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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 19:51:22 +00:00

65 Commits

Author SHA1 Message Date
Jack Andersen
718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen
079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen
e63102e180 Implement water rippling and fix CFluidPlane memory access errors 2018-06-03 15:56:21 -10:00
Jack Andersen
a5f25bf3f4 Fix water rendering 2018-06-02 20:11:39 -10:00
Jack Andersen
70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen
7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen
017185109f Fix disappearing actor issue 2018-03-04 13:23:21 -10:00
Jack Andersen
e949b3419e Display Gamma integration 2018-01-21 12:05:25 -10:00
Jack Andersen
47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen
c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen
73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen
ef4a07e963 Frustum culling fix 2017-11-21 12:18:52 -10:00
Jack Andersen
f579007dc1 Initial area rendering (needs frustum culling fixes) 2017-11-21 00:36:18 -10:00
Jack Andersen
cff5198e6b Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Jack Andersen
0edac28ed4 Various CAutoMapper fixes 2017-11-16 13:49:25 -10:00
Jack Andersen
742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen
3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Jack Andersen
6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
Jack Andersen
ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen
4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Jack Andersen
b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen
56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen
0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen
c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen
8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen
6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen
1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen
ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen
2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen
0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen
87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
Jack Andersen
8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen
cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen
5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen
50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen
9701907a3a Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00
12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen
03a93c52b9 CSaveUI work 2016-12-17 18:16:04 -10:00
Jack Andersen
670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Jack Andersen
9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Jack Andersen
a910ddd912 Initial fog rendering 2016-08-07 18:48:18 -10:00
Jack Andersen
73573c84ea Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
Jack Andersen
2eb77b9a7a CAreaOctTree fields and reader 2016-08-05 10:26:23 -10:00
Jack Andersen
9222a928ef Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00