Commit Graph

140 Commits

Author SHA1 Message Date
Luke Street 34b2383dfd MP1/CMain: Add missing fields 2020-05-07 23:20:23 -04:00
Lioncash fa3e639a9d RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Luke Street 4a8f077d92 MP1: Use _SYS_STR where needed 2020-04-17 14:39:40 -04:00
Luke Street 248e7654fa MP1: char -> boo::SystemChar 2020-04-17 14:31:29 -04:00
Luke Street 73b9d2024b MP1: Use SystemStringConv for printing version string 2020-04-17 14:24:06 -04:00
Phillip Stephens c64e3d2ba7
Initial string fixes 2020-04-15 23:57:04 -07:00
Phillip Stephens 52b4db2f00
Integrate URDEVersionInfo 2020-04-15 06:42:44 -07:00
Phillip Stephens e553a9022f
Fix CMemoryCardSys 2020-04-15 04:27:06 -07:00
Phillip Stephens 8a974d6e5e
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-04-15 00:57:37 -07:00
Phillip Stephens 1eade15395
Add version info to extracted data, clean up MP1.* 2020-04-15 00:56:59 -07:00
Luke Street 9cf95b5c10 Editor: Move cvars to CVarCommons 2020-04-14 15:20:51 -04:00
Luke Street 94be460a1b MP1: Convert MP1_VARIABLE_DELTA_TIME to cvar 2020-04-14 14:41:02 -04:00
Luke Street 654e3e705e Update hecl; disable MP1_VARIABLE_DELTA_TIME 2020-04-13 15:02:07 -04:00
Jack Andersen 5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Luke Street 402e45ecb5 Runtime/MP1: Replace bitfield unions with constructor initializers 2020-04-10 15:25:40 -04:00
Lioncash 0e4bd8bf13 MP1: Make use of nullptr where applicable
Same behavior, more indicative of what is being passed.
2020-04-09 17:18:38 -04:00
Lioncash e46a37e893 MP1: Make use of std::array where applicable
Same behavior, stronger typing, and allows eliminating hardcoded sizes
in some places.
2020-03-27 01:07:29 -04:00
Lioncash a77b9cb609 MP1: Join namespaces
Same behavior, less code.
2020-03-27 01:02:35 -04:00
Lioncash f1256faeb7 Runtime: Remove unnecessary c_str() calls
Makes for less noisy code and also gets rid of unnecessary std::strlen
calls in the case things are passed to a std::string_view parameter.
2020-02-28 05:26:41 -05:00
Luke Street ae591d4817 Add MP1_VARIABLE_DELTA_TIME option (for high refresh rates; buggy) 2020-02-25 14:15:53 -05:00
Lioncash 1cb289f243 RuntimeCommon: Normalize cpp inclusions
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Phillip Stephens 1a13f7e4ee
Update submodules, initial CTextureCache 2019-12-10 20:51:33 -08:00
Phillip Stephens 697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus 2019-11-24 07:32:45 -08:00
Phillip Stephens 655dc01a06
Add support for override paks 2019-11-21 07:37:08 -08:00
Phillip Stephens 5f0f3ea45c
More tweak CVars 2019-10-05 07:07:13 -07:00
Jack Andersen e1d46755a3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-09-30 21:41:42 -10:00
Jack Andersen 16ca0d24c2 Explicit Asset ID refactor 2019-09-30 21:38:03 -10:00
Lioncash f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash 8b7945e76f MP1: Migrate from std::bind to lambdas
Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Phillip Stephens ff83dbc676 Minor fixes and cleanup 2019-08-03 17:02:53 -07:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen 9ccc4227cb Initial support for asynchronous shader compilation 2019-06-15 20:25:29 -10:00
Jack Andersen b7aa3e06d2 Per-stage shader hashing 2019-06-05 14:07:50 -10:00
Jack Andersen 410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Phillip Stephens 28071851ad Initial CFlameThrower imps 2019-04-16 01:00:46 -07:00
Jack Andersen 2f963b9ce3 Various bug fixes 2019-03-08 22:58:27 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 01af7b735d Implement CScriptSpindleCamera 2019-02-09 18:41:35 -10:00
Phillip Stephens 825acbaa0d Rename `warpto` command to simply `warp` to match command line argument 2019-02-06 17:55:28 -08:00
Phillip Stephens 6ead37804b Add ability to remove items (WIP) 2019-02-06 17:26:53 -08:00
Jack Andersen ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen 5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Phillip Stephens c7573ae52f Finalize CFireFlea 2018-12-09 21:12:55 -08:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 35a3923cdf Various bug fixes 2018-11-18 15:19:44 -10:00
Phillip Stephens 89ece2e9b2 Proper CRandom16 usage
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Phillip Stephens dd30f51761 Initial CScriptGun implementation, more loaders 2018-10-27 17:20:30 -07:00
Jack Andersen f433821320 Implement --warp command-line arguments 2018-10-17 18:51:59 -10:00
Jack Andersen 3f4aeffb17 Merge branch 'shader-refactor' 2018-10-15 17:17:37 -10:00