Jack Andersen
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73f245ee27
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Specialize PATH by PAKBridge
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2020-04-08 19:46:40 -10:00 |
Jack Andersen
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df229671c4
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MP2 PATH support
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2020-04-08 19:19:50 -10:00 |
Jack Andersen
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5b0a4b5f60
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Implement MP2 shader extraction presets
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2020-04-08 16:24:18 -10:00 |
Phillip Stephens
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0c3d6c7f27
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Initiaal material imps
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2020-03-24 23:13:31 -07:00 |
Phillip Stephens
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eb9efbf8c3
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Initial PATH support for MP2
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2020-03-17 23:12:43 -07:00 |
Phillip Stephens
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25842949a9
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Initial MP2 fixes
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2020-03-17 15:56:14 -07:00 |
Luke Street
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6ddbd15cfc
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Merge pull request #237 from lioncash/state
CStateManager: Casting-related cleanups
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2020-03-16 20:19:31 -04:00 |
Luke Street
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488614563e
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Merge pull request #236 from lioncash/sign
CGrappleArm: Minor changes
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2020-03-16 20:18:31 -04:00 |
Lioncash
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179f0b5f08
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CStateManager: Remove instances of const_cast where applicable
Eliminates trivial casts that don't require much modifications to other
existing interfaces.
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2020-03-16 20:16:15 -04:00 |
Luke Street
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87eeafe0b0
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CSnakeWeedSwarm: Renaming & cleanup
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2020-03-16 20:15:22 -04:00 |
Lioncash
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58b112dbe6
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CStateManager: Convert reinterpret_cast instances over to static_cast
Conversions from void* can be done with static_cast.
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2020-03-16 20:05:41 -04:00 |
Lioncash
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0ae2364b24
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CStateManager: Remove unnecessary casts
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2020-03-16 20:01:57 -04:00 |
Lioncash
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258409bc7d
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CGrappleArm: Remove const_cast within RenderXRayModel()
Same behavior, but without a cast.
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2020-03-16 19:53:04 -04:00 |
Lioncash
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9063b16d36
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CGrappleArm: Convert reinterpret_cast to static_cast in PointGenerator()
It's permissible to use static_cast when converting from void* to
another type.
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2020-03-16 19:16:46 -04:00 |
Lioncash
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0cbfc6d169
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CGrappleArm: Move skDependencyNames into BuildSuitDependencyList()
Same behavior, but narrows the visible scope of the array.
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2020-03-16 19:12:55 -04:00 |
Lioncash
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d0d6210ccd
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CGrappleArm: Resolve sign mismatch warnings in loops
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2020-03-16 19:11:16 -04:00 |
Luke Street
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dc77fb0c41
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Merge pull request #234 from lioncash/puddle
CPuddleSpore: Make static const class data internally linked
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2020-03-16 19:11:04 -04:00 |
Luke Street
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53f9cb9f4e
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Merge pull request #235 from lioncash/puffer
CPuffer: Make use of std::array where applicable
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2020-03-16 19:10:40 -04:00 |
Lioncash
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ff8e4c18a1
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CPuffer: Make use of std::array where applicable
Allows direct size querying, which allows removing the use of direct
hardcoded array sizes.
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2020-03-16 16:37:40 -04:00 |
Lioncash
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2ae02eefb0
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CPuddleSpore: Make static const class data internally linked
Makes the data an implementation detail and also allows for the
string_view array to be declared constexpr.
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2020-03-16 16:26:19 -04:00 |
Luke Street
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7039232a95
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Merge pull request #233 from lioncash/pos
CPoseAsTransforms: Make use of std::array where applicable
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2020-03-16 16:14:40 -04:00 |
Luke Street
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4a64d92433
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Merge pull request #232 from lioncash/blur2
CPhazonSuitFilter: Convert define into local variable
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2020-03-16 16:14:25 -04:00 |
Luke Street
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2f7e2dd85e
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Merge pull request #231 from lioncash/blur
CPauseScreenBlur: Remove const_cast in Draw()
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2020-03-16 16:14:03 -04:00 |
Luke Street
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6ea64becb4
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Merge pull request #230 from lioncash/pause2
CPauseScreenBase: Minor cleanup
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2020-03-16 16:13:42 -04:00 |
Lioncash
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f45e2362c5
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CPoseAsTransforms: Make use of std::array where applicable
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2020-03-16 16:08:25 -04:00 |
Lioncash
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cc6d50a1aa
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CPoseAsTransforms: Mark constructor as explicit
Prevents potentially error-prone implicit constructions.
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2020-03-16 16:05:52 -04:00 |
Lioncash
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b9be092635
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CPauseScreenBlur: Remove const_cast in Draw()
Draw() clearly modifies the internals of the class in a non-caching
manner, so this member function should really not have a const qualifier
on it.
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2020-03-16 16:00:12 -04:00 |
Lioncash
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bb075d51ed
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CPhazonSuitFilter: Convert define into local variable
Same behavior, but with a more localized scope.
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2020-03-16 15:57:21 -04:00 |
Phillip Stephens
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574fc9b840
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CJellyZap fixes
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2020-03-15 19:00:52 -07:00 |
Lioncash
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1a7ad1a7f6
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CPauseScreenBase: Make use of std::array in GetImagePaneName()
We can make use of std::array here and also make the array constexpr.
This can also be moved into the function in order to hide its scope.
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2020-03-15 21:26:59 -04:00 |
Lioncash
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6e921e3258
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CPauseScreenBase: Mark colors as constexpr within UpdateSideTable()
Same behavior, but allows eliding construction at runtime.
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2020-03-15 21:26:47 -04:00 |
Phillip Stephens
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f7fdbc07ba
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Merge pull request #219 from lioncash/false
CPathCamera: Change 0 to false in CPathCamera constructor
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2020-03-13 15:30:59 -07:00 |
Phillip Stephens
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6567ae8d42
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Merge pull request #218 from lioncash/emplace
Runtime: Collapse emplace_back() calls where applicable
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2020-03-13 15:30:43 -07:00 |
Phillip Stephens
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55955973a1
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Merge pull request #217 from lioncash/sign
AutoMapper/*: Resolve sign conversion warnings
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2020-03-13 15:30:24 -07:00 |
Phillip Stephens
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0c17e4fdd7
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Merge pull request #216 from lioncash/line
CLineRenderer: Silence -Wmaybe-uninitialized warning
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2020-03-13 15:30:14 -07:00 |
Phillip Stephens
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75c184d710
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CHierarchyPoseBuilder corrections
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2020-03-13 15:29:20 -07:00 |
Lioncash
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92fb31fd40
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CPathCamera: Change 0 to false in CPathCamera constructor
Same thing, but without implicit conversion to bool
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2020-03-13 17:38:14 -04:00 |
Lioncash
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097d4a4422
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Runtime: Collapse emplace_back() calls where applicable
Same behavior, but with less code.
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2020-03-13 17:14:44 -04:00 |
Lioncash
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7c1e468d31
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CMapWorldInfo: Rename IsAreaVisted -> IsAreaVisted
Same thing, but without the typo.
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2020-03-13 16:19:02 -04:00 |
Lioncash
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ddcbf51260
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CMapUniverse: Resolve sign conversion warning in Draw()
Resolves a trivial implicit sign conversion warning.
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2020-03-13 16:11:40 -04:00 |
Lioncash
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014601cf67
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CMapWorldInfo: Resolve sign conversion warnings
Resolves trivial implicit sign conversion warnings.
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2020-03-13 16:10:23 -04:00 |
Lioncash
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4601abf5df
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CMapArea: Resolve sign conversion warning in Draw()
Resolves a trivial sign-conversion warning.
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2020-03-13 16:07:41 -04:00 |
Lioncash
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c37b3df27b
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CLineRenderer: Silence -Wmaybe-uninitialized warning
We can just initialize maxTriVerts to zero to prevent warnings from
occurring.
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2020-03-12 19:15:51 -04:00 |
Phillip Stephens
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df4487bae8
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Merge pull request #215 from lioncash/none
CFrontEndUI: Default initialize SFrontEndFrame's x4_action to EAction::None
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2020-03-12 15:11:11 -07:00 |
Phillip Stephens
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eb38d96d9a
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Merge pull request #214 from lioncash/virtual
CGunWeapon: Make destructor virtual
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2020-03-12 15:11:02 -07:00 |
Phillip Stephens
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97e33bdf11
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Merge pull request #213 from lioncash/unique
CProjectileWeaponDataFactory: Make GetGeneratorDesc() return a unique_ptr
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2020-03-12 15:10:49 -07:00 |
Phillip Stephens
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7601888e34
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Merge pull request #212 from lioncash/power-color
CPowerBomb: Make kFadeColor internally linked
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2020-03-12 15:10:40 -07:00 |
Phillip Stephens
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8badbd3f35
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Merge pull request #211 from lioncash/init
CPlayerEnergyDrain: Initialize x10_energyDrainTime on construction
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2020-03-12 15:10:28 -07:00 |
Phillip Stephens
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ce5ce35743
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Merge pull request #210 from lioncash/bob
CPlayerCameraBob: Minor cleanup
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2020-03-12 15:10:19 -07:00 |
Phillip Stephens
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2a2b471671
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Merge pull request #209 from lioncash/cast
CPlayerGun: Minor cleanup
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2020-03-12 15:10:07 -07:00 |