Phillip Stephens
|
5e0604f101
|
Correct Light radius calculation
|
2021-05-06 10:51:54 -07:00 |
Phillip Stephens
|
2b8bc3fd8a
|
Minor corrections, and fix memorycard corruption
|
2021-05-02 15:06:38 -07:00 |
Phillip Stephens
|
6ad0e5cb37
|
CGameCollision: Cleanups
|
2021-05-01 19:53:11 -07:00 |
Phillip Stephens
|
7e97b6f997
|
CGameCollision: Fix sign error
|
2021-05-01 19:52:36 -07:00 |
Phillip Stephens
|
0d63119cfc
|
CCollisionActor: Minor fixes and cleanups
|
2021-05-01 17:28:04 -07:00 |
Phillip Stephens
|
f1b0c4b735
|
CJellyZap fixes
|
2021-04-25 20:16:16 -07:00 |
Phillip Stephens
|
518e639f69
|
Don't recreate every pipeline in CElementGen, only those relevent to CParticle instances
|
2021-04-20 18:00:03 -07:00 |
Phillip Stephens
|
54691cf035
|
Fix platform riders not being dragged when the platform is rotated by CScriptActorRotate
|
2021-04-19 21:52:14 -07:00 |
Phillip Stephens
|
83fc649023
|
Fix CScriptActorRotate
|
2021-04-18 20:11:18 -07:00 |
Phillip Stephens
|
f795332d89
|
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
|
2021-04-18 17:31:29 -07:00 |
Phillip Stephens
|
1654333a16
|
Only allocate particle buffers as needed, greatly improves performance and removes certain hacks
|
2021-04-18 16:53:51 -07:00 |
Phillip Stephens
|
1039424737
|
Minor CPhazonPool fixes
|
2021-04-13 19:09:55 -07:00 |
Luke Street
|
c7f301b485
|
CMemoryCardDriver: Avoid crash with corrupt/empty file
|
2021-04-12 12:22:57 -04:00 |
Luke Street
|
fb9ea9092a
|
Merge branch 'massive-rename'
|
2021-04-10 09:38:42 -04:00 |
Henrique Gemignani Passos Lima
|
d6f19d26e7
|
Using optick, linked from boo
|
2021-04-10 09:21:34 -04:00 |
Henrique Gemignani Passos Lima
|
e3896bdee9
|
Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
|
2021-04-10 09:18:45 -04:00 |
Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Luke Street
|
53fb23fc17
|
CMemoryCardSys: Fix -Wstringop-truncation issue
|
2021-04-05 13:32:29 -04:00 |
Phillip Stephens
|
845f84f8a4
|
Merge pull request #383 from henriquegemignani/feature/optimize-CrossTouchActors
Don't recreate the nearList for each entity
|
2021-04-03 10:26:40 -07:00 |
Henrique Gemignani Passos Lima
|
eed6022a15
|
Improve CFileDvdRequest::PostCancelRequest
Do nothing if either m_complete or m_cancel is set, avoiding waiting for the mutex for no reason.
|
2021-04-03 20:07:14 +03:00 |
Henrique Gemignani Passos Lima
|
483e25bff3
|
Don't recreate the nearList for each entity
|
2021-04-03 04:32:26 +03:00 |
Phillip Stephens
|
cefe6bb232
|
Remove old test code
|
2021-04-02 16:46:16 -07:00 |
Luke Street
|
286efb5609
|
CFBStreamedPairOfTotals: Fix end keyframe logic
|
2021-04-02 10:50:20 -04:00 |
Luke Street
|
c3c88a434f
|
CScriptBallTrigger: Fix force calculation
|
2021-04-02 07:56:24 -04:00 |
Luke Street
|
0d934cf608
|
CAutoMapper: Fix world switch for hints
|
2021-04-01 23:58:22 -04:00 |
Luke Street
|
f956e6e618
|
COmegaPirate: Remove debug print
|
2021-03-30 22:03:18 -04:00 |
Phillip Stephens
|
fbf1e26eda
|
Let's not blow up our memory usage plzkthxbai
|
2021-03-30 14:29:03 -07:00 |
Phillip Stephens
|
879cf852c3
|
CElementGen: Hacky fix for memory corruption, need to dynamically reallocate buffers when MAXP changes
|
2021-03-28 18:26:50 -07:00 |
Luke Street
|
c467c608a7
|
CFBStreamedPairOfTotals: Properly set x78_t at end
|
2021-03-28 13:00:07 -04:00 |
Luke Street
|
ee590e670d
|
CFBStreamedPairOfTotals: Fix jumping to end of animation
|
2021-03-27 18:48:31 -04:00 |
Phillip Stephens
|
02af2c32c0
|
Merge pull request #371 from AxioDL/particle-fixes
Particle fixes
|
2021-03-26 22:45:01 -07:00 |
Phillip Stephens
|
72b5706400
|
Fix crash in CAutoMapper
|
2021-03-17 02:55:00 -07:00 |
Phillip Stephens
|
087bd51693
|
CElementGen: ADV Parameter fixes
|
2021-03-16 23:33:05 -07:00 |
Phillip Stephens
|
0a3bcf3ab8
|
Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles""
This reverts commit 732831de9a .
|
2021-03-16 21:49:18 -07:00 |
Henrique Gemignani Passos Lima
|
bad8b35ae6
|
Fix typo in CPlayerState::ReInitializePowerUp
|
2021-03-16 01:33:17 +02:00 |
Phillip Stephens
|
55dd197e67
|
CPuddleSpore fixes
|
2021-03-07 06:25:27 -08:00 |
Phillip Stephens
|
267f9fc63e
|
Fix CBSBiPedLocomotion
|
2021-03-07 01:43:03 -08:00 |
Luke Street
|
09d23ef519
|
CIceSheegoth/CMetroid: Use pas::EAnimationState
|
2021-03-01 23:55:55 -05:00 |
Luke Street
|
bb4bdfa1ee
|
Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
# Runtime/MP1/World/CFlyingPirate.cpp
# Runtime/World/CScriptGunTurret.cpp
|
2021-03-01 23:45:21 -05:00 |
Luke Street
|
1144df0ea8
|
CTweakGame: Add CVar definitions in header
|
2021-02-27 23:45:23 -05:00 |
Phillip Stephens
|
9a0d51ad05
|
Wire up the rest of CTweakGame to CVars
|
2021-02-27 15:30:06 -08:00 |
Phillip Stephens
|
172eae4a61
|
Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules
|
2021-02-26 01:35:54 -08:00 |
Phillip Stephens
|
e39fee8154
|
Allow specifying memory card image path for slot A and B
|
2021-02-25 21:07:41 -08:00 |
Luke Street
|
483f8ed97b
|
Change CResFactory::AsyncIdle timeout to 5ms
|
2021-02-15 22:03:40 -05:00 |
Luke Street
|
732831de9a
|
Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
|
2021-02-15 21:54:44 -05:00 |
Phillip Stephens
|
0781307c49
|
Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision)
|
2021-01-16 19:33:03 -08:00 |
Phillip Stephens
|
dc270ced7e
|
Remove debug print
|
2021-01-14 15:57:16 -08:00 |
Phillip Stephens
|
3548252931
|
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
|
2021-01-14 15:52:26 -08:00 |
Phillip Stephens
|
44f5fe4684
|
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
|
2021-01-14 13:43:59 -08:00 |
Phillip Stephens
|
cede47be4d
|
Add debugging tool CVars
|
2021-01-10 18:44:42 -08:00 |