Jack Andersen
|
427f5d8786
|
Various bug fixes
|
2018-10-26 20:16:12 -10:00 |
Jack Andersen
|
29dad50cca
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
8d839d8a17
|
Scan visor and waterbox fix
|
2018-10-16 17:26:55 -10:00 |
Jack Andersen
|
b139e1c000
|
Fix space jump
|
2018-10-16 15:49:58 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
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2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
8b25548482
|
Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
Phillip Stephens
|
94fd52d0ea
|
HUD and CPlayer bug fixes
|
2018-09-20 11:17:09 -07:00 |
Phillip Stephens
|
02d54fd5ca
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
Phillip Stephens
|
ac33e46590
|
Remove debug function call
|
2018-09-13 17:50:16 -07:00 |
Phillip Stephens
|
679ce01a61
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
Phillip Stephens
|
c3d8967605
|
Implement CPowerBomb
|
2018-09-09 18:04:57 -07:00 |
Phillip Stephens
|
ee97ede3fe
|
Initial CPatterned imps
|
2018-09-07 16:51:07 -07:00 |
Phillip Stephens
|
95fbcf914c
|
Finish CAi imps
|
2018-09-06 22:24:55 -07:00 |
Phillip Stephens
|
1a372d2589
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
Jack Andersen
|
e46ec80b64
|
Integrate Amuse into hecl cook/extract for MP1/2
|
2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Phillip Stephens
|
56a48cd624
|
Initial DNAMP3 fixes various missing loader imps
|
2018-07-08 16:03:35 -07:00 |
Jack Andersen
|
ef1f9d564c
|
Big Door initial animation fix
|
2018-06-29 15:35:43 -10:00 |
Jack Andersen
|
d0af2cb4f7
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
Jack Andersen
|
3a9e7b2f9b
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
Jack Andersen
|
680cb7b353
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |
Jack Andersen
|
f8b8211b0f
|
Name PathCamera property fields
|
2018-06-25 19:42:16 -10:00 |
Phillip Stephens
|
21b25f72a3
|
Initial CPathCamera imps
|
2018-06-24 18:02:29 -07:00 |
Jack Andersen
|
186acae5d8
|
Initial CScriptPlatform collision
|
2018-06-23 16:39:53 -10:00 |
Phillip Stephens
|
e116d887c7
|
Implement CSnakeWeedSwarm loader
|
2018-06-23 16:08:16 -07:00 |
Jack Andersen
|
bc9d225c89
|
Fix boost ball and other collision issues
|
2018-06-21 19:11:20 -10:00 |
Jack Andersen
|
f4b01e9c3f
|
Fix AMD crash with instanced particle shaders
|
2018-06-21 17:08:47 -10:00 |
Jack Andersen
|
718d2cb29e
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
Jack Andersen
|
cd3bba2f0e
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
Jack Andersen
|
58c00b6c9c
|
Update fixNES integration
|
2018-06-18 11:38:51 -10:00 |
Jack Andersen
|
079c343557
|
ANIM cook fix; OBB generation crash fix
|
2018-06-15 16:26:58 -10:00 |
Jack Andersen
|
513d9c99cd
|
VisorParameters scan passthrough property
|
2018-06-15 10:37:00 -10:00 |
Jack Andersen
|
941c4d793c
|
Fix CScriptEffect translation set
|
2018-06-12 16:32:02 -10:00 |
Jack Andersen
|
00a4cbdac7
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-11 15:17:36 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
|
2018-06-11 15:16:27 -10:00 |
Phillip Stephens
|
c0b8b89a9b
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
Phillip Stephens
|
53f5265648
|
Sometimes I hate git
|
2018-06-04 12:30:04 -07:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
e63102e180
|
Implement water rippling and fix CFluidPlane memory access errors
|
2018-06-03 15:56:21 -10:00 |
Jack Andersen
|
a5f25bf3f4
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
Jack Andersen
|
357a7efa9a
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
Jack Andersen
|
56a5cfd115
|
Fix TSan-reported race conditions
|
2018-06-01 14:03:31 -10:00 |
Jack Andersen
|
7e45600bed
|
Major Vulkan performance improvement
|
2018-05-27 11:35:58 -10:00 |