Commit Graph

7204 Commits

Author SHA1 Message Date
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 76fffed4d3 Update zeus 2017-05-05 19:21:32 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 57b349b734 Update zeus 2017-05-04 08:56:08 -10:00
Jack Andersen 394cbf36e0 Work on CPauseScreen 2017-05-01 18:00:38 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 2579ab470e Windows build fix 2017-04-24 18:46:24 -10:00
Jack Andersen 53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen 72cac044d3 Add missing parameter identifiers 2017-04-22 11:47:27 -10:00
Jack Andersen 744051713f Merge branch 'master' of https://github.com/AxioDL/urde 2017-04-22 11:46:37 -10:00
Jack Andersen d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Jack Andersen a0efeb3c07 Add visibility mode field for mappable objects 2017-04-22 11:44:18 -10:00
Phillip Stephens 1845a1465b Initial CJointCollisionDescription imps, minor CScriptTrigger cleanup 2017-04-22 04:04:07 -07:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen de671c592d Update athena 2017-04-21 20:42:08 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 8d8eba65c3 Update zeus 2017-04-18 13:40:44 -10:00
Jack Andersen 8bfac09158 Add map visibility mode property 2017-04-18 13:38:23 -10:00
Jack Andersen 89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen 6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen 664cbec769 Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen ba471e62d6 Update zeus 2017-04-14 19:32:14 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen a53f3ab019 Update zeus 2017-04-13 09:28:15 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen a9994ca987 Update zeus 2017-04-08 20:14:09 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen 687ae2f54b Update zeus 2017-04-08 10:40:24 -10:00
Jack Andersen 4a8bae2351 Windows sync for CRadarPaintShader 2017-04-06 19:57:30 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 5b42002fa9 Update zeus 2017-04-01 17:03:25 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen 633f152b3d Update zeus 2017-03-30 12:36:05 -10:00
Jack Andersen a0549cd82b Work on CStateManager 2017-03-28 16:51:12 -10:00
Jack Andersen 6d59f8ce0b Update zeus 2017-03-28 16:51:02 -10:00
Jack Andersen f016a251db Additional CStateManager imps 2017-03-26 09:36:07 -10:00
Jack Andersen afa846e469 Update hecl 2017-03-26 08:21:33 -10:00
Jack Andersen 21e2a26e36 HLSL reflection fix 2017-03-26 08:21:01 -10:00
Jack Andersen 6b8e2dde3c Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-25 19:53:42 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen b860d962ae Reflection shader support 2017-03-25 19:51:58 -10:00