Phillip Stephens
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2d1d11fb56
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Update submodules, fix compiling against kabufuda
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2019-09-03 23:11:04 -07:00 |
Jack Andersen
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cffb56a24e
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MacOS build fixes
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2019-08-31 10:40:07 -10:00 |
Jack Andersen
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0ab08daae7
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Windows build fixes
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2019-07-27 15:21:31 -10:00 |
Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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b4fe474de3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2019-07-19 18:29:06 -10:00 |
Jack Andersen
|
7a3da1f7a6
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Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
Phillip Stephens
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1a9ca77603
|
Update ScriptObject DNAs to match known values
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2019-07-19 01:30:11 -07:00 |
Phillip Stephens
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55a812632f
|
Compile fixes, std::variant still broken
|
2019-06-20 15:46:40 -07:00 |
Jack Andersen
|
b72cc490e8
|
Implement CFishCloud
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2019-04-02 18:32:31 -10:00 |
Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
48eaa2545b
|
Working CScriptGunTurret
|
2019-02-17 19:47:46 -10:00 |
Jack Andersen
|
e815c4d461
|
Update hecl
|
2019-02-11 21:19:17 -10:00 |
Jack Andersen
|
01af7b735d
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Implement CScriptSpindleCamera
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2019-02-09 18:41:35 -10:00 |
Jack Andersen
|
851e113dc0
|
Implement CWarWasp
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2019-01-15 18:22:44 -10:00 |
Jack Andersen
|
5b55320e9b
|
Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Phillip Stephens
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4f3c8daf27
|
Initial CBabygoth imps
|
2018-12-31 00:37:52 -08:00 |
Jack Andersen
|
e716d05cec
|
Switch to lzokay library
|
2018-12-19 17:45:48 -10:00 |
Jack Andersen
|
b7f35e0528
|
CRelAngle fix
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2018-12-16 17:52:51 -10:00 |
Phillip Stephens
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62d68a98da
|
Fix crash while taking damage in morphball
|
2018-12-16 13:10:18 -08:00 |
Jack Andersen
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ec1cb75b25
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Finish CSpacePirate implementation
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2018-12-12 21:39:16 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
|
2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Jack Andersen
|
bb10423267
|
Various particle bug fixes
|
2018-01-26 22:34:46 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Phillip Stephens
|
11d4aad746
|
Remove .idea/misc.xml
|
2017-08-12 22:49:21 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Phillip Stephens
|
9afacd791b
|
CActorModelParticles work
|
2017-07-31 03:47:04 -07:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
bb1ad13859
|
Add macOS .idea files
|
2017-07-17 20:12:28 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
8a493615c4
|
Implement CBodyController
|
2017-07-13 19:14:19 -10:00 |