Jack Andersen
|
147a9396c4
|
CBeetle implementation
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2018-12-30 19:01:42 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
|
0ec9f1f4eb
|
Finish CSpankWeed
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2018-12-03 18:31:15 -08:00 |
Jack Andersen
|
35a3923cdf
|
Various bug fixes
|
2018-11-18 15:19:44 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
1a372d2589
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
bfb16a3a0d
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
Phillip Stephens
|
0f90a1f532
|
More Collision related fixes
|
2017-02-28 19:42:06 -08:00 |
Phillip Stephens
|
331253cd1f
|
Initial CScriptActor imps
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2017-02-10 16:52:52 -08:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
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2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |