Phillip Stephens
|
2ec2d07bdf
|
Fix CAutoMapper surfaces on Braswell
|
2017-11-20 09:33:21 -08:00 |
Jack Andersen
|
742ab2514f
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First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
41032d0a7c
|
More CMorphBall implementations
|
2017-09-17 17:02:48 -10:00 |
Phillip Stephens
|
ecff2b7f8d
|
Implement WorldTeleporter and SpiderBallWaypoint
|
2017-08-08 15:12:14 -07:00 |
Phillip Stephens
|
db03927e1d
|
Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
8ef9ed2c3b
|
Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Phillip Stephens
|
696f7a9772
|
Implement CScriptGenerator
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2017-01-24 09:23:10 -08:00 |
Jack Andersen
|
afd852f1a4
|
Working SFX playback
|
2017-01-22 21:22:17 -10:00 |
Phillip Stephens
|
d1b55e23db
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
|
2016-12-12 18:56:43 -08:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
|
06468c778c
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
0ef4dbc7d2
|
Minor CStateManager fixes, CScriptColorModulate imps
|
2016-08-18 11:34:06 -07:00 |
Phillip Stephens
|
a840cc7afb
|
CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
Phillip Stephens
|
9c9002cee3
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
Phillip Stephens
|
30bdf02b0e
|
DistanceFog imps
|
2016-08-08 13:55:58 -07:00 |
Jack Andersen
|
2eb77b9a7a
|
CAreaOctTree fields and reader
|
2016-08-05 10:26:23 -10:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Phillip Stephens
|
aca8b48674
|
More loader imps
|
2016-05-22 22:36:20 -07:00 |
Phillip
|
a3b47df10d
|
Various windows compile fixes
|
2016-05-20 20:02:09 -07:00 |
Phillip Stephens
|
27bee1cc35
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
Phillip Stephens
|
63985b6063
|
CPatterned arg type fix
Relay loader imps
CBeetle loader imp
Change CAiFuncMap's const char* to std::string
|
2016-05-17 20:57:43 -07:00 |
Phillip Stephens
|
236da3ac6e
|
Fix std::make_pair fail (why is it even a problem?)
Add CScriptPickup loader
|
2016-05-12 20:13:34 -07:00 |
Phillip Stephens
|
4101ea78a2
|
Various imps
|
2016-05-03 02:24:50 -07:00 |
Jack Andersen
|
18f1807778
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-04-27 18:45:51 -10:00 |
Jack Andersen
|
d486e1af08
|
Add CScriptCameraHint
|
2016-04-27 18:44:41 -10:00 |
Phillip Stephens
|
c55db47941
|
PASDatabase imps
Add SpecialFunction loader
|
2016-04-27 12:59:38 -07:00 |
Jack Andersen
|
deb7246812
|
Add CScriptSpawnPoint
|
2016-04-26 14:21:08 -10:00 |
Phillip Stephens
|
bacc98d4a6
|
Initial CCollidableOBBTreeGroup imps
|
2016-04-26 03:40:56 -07:00 |