Jack Andersen
|
55cfb267c1
|
UWP fixes
|
2017-12-06 18:13:12 -10:00 |
Jack Andersen
|
3522d757fc
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
def32a1cca
|
Implement CSaveUITouchBar
|
2017-02-10 13:58:05 -10:00 |
Jack Andersen
|
17d986bb43
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
8af76017c2
|
Integrate JBus
|
2017-01-07 16:52:49 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Phillip Stephens
|
f5db2527e4
|
Initial HINT support
|
2016-09-07 19:03:28 -07:00 |
Phillip Stephens
|
52eb054935
|
CScanDisplay and CScriptMazeNode stubs
|
2016-08-14 14:38:05 -07:00 |
Phillip Stephens
|
165735ba1b
|
CScannableObjectInfo imps
|
2016-08-03 16:20:31 -07:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Phillip Stephens
|
f73b1b641f
|
More GameState imps
|
2016-07-24 16:14:58 -07:00 |
Phillip Stephens
|
40cd1226fa
|
Re-add accidentally removed CRSM types
|
2016-06-23 12:40:09 -07:00 |
Jack Andersen
|
2b6f0ca269
|
Fix bug from source consolidation refactor
|
2016-05-09 17:05:14 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
48e8de05c5
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
Jack Andersen
|
3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
|
2016-04-17 12:38:05 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
042030934b
|
Various CStateManager additions and camera stubs
|
2016-04-16 11:49:47 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
c91bfade75
|
CCharacterFactory imps
|
2016-04-14 17:02:21 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Phillip Stephens
|
14e0468adf
|
DGRP Fixes
|
2016-04-12 04:37:07 -07:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Phillip Stephens
|
39a30f9bb7
|
Remove Optional
Update hecl
|
2016-03-25 19:25:04 -07:00 |
Jack Andersen
|
6fcdb3a99c
|
Initial CGuiTextSupport fields; integrated optional template
|
2016-03-20 19:02:56 -10:00 |
Phillip Stephens
|
75ed3562d1
|
Initial CRasterFont implementations
|
2016-03-16 12:53:06 -07:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
a80142728d
|
Tons of PART rendering preparation
|
2016-02-15 19:50:41 -10:00 |
Jack Andersen
|
0f1f0e1211
|
More particle implementation
|
2016-02-12 14:57:09 -10:00 |
Jack Andersen
|
43a818d1a3
|
initial CGraphics class
|
2016-02-11 16:36:34 -10:00 |
Jack Andersen
|
33eb00b366
|
CElementGen constructor
|
2016-02-09 12:52:33 -10:00 |
Jack Andersen
|
49e84c85fd
|
Nearly all CParticleDataFactory implemented
|
2016-02-05 14:34:40 -10:00 |
Jack Andersen
|
7a35dac972
|
Initial round of particle runtime implementations
|
2016-02-04 15:27:03 -10:00 |
Jack Andersen
|
04fa61e0c2
|
Moved CVars to HECL
|
2015-12-02 11:14:31 -10:00 |
Phillip Stephens
|
9422debddb
|
Derp
|
2015-11-21 22:53:13 -08:00 |
Phillip Stephens
|
a21aef6fa3
|
Finalize CVarManager (for now)
|
2015-11-21 22:51:25 -08:00 |
Phillip Stephens
|
fd8f72c5f0
|
Add CVar
Update HECL
|
2015-11-21 20:24:51 -08:00 |
Phillip Stephens
|
b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Phillip Stephens
|
3209748a66
|
Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
|
2015-10-27 21:45:02 -07:00 |
Jack Andersen
|
5fb8287d50
|
OS X fixes
|
2015-09-02 09:10:11 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |
Jack Andersen
|
d6e0a1c7c6
|
More class stubs
|
2015-08-26 14:23:46 -10:00 |
Jack Andersen
|
e9de110cee
|
All CResLoader methods in-place
|
2015-08-23 13:58:07 -10:00 |
Jack Andersen
|
5784759b62
|
some CMemory additions
|
2015-08-23 08:53:43 -10:00 |
Jack Andersen
|
f3b5b9f49a
|
various implementation
|
2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
b51911ed3d
|
more classes added
|
2015-08-21 15:58:41 -10:00 |
Jack Andersen
|
731d8bbcb4
|
more stubs
|
2015-08-20 14:06:39 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
e1d45fd01c
|
various implementation
|
2015-08-18 19:48:57 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
|
2015-08-18 12:51:54 -10:00 |
Jack Andersen
|
d17f2a5e78
|
integrated libBoo submodule
|
2015-08-18 09:45:28 -10:00 |
Jack Andersen
|
520eec7aa2
|
Refactored directory layout for cleaner runtime organization
|
2015-08-17 12:05:00 -10:00 |
Jack Andersen
|
9eb41231ea
|
Merge branch 'master' of https://github.com/RetroView/RetroCommon
|
2015-08-17 10:36:08 -10:00 |
Jack Andersen
|
281b908574
|
Additional runtime stubs
|
2015-08-17 10:33:58 -10:00 |
Phillip Stephens
|
2b34c317e2
|
Add Retro compliant CCRC32
|
2015-08-17 12:54:11 -07:00 |
Jack Andersen
|
387332ed70
|
several core runtime stubs added
|
2015-08-16 19:26:58 -10:00 |
Jack Andersen
|
c1f4f31e6f
|
added runtime stubs
|
2015-07-11 12:41:10 -10:00 |