Commit Graph

74 Commits

Author SHA1 Message Date
Jack Andersen 1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen 4c306e7e40 Implement CHUDBillboardEffect, bug fixes 2018-11-03 15:08:44 -10:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Jack Andersen 8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen 27ca93178a Upside-down OpenGL reflection fix 2018-10-18 13:55:59 -10:00
Jack Andersen 93ff138ba9 16-bit fog volume LUT; fog is now 256x sexier 2018-10-17 22:28:57 -10:00
Jack Andersen f433821320 Implement --warp command-line arguments 2018-10-17 18:51:59 -10:00
Phillip Stephens 489470feda Implement CBomb 2018-09-08 18:13:56 -07:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen 718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen 079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen e63102e180 Implement water rippling and fix CFluidPlane memory access errors 2018-06-03 15:56:21 -10:00
Jack Andersen a5f25bf3f4 Fix water rendering 2018-06-02 20:11:39 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Phillip Stephens fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
Phillip Stephens 6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen 7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen 017185109f Fix disappearing actor issue 2018-03-04 13:23:21 -10:00
Jack Andersen e949b3419e Display Gamma integration 2018-01-21 12:05:25 -10:00
Jack Andersen 47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen 73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen ef4a07e963 Frustum culling fix 2017-11-21 12:18:52 -10:00
Jack Andersen f579007dc1 Initial area rendering (needs frustum culling fixes) 2017-11-21 00:36:18 -10:00
Jack Andersen cff5198e6b Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Jack Andersen 0edac28ed4 Various CAutoMapper fixes 2017-11-16 13:49:25 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Jack Andersen 6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
Jack Andersen ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen 2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen 0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen 87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen 5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 9701907a3a Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00