Phillip Stephens
dad7249927
RE COutput/InputStream and friends and migrate over
...
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
2022-02-21 08:01:05 -08:00
Phillip Stephens
06a1c6e8ac
Minor fixes, get PRESS START rendering
2022-02-05 07:22:30 -08:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
40fc3f9dd8
CModelBoo: Remove usages of const_cast
...
Many functions are modifying internals of CBooModel and const-casting
is performed in order to work around functions being const when they
really shouldn't be.
This amends the function signatures in order to allow these functions to
exist without const_cast, making code much nicer to read.
2020-03-25 02:01:46 -04:00
Lioncash
06789d1860
General: Normalize several headers' include paths
...
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
2019-09-22 20:36:33 -04:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
2f963b9ce3
Various bug fixes
2019-03-08 22:58:27 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
aeb6a9a147
More mouse events for pause screen
2019-01-21 18:23:51 -10:00
Jack Andersen
47c6b5cba8
Bug fixes and CGuiFrame mouse events
2019-01-19 20:43:11 -10:00
Jack Andersen
f9b0614327
Various bug fixes
2019-01-04 22:34:09 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
168fab6b14
HUD rendering bug fixes
2018-01-05 20:50:42 -10:00
Jack Andersen
053ebd41c4
HUD bug fixes
2017-12-20 17:19:54 -10:00
Jack Andersen
8901ac2150
Various fixes
2017-12-09 19:30:01 -10:00
Phillip Stephens
f4de84b5fa
Fix invalid asset ID handling in CGuiModel and CAuiImagePane
2017-11-13 05:13:34 -08:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
ff15bfbec3
Finish CMetroidAreaCollider
2017-06-29 15:39:34 -10:00
Jack Andersen
0fe125d913
Finish CSamusHud and subsystems
2017-04-13 09:28:31 -10:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00
Jack Andersen
ce723d5505
Frontface culling support boo sync
2017-03-10 10:52:53 -10:00
Jack Andersen
83176b41a9
FRME bug fixes and shader adjustments
2017-01-29 18:16:20 -10:00
Jack Andersen
0744a2307a
Several architectural fixes and additions
2017-01-21 15:40:12 -10:00
Phillip Stephens
598f64002c
Silence warnings, and fix Windows build
2016-12-21 11:27:15 -08:00
Jack Andersen
19a371c931
Refactor GuiSys (remove general logic handling)
2016-12-15 12:37:34 -10:00
Jack Andersen
f4ea728a61
Resource factories now provided with self-ref
2016-09-02 09:32:57 -10:00
Jack Andersen
8608b52774
CModelData imps
2016-04-14 11:42:47 -10:00
Jack Andersen
929f8263fc
Windows Fixes; D3D depth support
2016-04-02 19:25:34 -10:00
Jack Andersen
7b865683e7
More CModel imps
2016-03-30 20:18:56 -10:00
Jack Andersen
b373493cf3
Much CModel work
2016-03-30 16:44:43 -10:00
Jack Andersen
5108456dc9
CGuiTextPane imps
2016-03-21 16:27:46 -10:00
Jack Andersen
5b6333fb60
More widget imps
2016-03-17 12:19:25 -10:00
Jack Andersen
79d90f46d3
CGuiModel imps
2016-03-16 16:18:01 -10:00
Jack Andersen
aa207d3e5f
Frame and Widget imps
2016-03-13 14:58:19 -10:00
Jack Andersen
d81c9698ff
Various widget constructor stubs and factories
2016-03-11 18:58:56 -10:00
Jack Andersen
5054cd1d8a
More stubs for GuiSys
2016-03-09 17:47:37 -10:00