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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-31 11:21:20 +00:00

77 Commits

Author SHA1 Message Date
Jack Andersen
56aacdacde backface culling support 2017-03-10 10:38:34 -10:00
Jack Andersen
3b7c7cf0fc Texture identifier collision avoidance for Metal 2017-03-05 13:34:55 -10:00
Jack Andersen
437fd54400 Ensure shader extension textures don't conflict 2017-03-05 13:00:37 -10:00
Jack Andersen
154a44e21f Add master mulColor to programmable shader output 2017-02-09 23:00:23 -10:00
Jack Andersen
4a7b47200a Include alpha component in opaque shaders 2017-01-29 18:15:35 -10:00
Jack Andersen
6de25c1d1d Refinements to avoid bad level linkages 2016-09-18 13:46:49 -10:00
Jack Andersen
daeef99f83 More reliable Metal shader cache 2016-08-08 09:06:51 -10:00
Jack Andersen
6740d6d00d More reliable HLSL shader cache 2016-08-08 08:53:31 -10:00
Jack Andersen
ca4d50c62b More reliable shader cache; update submodules 2016-08-08 08:22:32 -10:00
Jack Andersen
07fcc2db92 Metal extended shader fixes 2016-08-03 13:46:25 -10:00
Jack Andersen
5f60a33cce Windows build fixes 2016-08-03 13:15:59 -10:00
Jack Andersen
e17d5c0b83 GLSL generation fixes 2016-08-01 19:54:40 -10:00
Jack Andersen
b7143c7dca Default colorRegs when lighting uniform not available 2016-07-31 20:35:35 -10:00
Jack Andersen
7e42581cf0 HLSL extended shader support 2016-07-31 18:34:08 -10:00
Jack Andersen
b0b955f83f Remove redundant line of GLSL 2016-07-31 14:21:02 -10:00
Jack Andersen
dc2c636f33 Early fragment tests and alpha compare to emulate GX use 2016-07-31 14:12:10 -10:00
Jack Andersen
9806a34ef6 Vulkan build fix 2016-07-31 13:47:41 -10:00
Jack Andersen
f9cae24c5d Add alpha-test functionality for applicable blend modes 2016-07-31 13:35:46 -10:00
Jack Andersen
ec859598e9 Metal platform conformance 2016-07-31 10:26:08 -10:00
Jack Andersen
9531d2bb02 Fixes for extended shaders 2016-07-30 18:45:28 -10:00
Jack Andersen
0acf4865ca Initial extended shader refactor 2016-07-30 16:06:13 -10:00
Jack Andersen
9c48e5e8b6 Metal backend fixes 2016-07-19 10:33:04 -10:00
Jack Andersen
d73c12c61f Normalize must occur on 3-components 2016-07-19 10:12:04 -10:00
Jack Andersen
0decdce86d Update shaders for normalize TCG flag 2016-07-18 20:12:00 -10:00
Jack Andersen
23f52a1ead Add support for normalizing TCG configs 2016-07-18 17:41:55 -10:00
Jack Andersen
d03f00938a Minor adjustments to silence MSVC warnings 2016-07-14 11:30:32 -10:00
bb62f84fe1 Add postMtx to uniform, update athena 2016-07-12 01:54:42 -07:00
bc91e4597d Fix Vulkan shader errors by not using nested definitions 2016-07-10 11:44:33 -07:00
bc170f1dc0 Fix TexMtx uniform for GLSL 2016-07-09 14:58:34 -07:00
e2523d1268 Add post transform matrix 2016-07-08 12:55:33 -07:00
Jack Andersen
c544d99f98 Shader variable emit fixes 2016-07-07 14:05:45 -10:00
Jack Andersen
66774da1be Update boo and GLSL backend for Vulkan 2016-06-30 16:31:23 -10:00
Jack Andersen
2fbc21cc18 Remove unneeded fprintf 2016-04-04 16:44:47 -10:00
Jack Andersen
635193c2fe HLSL backend update 2016-04-04 09:34:22 -10:00
Jack Andersen
6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
Jack Andersen
80284ad816 Update GLSL backend for proper block bindings 2016-04-03 19:00:40 -10:00
Jack Andersen
4388cf64e5 Update GLSL backend for memory testing 2016-04-03 16:27:16 -10:00
Jack Andersen
54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen
8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen
831ad0af8e Add primitive type to shader tag 2016-04-01 17:34:03 -10:00
Jack Andersen
6638463198 Cook path directory creation 2016-03-31 08:56:19 -10:00
Jack Andersen
f254b34cca boo lambda D3D sync 2016-03-30 10:43:09 -10:00
Jack Andersen
72fc1e5754 boo lambda-factory API refactor 2016-03-30 09:15:08 -10:00
Jack Andersen
3015372883 D3D sync 2016-03-23 22:35:04 -10:00
Jack Andersen
bb0ca46194 Vulkan sync 2016-03-23 22:15:55 -10:00
Jack Andersen
a09d042a3d Update shader pipeline calls 2016-03-23 22:06:24 -10:00
Jack Andersen
31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen
9a35417f42 Update boo 2016-02-24 10:52:53 -10:00
Jack Andersen
c424e37fba Update boo and GLSL macros 2016-02-23 17:18:19 -10:00
Jack Andersen
d76fcf0f5b Vulkan Updates 2016-02-22 16:33:29 -10:00