Commit Graph

4534 Commits

Author SHA1 Message Date
Phillip Stephens 0781307c49 Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision) 2021-01-16 19:33:03 -08:00
Phillip Stephens dc270ced7e
Remove debug print 2021-01-14 15:57:16 -08:00
Phillip Stephens 3548252931
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles 2021-01-14 15:52:26 -08:00
Phillip Stephens 44f5fe4684
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
2021-01-14 13:43:59 -08:00
Phillip Stephens cede47be4d
Add debugging tool CVars 2021-01-10 18:44:42 -08:00
Phillip Stephens 386d6ef527 Update hecl 2021-01-10 14:09:51 -08:00
SirMangler 7fb4c45046 FPS Counter and debug overlay CVAR 2021-01-10 16:10:55 +00:00
Luke Street 33568e6c01 Merge branch 'apple-silicon' 2021-01-09 15:09:50 -05:00
Luke Street 37134cf8a1
Merge pull request #365 from SirMangler/lambdaconstexpr
[Windows] Remove constexpr from Lambda functions to fix compiler errors.
2021-01-09 15:08:37 -05:00
Luke Street 019e104355 Update specter 2021-01-09 14:27:43 -05:00
Luke Street 5191534841 Fixes for CModelShaders hlsl/metal 2021-01-09 14:22:13 -05:00
Luke Street 4b9bdcc802 Fixes for Apple Silicon
Updates amuse, hecl, nod, specter
2021-01-06 20:54:21 -05:00
SirMangler 0e093baf67 Removed constexpr from lambdas to fix compiler error 2021-01-03 19:20:48 +00:00
Phillip Stephens 0cdacb1f37 Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/urde 2020-12-31 14:00:39 -08:00
Phillip Stephens c6593760b1 Update submodules, add room timer 2020-12-31 14:00:10 -08:00
Phillip Stephens 9d78305360
Minor correction in CBallCamera 2020-12-27 16:01:42 -08:00
Phillip Stephens 0364d50164 Fix log file path corruption on windows 2020-12-25 22:00:26 -08:00
Phillip Stephens 27990a344a Merge commit 'f06ec91fa14ba653e58c4ee96ec85cfe1af43462' of https://github.com/AxioDL/urde 2020-12-25 21:06:51 -08:00
Phillip Stephens 914335275b Temporary fix for Phazon Suit crash on windows 2020-12-25 21:03:29 -08:00
Luke Street f06ec91fa1
Merge pull request #362 from PhazonJim/bugfix/Xcode-build-error-loop-variable-copy
Bugfix: Xcode build "loop variable <X> is always a copy " error fix
2020-12-21 11:11:19 -05:00
PhazonJim f86e570ef4 fix for build error in Xcode relating to non-reference types in a for loop 2020-12-21 02:09:54 -05:00
Luke Street cec1610847 CThardus: Temporary comment (GCC unused fix) 2020-12-18 06:29:10 -05:00
Luke Street dcdfd58715 CScriptGunTurret: Fix health check in AcceptScriptMsg Damage 2020-12-18 06:28:20 -05:00
Luke Street ee68e36286 MSVC: Use \Oy- to include frame pointer for RelWithDebInfo 2020-12-18 06:09:45 -05:00
Luke Street b05460da42 CStateManager: Move collision debug drawing into NDEBUG condition 2020-12-18 06:08:54 -05:00
Luke Street 168eb6ac39 CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
2020-12-18 06:08:25 -05:00
Luke Street 1e0bdce5a3 CScriptActor: Set noZTest flags appropriately 2020-12-18 06:06:31 -05:00
Luke Street cc79ba3d09 CBouncyGrenade: Element gen renaming 2020-12-18 06:05:22 -05:00
Phillip Stephens 3f49b06070
Merge branch 'prime-exo' 2020-12-15 14:52:47 -08:00
Phillip Stephens 1e8aa2581e
Minor CPhysicsActor fixes 2020-12-13 14:57:21 -08:00
Phillip Stephens df0d21a03e
Fix Metroid Prime essence 2020-12-13 12:09:26 -08:00
Phillip Stephens b59bf39924
I feex 2020-12-13 10:57:45 -08:00
Phillip Stephens 4e51795fa6
Essence fixes 2020-12-13 10:57:45 -08:00
Phillip Stephens e5daca0899
More CMetroidPrimeExo imps 2020-12-13 10:57:45 -08:00
Phillip Stephens abbacad46b
More state implementations 2020-12-13 10:57:45 -08:00
Phillip Stephens 215eedc013
Fix inconsistent state causing Exo to fling herself off into the void 2020-12-13 10:57:45 -08:00
Phillip Stephens 2d56e56411
Fix zeus::close_enough call prevent AI from advancing 2020-12-13 10:57:45 -08:00
Phillip Stephens 8633bbddec
More CMetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
Phillip Stephens 0903b478f6
More MetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
Phillip Stephens bc60a237a4
More imps, initial AI execution 2020-12-13 10:57:43 -08:00
Phillip Stephens c4d4a937ec
Initial CMetroidPrimeExo imps 2020-12-13 10:56:51 -08:00
Phillip Stephens 0d11dd1476
Finish CMetroidPrimeEssence imps 2020-12-13 10:55:56 -08:00
Phillip Stephens 5598558265
Teh maymays 2020-12-13 10:55:56 -08:00
Phillip Stephens 543a24ea9e
Initial CMetroidPrimeEssence behavior 2020-12-13 10:55:56 -08:00
Phillip Stephens 130c60ccc8
Initial CMetroidPrimeExo imps 2020-12-13 10:55:50 -08:00
Phillip Stephens 82c62b0312
Add debug model instructions to README.md 2020-12-12 23:49:52 -08:00
Phillip Stephens 28561081d7
Add light visualization (requires custom models) 2020-12-12 23:39:55 -08:00
Phillip Stephens 6f7d3b4dc5
Update submodules 2020-12-11 19:51:15 -08:00
Phillip Stephens 39e9ff5593
Cleanup CPatterned 2020-11-06 22:06:17 -08:00
Phillip Stephens 134646a32f
Make assetnameparser more intelligent about hashing MP1/2 assets 2020-11-01 15:05:05 -08:00