Jack Andersen
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9639ac75cc
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Work on CMemoryCardDriver
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2016-12-20 11:51:50 -10:00 |
Jack Andersen
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a2b07ba357
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CFrontEndUI work
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2016-12-16 13:05:29 -10:00 |
Jack Andersen
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a85ea968c3
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MemoryCard PutTo implementations
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2016-10-09 11:41:23 -10:00 |
Jack Andersen
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545fccc4cc
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Work on memory card sys; CMake fixes
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2016-10-08 21:45:04 -10:00 |
Jack Andersen
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f7f5066038
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Better null-tag handling; integrate CSaveWorld and CMapWorld loading
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2016-10-08 10:32:36 -10:00 |
Jack Andersen
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9a15f72fc7
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use `-flto=thin` as LTO flag; MemoryCardSys work
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2016-09-30 12:43:19 -10:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Phillip Stephens
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09bd30846f
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Fix CPASAnimState::FindBestAnimation derp
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2016-08-22 17:52:51 -07:00 |
Jack Andersen
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0dacc2233c
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Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Jack Andersen
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24bfc47d1a
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Plenty of dependency stubs for CStateManager
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2016-08-14 11:11:44 -10:00 |
Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Phillip Stephens
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8c2d5eb3a3
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Update kaubfuda
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2016-06-30 12:35:11 -07:00 |
Phillip Stephens
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3426aaf260
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Add more particle DNAs
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2016-03-28 01:54:02 -07:00 |
Phillip Stephens
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62e8066a63
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Initial CPlayerState RE
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2016-03-19 12:19:43 -07:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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e9de110cee
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All CResLoader methods in-place
|
2015-08-23 13:58:07 -10:00 |
Jack Andersen
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746eb46026
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various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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387332ed70
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several core runtime stubs added
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2015-08-16 19:26:58 -10:00 |