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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 19:51:22 +00:00

65 Commits

Author SHA1 Message Date
Lioncash
72370910ad IAnimReader: Make use of size_t for capacity and iterators
Allows using container sizes and capacities without needing to cast
them, allowing for dehardcoding of array sizes in some scenarios.
2020-04-10 23:24:52 -04:00
Lioncash
67f6666ea1 Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.

This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Lioncash
e289643742 CAnimData: std::move constructor arguments where applicable
Same behavior, but allows calling code to move into the respective
parameters now.
2020-03-09 11:25:23 -04:00
Lioncash
1cb289f243 RuntimeCommon: Normalize cpp inclusions
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
e5c8592d5a
Merge pull request #118 from lioncash/seg
CSegId: Minor changes
2019-10-26 19:51:08 -07:00
Lioncash
660d092cad CSegId: Add member functions for querying validity
Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Lioncash
eae1a1d06d CAnimData: Remove usage of const_cast within Touch()
We can just call the function normally without the need for a
const_cast.
2019-10-23 20:44:19 -04:00
Jack Andersen
b4fe474de3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-07-19 18:29:06 -10:00
Jack Andersen
7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
328749d1ba More CFlaahgra imps, initial CTryclops imps 2019-07-16 08:54:07 -07:00
Jack Andersen
e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen
ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen
47c6b5cba8 Bug fixes and CGuiFrame mouse events 2019-01-19 20:43:11 -10:00
Jack Andersen
dac8fc3eb5 Space pirate bug fixes 2018-12-14 20:29:41 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
02d54fd5ca Initial CParasite implementation 2018-09-16 16:22:35 -07:00
Jack Andersen
cd3bba2f0e Working grapple beam 2018-06-20 14:57:57 -10:00
Jack Andersen
e943a60694 CScriptColorModulate fixes 2018-05-16 14:04:07 -10:00
Jack Andersen
9130b9459a More particle bug fixes 2018-05-13 13:27:47 -10:00
Jack Andersen
faf0ac7d27 Particle POI fix, implement ORNT mode for particles 2018-05-12 18:09:11 -10:00
711c3e0d2c Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor 2018-04-29 20:12:41 -07:00
Jack Andersen
d5e471bac3 Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
Jack Andersen
a78c4c6b36 Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
Jack Andersen
99fc9e3598 Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
Jack Andersen
c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen
f60097b7e3 Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen
86ada63867 Work on CPlayerGun 2017-08-25 18:36:25 -10:00
Jack Andersen
98b2fb6855 Work on CPlayer 2017-08-17 15:30:15 -10:00
870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen
daef773f39 Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
Jack Andersen
56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen
db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen
b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen
7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Jack Andersen
7d2370efe0 CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
Jack Andersen
3de9a61ef1 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-11 11:20:21 -10:00
Jack Andersen
9740677139 CAnimData flag fix 2016-09-11 11:19:55 -10:00
758d0f48ff Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
Jack Andersen
b6587d88fc Rigging fixes 2016-09-08 18:19:19 -10:00
Jack Andersen
9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen
668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Jack Andersen
a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
4d4288858b Proper CAnimData::GetLocatorTransform imp 2016-09-02 20:58:41 -07:00
5979ccaf93 Set CAnimData pose cached flag 2016-09-02 20:50:00 -07:00
8422ffb436 Implement GetLocatorTransform 2016-09-02 20:47:57 -07:00
Jack Andersen
6dff9b241a Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 07:50:27 -10:00