Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
|
2017-02-12 16:00:07 -08:00 |
Jack Andersen
|
6857e219b4
|
Windows Fixes
|
2017-02-11 18:43:33 -10:00 |
Jack Andersen
|
fbbd24f96e
|
Make vector constants class-scope
|
2017-02-11 17:51:59 -10:00 |
Jack Andersen
|
afd852f1a4
|
Working SFX playback
|
2017-01-22 21:22:17 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Phillip Stephens
|
8f91b453f3
|
Update submodules
|
2016-10-15 12:18:50 -07:00 |
Phillip Stephens
|
b27821c5eb
|
Implement CPlayerCameraBob
|
2016-09-15 17:56:46 -07:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
d234bffe2a
|
TMultiBlendShader and quad filters
|
2016-08-16 15:58:53 -10:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
|
2016-08-15 10:58:07 -10:00 |
Jack Andersen
|
fb1ce432aa
|
CStateManager::InitializeResources() dependencies all in
|
2016-08-14 15:19:04 -10:00 |
Jack Andersen
|
2a425b5a73
|
Work on CStateManager::InitializeState flow
|
2016-08-13 17:00:58 -10:00 |
Jack Andersen
|
a910ddd912
|
Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Phillip Stephens
|
00a98bce85
|
Various implementatations
|
2016-04-29 03:08:46 -07:00 |
Jack Andersen
|
cdbbcefacb
|
CStateManager method stubs
|
2016-04-16 19:35:32 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
042030934b
|
Various CStateManager additions and camera stubs
|
2016-04-16 11:49:47 -10:00 |