Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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a78c4c6b36
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
Jack Andersen
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99fc9e3598
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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b25e5ad014
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
Jack Andersen
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f76324a029
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Additional ANIM integration
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2016-08-26 18:54:53 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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41f482daeb
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More AnimSourceReader imps
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2016-04-11 20:15:32 -10:00 |
Jack Andersen
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faacffba77
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Various ANIM reader imps
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2016-04-11 13:35:37 -10:00 |
Jack Andersen
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8242c3edda
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Various character imps
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2016-04-10 17:59:54 -10:00 |
Jack Andersen
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fc6cb2ec33
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |