Lioncash
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fa3e639a9d
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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
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2020-04-21 17:16:19 -04:00 |
Lioncash
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bfea80fc4a
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CBabygoth: Mark IsDestinationObstructed() as const
This doesn't alter class state, so we can mark it as const.
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2020-04-12 11:05:56 -04:00 |
Lioncash
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abd576a43a
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CBabygoth: Make use of std::array where applicable
Same behavior, no implicit array to pointer decay. We can also move all
this data into the cpp file fully.
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2020-04-12 11:03:50 -04:00 |
Luke Street
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153004faee
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Runtime/MP1/World: Replace bitfield unions with constructor initializers
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2020-04-10 15:33:05 -04:00 |
Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
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2019-08-14 09:25:39 -04:00 |
Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Phillip Stephens
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328749d1ba
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More CFlaahgra imps, initial CTryclops imps
|
2019-07-16 08:54:07 -07:00 |
Jack Andersen
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e38a3ece89
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More CBabygoth fixes
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2019-07-06 22:22:35 -10:00 |
Jack Andersen
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003146f614
|
Work on CBabygoth
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2019-06-29 21:29:49 -10:00 |
Phillip Stephens
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27643313f9
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Implement CBloodFlower and more CBabygoth imps
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2019-03-22 17:36:10 -07:00 |
Phillip Stephens
|
05e5fb9774
|
More CBabygoth Imps
|
2019-01-20 14:28:25 -08:00 |
Phillip Stephens
|
4f3c8daf27
|
Initial CBabygoth imps
|
2018-12-31 00:37:52 -08:00 |
Phillip Stephens
|
d657a8ecf6
|
Implement CAtomicAlpha
|
2018-12-17 20:42:17 -08:00 |
Jack Andersen
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636c82a568
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New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
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3f4aeffb17
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
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d9f5805356
|
Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |