Phillip Stephens
|
b02ec12049
|
Initial CFont implementation, proper CTexture/CGraphicsPalette structures
|
2022-02-26 18:18:58 -08:00 |
Luke Street
|
c33674b9ab
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
Phillip Stephens
|
ad272f7468
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
Luke Street
|
c64f9eb2d1
|
aurora: Reimplement textures
|
2022-02-17 19:38:31 -05:00 |
Luke Street
|
7b9f893a49
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
Luke Street
|
e48435f11e
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Phillip Stephens
|
b507799478
|
Add texture info lookup
|
2019-12-11 00:37:30 -08:00 |
Phillip Stephens
|
1a13f7e4ee
|
Update submodules, initial CTextureCache
|
2019-12-10 20:51:33 -08:00 |
Lioncash
|
a633b8e8fd
|
General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
|
2019-09-28 04:14:29 -04:00 |
Lioncash
|
d3d629d405
|
RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
|
2019-08-14 09:25:39 -04:00 |
Phillip Stephens
|
ff83dbc676
|
Minor fixes and cleanup
|
2019-08-03 17:02:53 -07:00 |
Jack Andersen
|
8b9f073635
|
Various rendering fixes
|
2019-03-02 20:19:42 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
3894749675
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
Jack Andersen
|
2dbb06f8b1
|
CTexture bounds validation
|
2016-09-02 19:19:22 -10:00 |
Jack Andersen
|
4fdf84d6b8
|
CWorldTransManager lights and background
|
2016-09-02 12:16:34 -10:00 |
Jack Andersen
|
f4ea728a61
|
Resource factories now provided with self-ref
|
2016-09-02 09:32:57 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
8b234fafb8
|
Specialized C8PC format for indexed image data
|
2016-07-27 09:07:46 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
9fcce94a7a
|
Async resource build fixes
|
2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
bc6ba1141d
|
Deadlock fixes and PC TXTR loading
|
2016-03-31 11:06:41 -10:00 |
Jack Andersen
|
27bcf57447
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-30 16:45:08 -10:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Phillip Stephens
|
d7672226a2
|
Unify factory return type
|
2016-03-30 17:38:03 -07:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |