Luke Street
4a0cac34da
CMakePresets: Set VCPKG_SETUP_CMAKE_PROGRAM_PATH=OFF
2022-08-03 18:20:48 -04:00
Luke Street
e2fbc0663f
Update submodules; changes for emscripten support
2022-08-03 18:19:57 -04:00
Luke Street
324d89693c
Update aurora; CMoviePlayer fixes
2022-07-31 17:03:15 -04:00
Luke Street
94645de53e
Use new VI methods from Aurora
2022-07-29 16:46:51 -04:00
Luke Street
1e9d96c906
Migrate to aurora submodule
2022-07-29 16:17:24 -04:00
Luke Street
0789f28aac
CFlyingPirate: Minor cleanup
2022-07-29 16:17:11 -04:00
Luke Street
17b3a954c7
dawn: Enable OpenGL on Windows, OpenGL ES on Linux
2022-07-29 16:17:10 -04:00
Luke Street
086b8d21bf
Remove lxd-build-appimage.sh
2022-07-29 16:17:10 -04:00
Luke Street
6492ee2f87
CMakePresets: Only use LTO for RelWithDebInfo
2022-07-29 16:17:10 -04:00
Luke Street
8f389e246c
Some WIP implementations
2022-07-29 16:17:10 -04:00
Luke Street
10d1e5807e
aurora: Texture decoding accuracy fixes
2022-07-21 13:31:41 -04:00
Phillip Stephens
bb7d6d4855
Fix CActor's *SplashInhabitant logic
2022-07-02 17:05:49 -07:00
Phillip Stephens
ec9e0bfc0f
Implement FlatDraw/DrawFlat calls, add CRandom16 seed value display
2022-07-02 16:16:33 -07:00
Luke Street
52e9afbe98
CCubeRenderer: Implement DrawModelDisintegrate
2022-07-02 13:18:54 -04:00
Luke Street
d8f4f522f2
CCameraFilter: Implement DrawRandomStatic
2022-07-02 12:39:14 -04:00
Luke Street
8bb2f33a45
CCubeRenderer: More function implementations
2022-07-01 20:47:45 -04:00
Luke Street
b55c7ebbe4
CPlayerGun: Reimplement transition effects
2022-07-01 20:47:06 -04:00
Luke Street
ddf7a1b48d
CCubeRenderer: Fix conditional in DrawAreaGeometry
2022-07-01 00:20:43 -04:00
Luke Street
fc742782a8
aurora: Blend mode & palette fixes
...
More complete thermal visor rendering
2022-07-01 00:00:29 -04:00
Luke Street
ee3902db58
CCubeRenderer: Fix missing calls in DrawAreaGeometry
2022-06-29 20:56:30 -04:00
Luke Street
e1d2ff7f2d
aurora: Fix device selection logic
2022-06-13 19:23:37 -04:00
Luke Street
3abaf6b734
ci: Fix build-dmg when crashpad_handler is disabled
2022-06-13 19:20:32 -04:00
Luke Street
25a0fe4a73
Final(?) GCC 9 fixes
2022-06-13 15:51:52 -07:00
Luke Street
f0936a7fb0
ci: More macOS bundle fixes
2022-06-13 17:05:28 -04:00
Luke Street
30802a447f
More GCC 9 fixes
2022-06-13 03:55:50 -04:00
Luke Street
ce14e1c2aa
ci: macOS bundle fixes
2022-06-13 03:55:12 -04:00
Luke Street
22417bcd75
GCC 9 fixes: Replace all default equality operators
2022-06-13 02:26:18 -04:00
Luke Street
c9e3065d12
ci: Archive builds on branches
2022-06-13 01:46:28 -04:00
Luke Street
2380361d16
Workaround logvisor path issue
2022-06-13 01:46:01 -04:00
Luke Street
01e887e8a3
Build fixes
...
- Fix WIN32 issue in CMain
- Remove usages of spaceship operator for GCC 9
2022-06-13 01:33:41 -04:00
Luke Street
5fb8b1237e
Store last game path; CVar updates & more
2022-06-13 01:18:30 -04:00
Luke Street
97357146f5
Add pre-launch settings, graphics API switching & more
2022-06-12 17:09:47 -04:00
Phillip Stephens
a3c2638cce
Fix ModifyRestart CVars
2022-06-12 00:31:26 -07:00
Phillip Stephens
65f5b873c8
Revert local changes I accidentally pushed like an idiot
2022-06-08 11:02:07 -07:00
Phillip Stephens
46a93166ef
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
2022-06-08 10:58:38 -07:00
Luke Street
af1814d3c7
CI fixes
...
- Don't use named params with fmt (fixes Clang 10)
- Disable buildcache step for macOS
- Update zeus (fixes GCC 9)
2022-06-03 02:01:36 -04:00
Luke Street
0ba73696f5
aurora: Fix mismatched filter mode for palette samplers
...
Update Dawn to fix asserts in Debug mode
2022-06-03 01:25:06 -04:00
Luke Street
d7c62d8d90
CMain: Restore #include <shellapi.h>
2022-06-02 01:54:22 -04:00
Luke Street
d47d5661c6
Various fixes
...
- Unlock audio pump on exit
- Remove WinMain from CMain (handled by SDL_main)
- Use SDL2:: namespace in CMake
- Disable buildcache on macOS CI for now
2022-06-02 01:52:58 -04:00
Luke Street
80eb125631
Move SDL2 import before boo
2022-05-31 20:59:59 -04:00
Luke Street
52c8a82283
CMapArea: Fix incorrect pointer punning
2022-05-31 20:51:14 -04:00
Luke Street
6113f9356b
Update athena & zeus
2022-05-31 20:49:37 -04:00
Luke Street
a76d26d724
CMain: Support SDL2 audio backend
2022-05-31 20:48:25 -04:00
Luke Street
2364c4cdba
CMake: Disable -Wall, disable LTO for GCC+gold
2022-05-31 20:44:53 -04:00
Luke Street
40a444d800
aurora: Null graphics backend with SDL_Renderer fallback
2022-05-31 20:40:46 -04:00
Luke Street
4048492279
iOS and tvOS support
2022-05-27 15:52:16 -04:00
Luke Street
fe65258d91
aurora: Support per-pixel lighting
2022-05-25 01:45:42 -04:00
Luke Street
05ad95bdd0
CVisorFlare implementation
2022-05-24 01:44:20 -04:00
Luke Street
f80813b9cc
Transition all Textured/ColoredQuad usages
...
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street
36a7bfc464
aurora: Properly clear GXTexObjs on shutdown
2022-05-19 14:23:33 -07:00