Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c307e354ca
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Jack Andersen
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67197621a1
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Fix fixed position camera hint
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2018-07-09 08:08:44 -10:00 |
Jack Andersen
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9f1e6736b2
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More work on fixNES integration
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2018-06-18 10:12:40 -10:00 |
Jack Andersen
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1e36329ed4
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Implement Metal fluid plane tessellation shader
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2018-06-11 15:16:27 -10:00 |
Jack Andersen
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8f9d7da3ee
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Implement tessellation shader for HLSL
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2018-06-07 15:15:46 -10:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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5e8f4d4f12
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Windows fixes
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2018-02-02 17:08:10 -10:00 |
Jack Andersen
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93fc2d8072
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Initial fixNES integration
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2018-02-01 13:19:34 -10:00 |