Phillip Stephens
201d5c5423
Don't show menubar by default, use to toggle it
2021-05-30 18:44:02 -07:00
Luke Street
2fc4a9c0e3
Add Layer info overlay
2021-05-30 20:29:35 -04:00
Phillip Stephens
882a58202e
Implement ConsoleVariables window
2021-05-30 17:15:22 -07:00
Phillip Stephens
d9b7229e79
Add input visualization, protect first 7 object slots from deletion
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The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
Luke Street
8f9d71b9d9
Remove deleted header
2021-05-29 18:45:07 -04:00
Luke Street
1a5ec8b569
Add initial imgui implementation
2021-05-29 18:45:07 -04:00
Luke Street
789e23b16c
CVar: Ensure m_wasDeserialized set in deferred & command line cases
2021-05-15 19:00:40 -04:00
Luke Street
94f5c48b03
Update submodules (includes LLVM 12 fix)
2021-05-02 00:01:56 -04:00
Luke Street
e9008c9e25
Move all submodules to extern
2021-04-06 15:07:45 -04:00
Luke Street
5efaf5b7db
Merge submodule contents for hecl/master
2021-04-06 13:04:59 -04:00
Luke Street
ca94f6974c
Updates for fmtlib 7
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Update submodules & tracking branches
2021-04-06 12:55:40 -04:00
Luke Street
e66bc80c49
Fix -Wstringop-truncation issues
2021-04-05 13:29:41 -04:00
Luke Street
0e0c7139d7
Add fullscreen CVar
2021-03-30 16:43:54 -04:00
Phillip Stephens
466325f916
Invert blender version check
2021-03-10 11:59:10 -08:00
Phillip Stephens
6163a9a917
Loosen up blender version requirements, add implicit true to command line boolean CVar
2021-03-06 18:43:47 -08:00
Phillip Stephens
cc6d977edc
Relax minimum blender requirement, add constants to easily update blender version
2021-02-28 12:32:29 -08:00
Luke Street
f302c41ed7
PyOutStream: properly cast char_type to int_type
2021-02-27 22:33:28 -05:00
Phillip Stephens
c11103350c
Make CVarCommons a pseudo singleton
2021-02-27 18:36:43 -08:00
Phillip Stephens
8fc39c4ce6
Add ability to search for blender version dynamically
2021-02-21 18:51:36 -08:00
Luke Street
fe9e74561e
Fixes for Apple Silicon
2021-01-06 20:54:11 -05:00
Phillip Stephens
185c79703e
Allow CVars to be set from the command line regardless of flags
2020-10-02 23:27:27 -07:00
Luke Street
a5f5308dc3
MeshOptimizer: Fix clang -Wrange-loop-analysis errors
2020-09-18 16:21:52 -04:00
Luke Street
11b1c57f61
Require Blender 2.90
2020-09-04 03:33:04 -04:00
Luke Street
e40e98faa6
Use Blender 2.83 on Windows
2020-06-13 20:08:55 -04:00
Luke Street
62f5617539
Use empty .blend on create; remove MallocNanoZone workaround
2020-04-15 02:13:11 -04:00
Luke Street
a22a5e9473
Add MallocNanoZone=1 on macOS for Blender
2020-04-15 00:44:09 -04:00
Luke Street
ff12c94eca
Default to Blender 2.82 path on Windows
2020-04-14 22:10:49 -04:00
Luke Street
89a1cedba1
Move Editor cvars to CVarCommons
2020-04-14 15:20:00 -04:00
Luke Street
aba42eba52
Add variableDt cvar
2020-04-14 14:40:03 -04:00
Luke Street
776e9394ac
Don't limit CpuCountOverride to nproc
2020-04-13 01:10:03 -04:00
Jack Andersen
6a8714c1f3
Update fmtlib
2020-04-11 12:48:11 -10:00
Jack Andersen
7ce829d134
Fix PyOutStream streambuf for MS STL
2020-04-10 18:58:06 -10:00
Jack Andersen
8fd6664984
Additional addon features for MP3
2020-04-09 17:19:33 -10:00
Lioncash
1a031f54c4
ProjectPath: Remove unused file-scope std::regex instance
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Same behavior, minus an unnecessary heap allocation on program start.
2020-04-05 09:22:28 -04:00
Lioncash
393e824838
Project: Make checkForLine() a const member function
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This only ever queries the existence of a line, so it can be made const.
2020-04-05 09:16:33 -04:00
Lioncash
ede801b344
Project: Use emplace_back where applicable in lockAndRead()
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Same behavior, but allows for in-place construction.
2020-04-05 09:12:27 -04:00
Lioncash
45556184b4
HMDL_RT: Make use of std::make_unique
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More straightforward than using raw new within a reset() call.
2020-04-05 09:05:37 -04:00
Lioncash
ebb0a161c3
HMDL_RT: Remove unnecessary pointer cast
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The MemoryReader class already accepts const qualified data, so there's
no need to cast away const.
2020-04-05 09:03:38 -04:00
Phillip Stephens
3d0451a496
Compile fix
2020-03-03 16:52:57 -08:00
Emmanuel Gil Peyrot
32578f7520
Respect the XDG base directory specification
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This helps unclutter the home directory from useless dotfiles, moving
them where they belong.
See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
2020-02-25 12:29:15 +01:00
Luke Street
3294047a06
Require Blender 2.81+
2019-12-22 18:39:24 -05:00
Phillip Stephens
02d4292179
Add missing brace (where the heck did it go?)
2019-10-24 22:49:41 -07:00
Phillip Stephens
a9dee6e268
Minor string fix
2019-10-24 22:43:45 -07:00
Phillip Stephens
bc15ab2157
Merge pull request #32 from lioncash/console
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Console: Minor changes
2019-10-24 22:41:08 -07:00
Lioncash
a0e6ec0de7
Console: Make State enum an enum class
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Makes the enum strongly typed and impervious to implicit conversions.
2019-10-21 01:53:05 -04:00
Lioncash
78aa42032a
Console: Make truncation explicit within proc()
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Makes floating-point truncation explicit.
2019-10-21 01:40:34 -04:00
Lioncash
358acfe944
Console: Use std::move within vreport()
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Avoids redundant copies when emplacing into the log container.
2019-10-21 01:37:07 -04:00
Lioncash
c8eab43489
Console: Make commandExists() a const qualified member function
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This doesn't modify internal console state, so it can be turned into a
const qualified member function.
2019-10-21 01:30:19 -04:00
Lioncash
deb09550d3
Console: Eliminate redundant strlen call in commandExists()
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By using the std::string_view constructor for std::string, we can avoid
the char* constructor, which would require a strlen call in order to
determine the string size. This also allows it to work with
non-null-terminated strings.
2019-10-21 01:28:22 -04:00
Lioncash
96721d96ae
Console: Avoid unnecessary copies and lookups within executeCommand()
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We can make use of the result of a find() call to avoid performing two
redundant lookups into the command map and also use std::move to avoid
performing potentially reallocating copies.
2019-10-21 01:26:21 -04:00