Phillip Stephens
bf186fec52
Move factory classes to `Runtime/Factory`, remove useless functionality from DataSpec tweaks
2022-02-26 14:52:05 -08:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
2021-06-06 17:07:45 -07:00
Phillip Stephens
5f1aed51cb
De-hardcode max entity count
2021-06-06 16:53:41 -07:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
...
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Lioncash
f74471f603
CWarWasp: Make use of std::array where applicable
...
Same behavior, no array to pointer decay.
2020-04-12 11:23:30 -04:00
Luke Street
153004faee
Runtime/MP1/World: Replace bitfield unions with constructor initializers
2020-04-10 15:33:05 -04:00
Lioncash
f675bc3857
CWarWasp: Amend damping radius value within ApplyNormalSteering()
...
GM8E v0-00 uses 2.5 for the second Arrival() damping radius value, not 3.0.
2020-02-01 16:37:23 -05:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
...
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Phillip Stephens
0bb51f067c
Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object
2019-01-31 12:44:05 -08:00
Jack Andersen
c3d8afa852
Pathfinding and generator fixes
2019-01-29 22:38:16 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
0b3a9e1865
Implement CPatterned::KnockBack
2018-11-05 20:16:12 -10:00
Jack Andersen
d6051f8808
Implement CKnockBackController
2018-11-04 20:12:53 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
56bfc276d6
Implement body state classes
2017-07-09 18:55:51 -10:00
Jack Andersen
4f33422423
Lots of CPlayer implementations
2017-06-11 18:23:34 -10:00
Phillip Stephens
d9f5805356
Re-organize MP1 specific world objects
2017-02-05 12:23:58 -08:00