(), x434_additiveAnims.end(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
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if (search != x434_additiveAnims.cend()) {
search->second.SetActive(active);
search->second.SetWeight(weight);
search->second.SetNeedsFadeOut(!search->second.IsActive() && fadeOut);
} else {
std::shared_ptr<CAnimTreeNode> node =
GetAnimationManager()->GetAnimationTree(animIdx, CMetaAnimTreeBuildOrders::NoSpecialOrders());
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const CAdditiveAnimationInfo& info = x0_charFactory->FindAdditiveInfo(animIdx);
x434_additiveAnims.emplace_back(
std::make_pair(animIdx, CAdditiveAnimPlayback(node, weight, active, info, fadeOut)));
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}
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}
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float CAnimData::GetAdditiveAnimationWeight(s32 idx) const {
s32 animIdx = xc_charInfo.GetAnimationIndex(idx);
auto search = std::find_if(x434_additiveAnims.cbegin(), x434_additiveAnims.cend(),
[animIdx](const auto& pair) { return pair.first == animIdx; });
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if (search != x434_additiveAnims.cend())
return search->second.GetTargetWeight();
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return 0.f;
}
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std::shared_ptr<CAnimationManager> CAnimData::GetAnimationManager() { return x100_animMgr; }
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void CAnimData::SetPhase(float ph) { x1f8_animRoot->VSetPhase(ph); }
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void CAnimData::Touch(const CSkinnedModel& model, int shadIdx) const {
model.GetModelInst()->Touch(shadIdx);
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}
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SAdvancementDeltas CAnimData::GetAdvancementDeltas(const CCharAnimTime& a, const CCharAnimTime& b) const {
return x1f8_animRoot->VGetAdvancementResults(a, b).x8_deltas;
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}
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CCharAnimTime CAnimData::GetTimeOfUserEvent(EUserEventType type, const CCharAnimTime& time) const {
const size_t count =
x1f8_animRoot->GetInt32POIList(time, g_TransientInt32POINodes.data(), g_TransientInt32POINodes.size(), 0, 64);
for (size_t i = 0; i < count; ++i) {
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CInt32POINode& poi = g_TransientInt32POINodes[i];
if (poi.GetPoiType() == EPOIType::UserEvent && EUserEventType(poi.GetValue()) == type) {
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CCharAnimTime ret = poi.GetTime();
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for (; i < count; ++i)
g_TransientInt32POINodes[i] = CInt32POINode();
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return ret;
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} else {
poi = CInt32POINode();
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}
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}
return CCharAnimTime::Infinity();
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}
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void CAnimData::MultiplyPlaybackRate(float mul) { x200_speedScale *= mul; }
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void CAnimData::SetPlaybackRate(float set) { x200_speedScale = set; }
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void CAnimData::SetRandomPlaybackRate(CRandom16& r) {
for (size_t i = 0; i < x210_passedIntCount; ++i) {
const CInt32POINode& poi = g_Int32POINodes[i];
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if (poi.GetPoiType() == EPOIType::RandRate) {
float tmp = (r.Next() % poi.GetValue()) / 100.f;
if ((r.Next() % 100) < 50)
x200_speedScale = 1.f + tmp;
else
x200_speedScale = 1.f - tmp;
break;
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}
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}
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}
void CAnimData::CalcPlaybackAlignmentParms(const CAnimPlaybackParms& parms,
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const std::shared_ptr<CAnimTreeNode>& node) {
zeus::CQuaternion orient;
x1e8_alignRot = zeus::CQuaternion();
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x220_27_ = false;
if (parms.GetDeltaOrient() && parms.GetObjectXform()) {
ResetPOILists();
x210_passedIntCount += u32(node->GetInt32POIList(CCharAnimTime::Infinity(), g_Int32POINodes.data(),
g_Int32POINodes.size(), x210_passedIntCount, 64));
for (size_t i = 0; i < x210_passedIntCount; ++i) {
const CInt32POINode& poi = g_Int32POINodes[i];
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if (poi.GetPoiType() == EPOIType::UserEvent && EUserEventType(poi.GetValue()) == EUserEventType::AlignTargetRot) {
SAdvancementResults res = node->VGetAdvancementResults(poi.GetTime(), 0.f);
orient = zeus::CQuaternion::slerp(zeus::CQuaternion(),
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*parms.GetDeltaOrient() *
zeus::CQuaternion(parms.GetObjectXform()->buildMatrix3f().inverted()) *
res.x8_deltas.xc_rotDelta.inverse(),
1.f / (60.f * poi.GetTime().GetSeconds()));
x1e8_alignRot = orient;
x220_27_ = true;
}
}
}
if (!x220_27_) {
bool didAlign = false;
bool didStart = false;
zeus::CVector3f posStart, posAlign;
CCharAnimTime timeStart, timeAlign;
if (parms.GetTargetPos() && parms.GetObjectXform()) {
ResetPOILists();
x210_passedIntCount += u32(node->GetInt32POIList(CCharAnimTime::Infinity(), g_Int32POINodes.data(),
g_Int32POINodes.size(), x210_passedIntCount, 64));
for (size_t i = 0; i < x210_passedIntCount; ++i) {
const CInt32POINode& poi = g_Int32POINodes[i];
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if (poi.GetPoiType() == EPOIType::UserEvent) {
if (EUserEventType(poi.GetValue()) == EUserEventType::AlignTargetPosStart) {
didStart = true;
SAdvancementResults res = node->VGetAdvancementResults(poi.GetTime(), 0.f);
posStart = res.x8_deltas.x0_posDelta;
timeStart = poi.GetTime();
if (parms.GetIsUseLocator())
posStart += GetLocatorTransform(poi.GetLocatorName(), &poi.GetTime()).origin;
if (didAlign)
break;
} else if (EUserEventType(poi.GetValue()) == EUserEventType::AlignTargetPos) {
didAlign = true;
SAdvancementResults res = node->VGetAdvancementResults(poi.GetTime(), 0.f);
posAlign = res.x8_deltas.x0_posDelta;
timeAlign = poi.GetTime();
if (parms.GetIsUseLocator())
posAlign += GetLocatorTransform(poi.GetLocatorName(), &poi.GetTime()).origin;
if (didStart)
break;
}
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}
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}
if (didAlign && didStart) {
zeus::CVector3f scaleStart = *parms.GetObjectScale() * posStart;
zeus::CVector3f scaleAlign = *parms.GetObjectScale() * posAlign;
x1dc_alignPos =
(parms.GetObjectXform()->inverse() * *parms.GetTargetPos() - scaleStart - (scaleAlign - scaleStart)) /
*parms.GetObjectScale() * (1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
x220_28_ = true;
x220_26_aligningPos = false;
} else {
x1dc_alignPos = zeus::skZero3f;
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x220_28_ = false;
x220_26_aligningPos = false;
}
}
} else {
bool didStart = false;
bool didAlign = false;
CCharAnimTime timeStart, timeAlign;
zeus::CVector3f startPos;
if (parms.GetTargetPos() && parms.GetObjectXform()) {
ResetPOILists();
x210_passedIntCount += u32(node->GetInt32POIList(CCharAnimTime::Infinity(), g_Int32POINodes.data(),
g_Int32POINodes.size(), x210_passedIntCount, 64));
for (size_t i = 0; i < x210_passedIntCount; ++i) {
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CInt32POINode& poi = g_Int32POINodes[i];
if (poi.GetPoiType() == EPOIType::UserEvent) {
if (EUserEventType(poi.GetValue()) == EUserEventType::AlignTargetPosStart) {
didStart = true;
timeStart = poi.GetTime();
if (didAlign)
break;
} else if (EUserEventType(poi.GetValue()) == EUserEventType::AlignTargetPos) {
didAlign = true;
timeAlign = poi.GetTime();
if (didStart)
break;
}
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}
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}
if (didAlign && didStart) {
CCharAnimTime frameInterval(1.f / 60.f);
orient = zeus::CQuaternion();
x1e8_alignRot = zeus::CQuaternion();
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x220_27_ = true;
CCharAnimTime time;
zeus::CVector3f pos;
zeus::CQuaternion quat;
bool foundStartPos = false;
while (time < timeAlign) {
SAdvancementResults res = node->VGetAdvancementResults(frameInterval, time);
pos += quat.toTransform() * res.x8_deltas.x0_posDelta;
quat *= (res.x8_deltas.xc_rotDelta * orient);
if (!foundStartPos && time >= timeStart) {
startPos = pos;
foundStartPos = true;
}
time += frameInterval;
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}
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zeus::CVector3f scaleStart = startPos * *parms.GetObjectScale();
zeus::CVector3f scaleAlign = pos * *parms.GetObjectScale();
x1dc_alignPos =
(parms.GetObjectXform()->inverse() * *parms.GetTargetPos() - scaleStart - (scaleAlign - scaleStart)) /
*parms.GetObjectScale() * (1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
x220_28_ = true;
x220_26_aligningPos = false;
} else {
x1dc_alignPos = zeus::skZero3f;
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x220_28_ = false;
x220_26_aligningPos = false;
}
} else {
x1dc_alignPos = zeus::skZero3f;
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x220_28_ = false;
x220_26_aligningPos = false;
}
}
}
zeus::CTransform CAnimData::GetLocatorTransform(CSegId id, const CCharAnimTime* time) const {
if (id.IsInvalid()) {
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return {};
}
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if (time || !x220_31_poseCached) {
const_cast<CAnimData*>(this)->RecalcPoseBuilder(time);
const_cast<CAnimData*>(this)->x220_31_poseCached = time == nullptr;
}
zeus::CTransform ret;
if (!x220_30_poseBuilt) {
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x2fc_poseBuilder.BuildTransform(id, ret);
} else {
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ret.setRotation(x224_pose.GetTransformMinusOffset(id));
ret.origin = x224_pose.GetOffset(id);
}
return ret;
}
zeus::CTransform CAnimData::GetLocatorTransform(std::string_view name, const CCharAnimTime* time) const {
return GetLocatorTransform(xcc_layoutData->GetSegIdFromString(name), time);
}
bool CAnimData::IsAnimTimeRemaining(float rem, std::string_view name) const {
if (!x1f8_animRoot)
return false;
return x1f8_animRoot->VGetTimeRemaining().GetSeconds() >= rem;
}
float CAnimData::GetAnimTimeRemaining(std::string_view name) const {
float rem = x1f8_animRoot->VGetTimeRemaining().GetSeconds();
if (x200_speedScale)
return rem / x200_speedScale;
return rem;
}
float CAnimData::GetAnimationDuration(int animIn) const {
std::shared_ptr<IMetaAnim> anim = x100_animMgr->GetMetaAnimation(xc_charInfo.GetAnimationIndex(animIn));
std::set<CPrimitive> prims;
anim->GetUniquePrimitives(prims);
SObjectTag tag{FOURCC('ANIM'), 0};
float durAccum = 0.f;
for (const CPrimitive& prim : prims) {
tag.id = prim.GetAnimResId();
TLockedToken<CAllFormatsAnimSource> animRes = xfc_animCtx->xc_store.GetObj(tag);
CCharAnimTime dur;
switch (animRes->GetFormat()) {
case EAnimFormat::Uncompressed:
default: {
const CAnimSource& src = animRes->GetAsCAnimSource();
dur = src.GetDuration();
break;
}
case EAnimFormat::BitstreamCompressed:
case EAnimFormat::BitstreamCompressed24: {
const CFBStreamedCompression& src = animRes->GetAsCFBStreamedCompression();
dur = src.GetAnimationDuration();
break;
}
}
durAccum += dur.GetSeconds();
}
if (anim->GetType() == EMetaAnimType::Random)
return durAccum / float(prims.size());
return durAccum;
}
std::shared_ptr<CAnimSysContext> CAnimData::GetAnimSysContext() const { return xfc_animCtx; }
std::shared_ptr<CAnimationManager> CAnimData::GetAnimationManager() const { return x100_animMgr; }
void CAnimData::RecalcPoseBuilder(const CCharAnimTime* time) {
if (!x1f8_animRoot)
return;
const CSegIdList& segIdList = GetCharLayoutInfo().GetSegIdList();
CSegStatementSet segSet;
if (time)
x1f8_animRoot->VGetSegStatementSet(segIdList, segSet, *time);
else
x1f8_animRoot->VGetSegStatementSet(segIdList, segSet);
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AddAdditiveSegData(segIdList, segSet);
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for (const CSegId& id : segIdList.GetList()) {
if (id == 3)
continue;
CAnimPerSegmentData& segData = segSet[id];
if (segData.x1c_hasOffset)
x2fc_poseBuilder.Insert(id, segData.x0_rotation, segData.x10_offset);
else
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x2fc_poseBuilder.Insert(id, segData.x0_rotation);
}
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}
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void CAnimData::RenderAuxiliary(const zeus::CFrustum& frustum) const { x120_particleDB.AddToRendererClipped(frustum); }
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void CAnimData::Render(CSkinnedModel& model, const CModelFlags& drawFlags,
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes) {
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SetupRender(model, drawFlags, morphEffect, morphMagnitudes);
DrawSkinnedModel(model, drawFlags);
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}
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void CAnimData::SetupRender(CSkinnedModel& model, const CModelFlags& drawFlags,
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes) {
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if (!x220_30_poseBuilt) {
x2fc_poseBuilder.BuildNoScale(x224_pose);
x220_30_poseBuilt = true;
}
PoseSkinnedModel(model, x224_pose, drawFlags, morphEffect, morphMagnitudes);
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}
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void CAnimData::DrawSkinnedModel(CSkinnedModel& model, const CModelFlags& flags) { model.Draw(flags); }
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void CAnimData::PreRender() {
if (!x220_31_poseCached) {
RecalcPoseBuilder(nullptr);
x220_31_poseCached = true;
x220_30_poseBuilt = false;
}
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}
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void CAnimData::BuildPose() {
if (!x220_31_poseCached) {
RecalcPoseBuilder(nullptr);
x220_31_poseCached = true;
x220_30_poseBuilt = false;
}
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if (!x220_30_poseBuilt) {
x2fc_poseBuilder.BuildNoScale(x224_pose);
x220_30_poseBuilt = true;
}
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}
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void CAnimData::PrimitiveSetToTokenVector(const std::set<CPrimitive>& primSet, std::vector<CToken>& tokensOut,
bool preLock) {
tokensOut.reserve(primSet.size());
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SObjectTag tag{FOURCC('ANIM'), 0};
for (const CPrimitive& prim : primSet) {
tag.id = prim.GetAnimResId();
tokensOut.push_back(g_SimplePool->GetObj(tag));
if (preLock)
tokensOut.back().Lock();
}
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}
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void CAnimData::GetAnimationPrimitives(const CAnimPlaybackParms& parms, std::set<CPrimitive>& primsOut) const {
std::shared_ptr<IMetaAnim> animA =
x100_animMgr->GetMetaAnimation(xc_charInfo.GetAnimationIndex(parms.GetAnimationId()));
animA->GetUniquePrimitives(primsOut);
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if (parms.GetSecondAnimationId() != -1) {
std::shared_ptr<IMetaAnim> animB =
x100_animMgr->GetMetaAnimation(xc_charInfo.GetAnimationIndex(parms.GetSecondAnimationId()));
animB->GetUniquePrimitives(primsOut);
}
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}
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void CAnimData::SetAnimation(const CAnimPlaybackParms& parms, bool noTrans) {
if (parms.GetAnimationId() == x40c_playbackParms.GetAnimationId() ||
(parms.GetSecondAnimationId() == x40c_playbackParms.GetSecondAnimationId() &&
parms.GetSecondAnimationId() != -1) ||
(parms.GetBlendFactor() == x40c_playbackParms.GetBlendFactor() && parms.GetBlendFactor() != 1.f)) {
if (x220_29_animationJustStarted)
return;
}
x40c_playbackParms.SetAnimationId(parms.GetAnimationId());
x40c_playbackParms.SetSecondAnimationId(parms.GetSecondAnimationId());
x40c_playbackParms.SetBlendFactor(parms.GetBlendFactor());
x200_speedScale = 1.f;
x208_defaultAnim = parms.GetAnimationId();
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s32 animIdxA = xc_charInfo.GetAnimationIndex(parms.GetAnimationId());
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ResetPOILists();
std::shared_ptr<CAnimTreeNode> blendNode;
if (parms.GetSecondAnimationId() != -1) {
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s32 animIdxB = xc_charInfo.GetAnimationIndex(parms.GetSecondAnimationId());
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std::shared_ptr<CAnimTreeNode> treeA =
x100_animMgr->GetAnimationTree(animIdxA, CMetaAnimTreeBuildOrders::NoSpecialOrders());
std::shared_ptr<CAnimTreeNode> treeB =
x100_animMgr->GetAnimationTree(animIdxB, CMetaAnimTreeBuildOrders::NoSpecialOrders());
blendNode =
std::make_shared<CAnimTreeBlend>(false, treeA, treeB, parms.GetBlendFactor(),
CAnimTreeBlend::CreatePrimitiveName(treeA, treeB, parms.GetBlendFactor()));
} else {
blendNode = x100_animMgr->GetAnimationTree(animIdxA, CMetaAnimTreeBuildOrders::NoSpecialOrders());
}
if (!noTrans && x1f8_animRoot)
x1f8_animRoot = x1fc_transMgr->GetTransitionTree(x1f8_animRoot, blendNode);
else
x1f8_animRoot = blendNode;
x220_24_animating = parms.GetIsPlayAnimation();
CalcPlaybackAlignmentParms(parms, blendNode);
ResetPOILists();
x220_29_animationJustStarted = true;
}
SAdvancementDeltas CAnimData::DoAdvance(float dt, bool& suspendParticles, CRandom16& random, bool advTree) {
suspendParticles = false;
zeus::CVector3f offsetPre, offsetPost;
zeus::CQuaternion quatPre, quatPost;
ResetPOILists();
float scaleDt = dt * x200_speedScale;
if (x2fc_poseBuilder.HasRoot()) {
SAdvancementDeltas deltas = UpdateAdditiveAnims(scaleDt);
offsetPre = deltas.x0_posDelta;
quatPre = deltas.xc_rotDelta;
}
if (!x220_24_animating) {
suspendParticles = true;
return {};
}
if (x220_29_animationJustStarted) {
x220_29_animationJustStarted = false;
suspendParticles = true;
}
if (advTree && x1f8_animRoot) {
SetRandomPlaybackRate(random);
CCharAnimTime time(scaleDt);
if (x220_25_loop) {
while (time.GreaterThanZero() && !time.EpsilonZero()) {
x210_passedIntCount += u32(x1f8_animRoot->GetInt32POIList(time, g_Int32POINodes.data(), g_Int32POINodes.size(),
x210_passedIntCount, 0));
x20c_passedBoolCount += u32(
x1f8_animRoot->GetBoolPOIList(time, g_BoolPOINodes.data(), g_BoolPOINodes.size(), x20c_passedBoolCount, 0));
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x214_passedParticleCount +=
u32(x1f8_animRoot->GetParticlePOIList(time, g_ParticlePOINodes.data(), 16, x214_passedParticleCount, 0));
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x218_passedSoundCount +=
u32(x1f8_animRoot->GetSoundPOIList(time, g_SoundPOINodes.data(), 16, x218_passedSoundCount, 0));
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AdvanceAnim(time, offsetPost, quatPost);
}
} else {
CCharAnimTime remTime = x1f8_animRoot->VGetTimeRemaining();
while (!remTime.EpsilonZero() && !time.EpsilonZero()) {
x210_passedIntCount += u32(x1f8_animRoot->GetInt32POIList(time, g_Int32POINodes.data(), g_Int32POINodes.size(),
x210_passedIntCount, 0));
x20c_passedBoolCount += u32(
x1f8_animRoot->GetBoolPOIList(time, g_BoolPOINodes.data(), g_BoolPOINodes.size(), x20c_passedBoolCount, 0));
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x214_passedParticleCount +=
u32(x1f8_animRoot->GetParticlePOIList(time, g_ParticlePOINodes.data(), 16, x214_passedParticleCount, 0));
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x218_passedSoundCount +=
u32(x1f8_animRoot->GetSoundPOIList(time, g_SoundPOINodes.data(), 16, x218_passedSoundCount, 0));
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AdvanceAnim(time, offsetPost, quatPost);
remTime = x1f8_animRoot->VGetTimeRemaining();
time = std::max(0.f, std::min(remTime.GetSeconds(), time.GetSeconds()));
if (remTime.EpsilonZero()) {
x220_24_animating = false;
x1dc_alignPos = zeus::skZero3f;
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x220_28_ = false;
x220_26_aligningPos = false;
}
}
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}
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x220_31_poseCached = false;
x220_30_poseBuilt = false;
}
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return {offsetPost + offsetPre, quatPost * quatPre};
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}
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SAdvancementDeltas CAnimData::Advance(float dt, const zeus::CVector3f& scale, CStateManager& stateMgr, TAreaId aid,
bool advTree) {
bool suspendParticles;
SAdvancementDeltas deltas = DoAdvance(dt, suspendParticles, *stateMgr.GetActiveRandom(), advTree);
if (suspendParticles)
x120_particleDB.SuspendAllActiveEffects(stateMgr);
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for (size_t i = 0; i < x214_passedParticleCount; ++i) {
const CParticlePOINode& node = g_ParticlePOINodes[i];
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if (node.GetCharacterIndex() == -1 || node.GetCharacterIndex() == x204_charIdx) {
x120_particleDB.AddParticleEffect(node.GetString(), node.GetFlags(), node.GetParticleData(), scale, stateMgr, aid,
false, x21c_particleLightIdx);
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}
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}
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return deltas;
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}
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SAdvancementDeltas CAnimData::AdvanceIgnoreParticles(float dt, CRandom16& random, bool advTree) {
bool suspendParticles;
return DoAdvance(dt, suspendParticles, random, advTree);
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}
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void CAnimData::AdvanceAnim(CCharAnimTime& time, zeus::CVector3f& offset, zeus::CQuaternion& quat) {
SAdvancementResults results;
std::optional<std::unique_ptr<IAnimReader>> simplified;
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if (x104_animDir == EAnimDir::Forward) {
results = x1f8_animRoot->VAdvanceView(time);
simplified = x1f8_animRoot->Simplified();
}
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if (simplified)
x1f8_animRoot = CAnimTreeNode::Cast(std::move(*simplified));
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if ((x220_28_ || x220_27_) && x210_passedIntCount > 0) {
for (size_t i = 0; i < x210_passedIntCount; ++i) {
const CInt32POINode& node = g_Int32POINodes[i];
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if (node.GetPoiType() == EPOIType::UserEvent) {
switch (EUserEventType(node.GetValue())) {
case EUserEventType::AlignTargetPosStart: {
x220_26_aligningPos = true;
break;
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}
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case EUserEventType::AlignTargetPos: {
x1dc_alignPos = zeus::skZero3f;
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x220_28_ = false;
x220_26_aligningPos = false;
break;
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}
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case EUserEventType::AlignTargetRot: {
x1e8_alignRot = zeus::CQuaternion();
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x220_27_ = false;
break;
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}
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default:
break;
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}
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}
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}
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}
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offset += results.x8_deltas.x0_posDelta;
if (x220_26_aligningPos)
offset += x1dc_alignPos * time.GetSeconds();
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zeus::CQuaternion rot = results.x8_deltas.xc_rotDelta * x1e8_alignRot;
quat = quat * rot;
x1dc_alignPos = rot.transform(x1dc_alignPos);
time = results.x0_remTime;
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}
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void CAnimData::SetXRayModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules) {
xf4_xrayModel = std::make_shared<CSkinnedModel>(model, skinRules, xd8_modelData->GetLayoutInfo(), 0, m_drawInstCount);
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}
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void CAnimData::SetInfraModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules) {
xf8_infraModel =
std::make_shared<CSkinnedModel>(model, skinRules, xd8_modelData->GetLayoutInfo(), 0, m_drawInstCount);
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}
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void CAnimData::PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes) {
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model.Calculate(pose, drawFlags, morphEffect, morphMagnitudes);
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}
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void CAnimData::AdvanceParticles(const zeus::CTransform& xf, float dt, const zeus::CVector3f& vec,
CStateManager& stateMgr) {
x120_particleDB.Update(dt, x224_pose, *xcc_layoutData, xf, vec, stateMgr);
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}
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float CAnimData::GetAverageVelocity(int animIn) const {
std::shared_ptr<IMetaAnim> anim = x100_animMgr->GetMetaAnimation(xc_charInfo.GetAnimationIndex(animIn));
std::set<CPrimitive> prims;
anim->GetUniquePrimitives(prims);
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SObjectTag tag{FOURCC('ANIM'), 0};
float velAccum = 0.f;
float durAccum = 0.f;
for (const CPrimitive& prim : prims) {
tag.id = prim.GetAnimResId();
TLockedToken<CAllFormatsAnimSource> animRes = xfc_animCtx->xc_store.GetObj(tag);
CCharAnimTime dur;
float avgVel;
switch (animRes->GetFormat()) {
case EAnimFormat::Uncompressed:
default: {
const CAnimSource& src = animRes->GetAsCAnimSource();
dur = src.GetDuration();
avgVel = src.GetAverageVelocity();
break;
}
case EAnimFormat::BitstreamCompressed:
case EAnimFormat::BitstreamCompressed24: {
const CFBStreamedCompression& src = animRes->GetAsCFBStreamedCompression();
dur = src.GetAnimationDuration();
avgVel = src.GetAverageVelocity();
break;
}
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}
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velAccum += dur.GetSeconds() * avgVel;
durAccum += dur.GetSeconds();
}
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if (durAccum > 0.f)
return velAccum / durAccum;
return 0.f;
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}
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void CAnimData::ResetPOILists() {
x20c_passedBoolCount = 0;
x210_passedIntCount = 0;
x214_passedParticleCount = 0;
x218_passedSoundCount = 0;
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}
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CSegId CAnimData::GetLocatorSegId(std::string_view name) const { return xcc_layoutData->GetSegIdFromString(name); }
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zeus::CAABox CAnimData::GetBoundingBox(const zeus::CTransform& xf) const {
return GetBoundingBox().getTransformedAABox(xf);
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}
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zeus::CAABox CAnimData::GetBoundingBox() const {
auto aabbList = xc_charInfo.GetAnimBBoxList();
if (aabbList.empty())
return x108_aabb;
CAnimTreeEffectiveContribution contrib = x1f8_animRoot->GetContributionOfHighestInfluence();
auto search = rstl::binary_find(
aabbList.cbegin(), aabbList.cend(), contrib.x4_name,
[](const std::pair<std::string, zeus::CAABox>& other) -> const std::string& { return other.first; });
if (search == aabbList.cend())
return x108_aabb;
return search->second;
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}
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void CAnimData::SubstituteModelData(const TCachedToken<CSkinnedModel>& model) {
xd8_modelData = model;
x108_aabb = xd8_modelData->GetModel()->GetAABB();
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}
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void CAnimData::SetParticleCEXTValue(std::string_view name, int idx, float value) {
auto search = std::find_if(xc_charInfo.x98_effects.begin(), xc_charInfo.x98_effects.end(),
[&name](const auto& v) { return v.first == name; });
if (search != xc_charInfo.x98_effects.end() && search->second.size())
x120_particleDB.SetCEXTValue(search->second.front().GetComponentName(), idx, value);
}
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} // namespace urde