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mirror of https://github.com/AxioDL/metaforce.git synced 2025-06-14 13:53:28 +00:00

2938 Commits

Author SHA1 Message Date
Jack Andersen
4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen
394cbf36e0 Work on CPauseScreen 2017-05-01 18:00:38 -10:00
Jack Andersen
159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen
2579ab470e Windows build fix 2017-04-24 18:46:24 -10:00
Jack Andersen
53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen
72cac044d3 Add missing parameter identifiers 2017-04-22 11:47:27 -10:00
Jack Andersen
744051713f Merge branch 'master' of https://github.com/AxioDL/urde 2017-04-22 11:46:37 -10:00
Jack Andersen
d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
1845a1465b Initial CJointCollisionDescription imps, minor CScriptTrigger cleanup 2017-04-22 04:04:07 -07:00
Jack Andersen
337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen
56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen
89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen
c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen
6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen
664cbec769 Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
Jack Andersen
28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen
0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen
84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen
9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen
e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen
4a8bae2351 Windows sync for CRadarPaintShader 2017-04-06 19:57:30 -10:00
Jack Andersen
d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen
dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen
67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen
a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen
dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
Jack Andersen
b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen
1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen
2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen
a0549cd82b Work on CStateManager 2017-03-28 16:51:12 -10:00
Jack Andersen
f016a251db Additional CStateManager imps 2017-03-26 09:36:07 -10:00
Jack Andersen
afa846e469 Update hecl 2017-03-26 08:21:33 -10:00
Jack Andersen
6b8e2dde3c Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-25 19:53:42 -10:00
Jack Andersen
c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
c6e5401bff Attempt to fix CL.exe derp 2017-03-25 21:42:45 -07:00
01d7f42524 Initial CCollisionActorManager imp 2017-03-25 21:12:06 -07:00
Jack Andersen
db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen
c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen
8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen
6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen
3639cbf8e2 Merge branch 'fog-volumes' 2017-03-17 13:33:38 -10:00
Jack Andersen
6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen
1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
b15e61c258 Complete CCollisionActor imp, initial CJoinCollisionDescription 2017-03-12 18:07:03 -07:00
Jack Andersen
c407e75943 Frontface culling support for Metal 2017-03-10 11:08:51 -10:00
Jack Andersen
ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen
d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen
2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen
0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen
87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00