2018-10-07 03:42:33 +00:00
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#pragma once
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2018-05-08 02:18:18 +00:00
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2019-09-23 19:00:23 +00:00
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#include <string_view>
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#include "Runtime/World/CScriptTrigger.hpp"
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#include <zeus/CVector3f.hpp>
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2018-05-08 02:18:18 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2018-12-08 05:30:43 +00:00
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class CScriptBallTrigger : public CScriptTrigger {
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float x150_force;
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float x154_minAngle;
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float x158_maxDistance;
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2019-02-24 07:15:54 +00:00
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zeus::CVector3f x15c_forceAngle = zeus::skZero3f;
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2020-04-20 04:57:50 +00:00
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bool x168_24_canApplyForce : 1 = false;
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2018-12-08 05:30:43 +00:00
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bool x168_25_stopPlayer : 1;
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2018-05-08 02:18:18 +00:00
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public:
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2021-05-26 14:00:57 +00:00
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DEFINE_ENTITY
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2018-12-08 05:30:43 +00:00
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CScriptBallTrigger(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
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bool, float, float, float, const zeus::CVector3f&, bool);
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2018-05-08 02:18:18 +00:00
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2019-08-09 12:45:18 +00:00
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void Accept(IVisitor&) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager& mgr) override;
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void InhabitantAdded(CActor&, CStateManager&) override;
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void InhabitantExited(CActor&, CStateManager&) override;
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2018-05-08 02:18:18 +00:00
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};
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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