Phillip Stephens
|
a9bcb7a9ce
|
Reformat pass
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2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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e6082d17f5
|
Initial CSteeringBehaviors imps
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2018-11-14 11:23:34 -08:00 |
Jack Andersen
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d6051f8808
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Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
Phillip Stephens
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bbfe61efbf
|
Various loader implementations
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2018-10-11 15:57:05 -07:00 |
Phillip Stephens
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e116d887c7
|
Implement CSnakeWeedSwarm loader
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2018-06-23 16:08:16 -07:00 |
Jack Andersen
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5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-06-06 18:44:11 -10:00 |
Jack Andersen
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ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
Phillip Stephens
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cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
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2018-06-04 12:15:35 -07:00 |
Jack Andersen
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70b3404b7c
|
Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Phillip Stephens
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3bc1fc1160
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
Phillip Stephens
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f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Jack Andersen
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48c285be11
|
FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
Jack Andersen
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98518e7d44
|
Implement CPFArea constructor
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2018-02-13 21:51:18 -10:00 |
Phillip Stephens
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2ec2d07bdf
|
Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Jack Andersen
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742ab2514f
|
First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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41032d0a7c
|
More CMorphBall implementations
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2017-09-17 17:02:48 -10:00 |
Phillip Stephens
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ecff2b7f8d
|
Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
Phillip Stephens
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db03927e1d
|
Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
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6056857cab
|
Windows build fixes
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2017-04-14 20:16:38 -10:00 |
Jack Andersen
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0fe125d913
|
Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
8ef9ed2c3b
|
Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
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cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
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2017-02-27 21:31:14 -10:00 |
Jack Andersen
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e923d83617
|
CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Phillip Stephens
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43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
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2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
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2017-01-29 18:15:21 -08:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Phillip Stephens
|
696f7a9772
|
Implement CScriptGenerator
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2017-01-24 09:23:10 -08:00 |
Jack Andersen
|
afd852f1a4
|
Working SFX playback
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2017-01-22 21:22:17 -10:00 |
Phillip Stephens
|
d1b55e23db
|
TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
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2016-12-12 18:56:43 -08:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
|
06468c778c
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
0ef4dbc7d2
|
Minor CStateManager fixes, CScriptColorModulate imps
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2016-08-18 11:34:06 -07:00 |
Phillip Stephens
|
a840cc7afb
|
CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
Phillip Stephens
|
9c9002cee3
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
Phillip Stephens
|
30bdf02b0e
|
DistanceFog imps
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2016-08-08 13:55:58 -07:00 |