Phillip Stephens
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c0b8b89a9b
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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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97835607d9
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
Jack Andersen
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15e5b4bbb8
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NESEmulator save fixes
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2018-02-02 14:35:19 -10:00 |
Jack Andersen
|
bb10423267
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Various particle bug fixes
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2018-01-26 22:34:46 -10:00 |
Jack Andersen
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6f7cd14836
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Ensure rumble pre-pulse
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2018-01-26 09:46:35 -10:00 |
Jack Andersen
|
13a31be23b
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Implement rumble classes
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2018-01-25 23:48:42 -10:00 |
Jack Andersen
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ce2ed8cec6
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Camera and input fixes
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2017-12-15 14:19:15 -10:00 |
Jack Andersen
|
7cd3e8f502
|
Various bug fixes
|
2017-11-29 15:22:46 -10:00 |
Phillip Stephens
|
f1329268a6
|
Fix input being ignored, fix CPauseScreen crash when starting a transition
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2017-11-15 08:33:24 -08:00 |
Jack Andersen
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0f68e2ba3f
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Work on CScriptCameraHint and CCameraManager
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2017-10-05 21:29:56 -10:00 |
Jack Andersen
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2c4967ca4d
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More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
Jack Andersen
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149eed4b73
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Implement CAuxBeam
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2017-09-09 14:36:21 -10:00 |
Jack Andersen
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640623f3ef
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Finish CGrappleArm
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2017-09-03 16:22:46 -10:00 |
Jack Andersen
|
35ab6e4803
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Finish CPlayerGun
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2017-09-01 18:06:05 -10:00 |
Jack Andersen
|
86ada63867
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Work on CPlayerGun
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2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
5f02951f72
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Work on CPlayer
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2017-07-19 20:04:40 -10:00 |
Jack Andersen
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4017f2acdd
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Implement CPlayer::UpdateGrappleState
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2017-07-17 20:11:37 -10:00 |
Jack Andersen
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6c257e1811
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Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
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4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Phillip Stephens
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c70a0d81cb
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Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes
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2017-05-09 17:03:20 -07:00 |
Jack Andersen
|
98142731d8
|
Smart pointer usage for input device handle
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2017-05-08 09:13:18 -10:00 |
Jack Andersen
|
394cbf36e0
|
Work on CPauseScreen
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2017-05-01 18:00:38 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Phillip Stephens
|
8292e8abaa
|
Fix CIOWinManager crash when attempting to distribute messages
|
2017-01-27 01:21:02 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
904166e016
|
RumbleFxTable and final FrontEnd options functions
|
2017-01-12 14:16:26 -10:00 |
Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Jack Andersen
|
f665812d6e
|
More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:31 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
5566c5b002
|
More CGuiFrame imps
|
2016-03-14 18:55:57 -10:00 |
Jack Andersen
|
66247cfe79
|
Input handling for CGuiFrame
|
2016-03-14 13:32:44 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
7ec23b50ba
|
First round Rumble stubs
|
2016-02-20 22:34:42 -08:00 |
Phillip Stephens
|
cf6c5bf55a
|
Add virtual destructors to Architecture Message Parameters
Fix function signature
|
2016-02-20 01:52:16 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |
Phillip Stephens
|
5229f95fb7
|
Restructure event handling
|
2016-02-19 22:45:36 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Phillip Stephens
|
9cb8b10fda
|
Update API.
Use u32 rather than uint32_t in CRandom16
|
2015-11-08 19:43:11 -08:00 |
Phillip Stephens
|
c13757106b
|
Update Zeus
|
2015-10-07 17:30:10 -07:00 |
Phillip Stephens
|
32dca9c912
|
Fix ControlMapper error
|
2015-09-30 19:35:47 -07:00 |
Jack Andersen
|
7223a9dce5
|
more input implementation
|
2015-08-28 15:30:47 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
|
2015-08-18 12:51:54 -10:00 |