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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-16 17:51:21 +00:00

342 Commits

Author SHA1 Message Date
277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen
8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen
2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen
d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen
23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen
eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen
129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen
488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen
6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen
7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen
365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen
6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen
13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen
468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen
c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen
721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen
c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen
3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen
6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen
a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
7a2043d2fa CWarp stubs 2016-02-15 19:30:53 -08:00
fe38bfec2d Rethink BGCL 2016-02-15 11:12:55 -08:00
805471eb98 Add CCEBevelGradient 2016-02-15 11:00:43 -08:00
1541b0ab2e Fix CElectricDescription 2016-02-15 00:33:06 -08:00
1c5a86dcbf Add proper CRandom16 vars to factories 2016-02-15 00:23:50 -08:00
Jack Andersen
0260ebcd64 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-14 18:00:51 -10:00
Jack Andersen
160940abde GLSL shaders for CElementGen 2016-02-14 18:00:26 -10:00
b2cbb4e298 Implement LoadGPSM
Remove corrupted SELC duplicate (PMLC)
2016-02-14 18:31:46 -08:00
33f50789e4 Implement rest of elements 2016-02-13 23:38:01 -08:00
43986b922b Bounce implementation 2016-02-13 22:23:03 -08:00
Jack Andersen
ae900345fe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-13 17:42:58 -10:00
Jack Andersen
24c2176073 More CGraphics support functions 2016-02-13 17:42:36 -10:00
0073569512 ModVectorElement implementations 2016-02-13 16:14:23 -08:00
e64e4b6c0b Add missing include 2016-02-13 12:02:50 -08:00
f5de9a3033 Fix PJFX 2016-02-13 11:11:00 -08:00
07a6bad207 ProjectileWeapon factory, CollisionResponse stub 2016-02-13 11:07:56 -08:00
b477a9a9f5 WPSC layout 2016-02-13 09:47:54 -08:00
af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
4595b7b6ab Fixes and Swoosh factory 2016-02-13 00:23:17 -08:00
5a5d09a410 ELSC fixes 2016-02-12 22:38:05 -08:00