Phillip Stephens
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0bb51f067c
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Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object
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2019-01-31 12:44:05 -08:00 |
Jack Andersen
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f184291461
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ANCS PAS I/O fix
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2018-12-15 20:32:07 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Phillip Stephens
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dd30f51761
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
Jack Andersen
|
1851308021
|
Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
|
c307e354ca
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
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2018-08-27 19:44:16 -10:00 |
Jack Andersen
|
680cb7b353
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Finish CInterpolationCamera
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2018-06-27 15:17:01 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
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2018-06-11 15:16:27 -10:00 |
Phillip Stephens
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cb2b9fa8bd
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Initial CScriptGunTurret Implementation
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2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
4062b2dfb7
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Add AMD GCN hang fix; add frame counter to debug overlay
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2018-05-31 20:38:01 -10:00 |
Jack Andersen
|
0987866896
|
Implement CScriptDebris; EVNT POI fixes
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2018-05-15 18:07:38 -10:00 |
Phillip Stephens
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8d395d932e
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Implement CScriptEffect, more fixes for CScritDock
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2018-05-13 20:38:36 -07:00 |
Jack Andersen
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3911a2873d
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-05-09 21:25:40 -10:00 |
Jack Andersen
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12430610f1
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Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
Phillip Stephens
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fdf55e7272
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
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2018-05-09 19:56:54 -07:00 |
Jack Andersen
|
1c977e8021
|
Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
Phillip Stephens
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f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Jack Andersen
|
ed4d7445c7
|
More fixes for GameCube cooking
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2018-04-07 10:55:57 -10:00 |
Jack Andersen
|
7a2fbfc582
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Initial work on GameCube package targeting
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2018-03-27 22:09:41 -10:00 |
Phillip Stephens
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030e80d843
|
Initial Console integration
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2018-01-15 08:00:20 -08:00 |
Jack Andersen
|
4e5c991424
|
Metal API adjustments; MSAA support
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2018-01-06 19:19:49 -10:00 |
Jack Andersen
|
a1c5677413
|
Changes to support hecl-gui
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2018-01-01 15:04:23 -10:00 |
Jack Andersen
|
053ebd41c4
|
HUD bug fixes
|
2017-12-20 17:19:54 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
3894749675
|
Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
|
8346f56595
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Phillip Stephens
|
b28769977f
|
Remove remaining unused vars from TestGameView
|
2017-09-14 05:42:20 -07:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Phillip Stephens
|
9c32213790
|
Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
Phillip Stephens
|
40a0d8395a
|
Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
6c81cea420
|
Windows fixes and updated rendering interface
|
2017-03-17 13:33:02 -10:00 |
Jack Andersen
|
1629882113
|
Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
|
4e01787e09
|
More efficient cooked resource loading, AQS audio fixes
|
2017-02-14 20:02:30 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
62dc61bfb2
|
Keyboard/Mouse CFinalInput integration
|
2017-01-22 11:26:58 -10:00 |
Phillip Stephens
|
b3fd6d9eea
|
Enable loading projects from command line
|
2017-01-21 22:28:55 -08:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |