Jack Andersen
|
9c844d8fd4
|
Updated boo
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2015-11-22 22:50:22 -10:00 |
Jack Andersen
|
a19bc6827c
|
Athena error handling tweak
|
2015-11-22 17:09:46 -10:00 |
Jack Andersen
|
a443b6df73
|
Restored system libpng
|
2015-11-22 13:50:11 -10:00 |
Jack Andersen
|
2c7df0b4de
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Merge branch 'master' of https://github.com/AxioDL/hecl
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2015-11-22 13:49:33 -10:00 |
Jack Andersen
|
ef8d3c32ab
|
Updated libpng to 1.6.19
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2015-11-22 13:48:47 -10:00 |
Phillip Stephens
|
f1f2e9c924
|
Merge branch 'master' of https://github.com/AxioDL/hecl
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2015-11-22 14:44:26 -08:00 |
Phillip Stephens
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c72b355c4c
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Temporary fix for libPNG
|
2015-11-22 14:43:59 -08:00 |
Jack Andersen
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c438479f2d
|
Changed LICENSE terms
|
2015-11-22 10:28:04 -10:00 |
Phillip Stephens
|
e5e98ccea1
|
Merge branch 'submodule'
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2015-11-21 20:22:23 -08:00 |
Phillip Stephens
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bdd8cf6d33
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Update submodules
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2015-11-21 20:21:34 -08:00 |
Jack Andersen
|
18f708753d
|
windows enum refactor fixes
|
2015-11-20 16:59:43 -10:00 |
Jack Andersen
|
c4f8743bf6
|
OS X enum refactor fixes
|
2015-11-20 16:16:54 -10:00 |
Jack Andersen
|
0a457d854a
|
Major scoped-enum refactor
|
2015-11-20 15:13:06 -10:00 |
Jack Andersen
|
daa446588b
|
Metal shader generation
|
2015-11-18 13:56:45 -10:00 |
Jack Andersen
|
e5c4008cfb
|
git add of HLSL sources.. derp
|
2015-11-17 21:29:54 -10:00 |
Jack Andersen
|
6387b420ae
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:16:08 -10:00 |
Jack Andersen
|
05f3854449
|
Updated boo
|
2015-11-17 10:34:00 -10:00 |
Jack Andersen
|
fc61ca3c61
|
Updated boo
|
2015-11-17 10:26:34 -10:00 |
Jack Andersen
|
6016f2d14b
|
heclTest fixes
|
2015-11-16 20:42:42 -10:00 |
Jack Andersen
|
501f4724a3
|
Updated boo
|
2015-11-16 18:20:38 -10:00 |
Jack Andersen
|
0c731457fb
|
Updated boo
|
2015-11-16 15:25:33 -10:00 |
Jack Andersen
|
6804a12641
|
Updated boo
|
2015-11-16 12:04:13 -10:00 |
Jack Andersen
|
8bce62290a
|
Updated boo
|
2015-11-16 10:43:53 -10:00 |
Jack Andersen
|
6b6617303b
|
Cache bug fix
|
2015-11-15 18:42:32 -10:00 |
Jack Andersen
|
6ae4f6ed11
|
Additions to test
|
2015-11-15 18:30:06 -10:00 |
Jack Andersen
|
77c5f8c089
|
Updated Athena, squelched some warnings
|
2015-11-14 13:59:38 -10:00 |
Jack Andersen
|
a37a300be0
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2015-11-14 13:41:06 -10:00 |
Jack Andersen
|
ad1a47e8b4
|
HMDL outputting fixes
|
2015-11-14 13:40:32 -10:00 |
Phillip
|
013046ad65
|
Fix magics (needs proper fix)
Implement windows profile directory retrieval
|
2015-11-14 00:48:31 -08:00 |
Phillip
|
214841966b
|
Fix path duplication in CMakeCache.txt
|
2015-11-13 23:47:19 -08:00 |
Phillip
|
363090fddb
|
Cache paths
|
2015-11-13 23:37:20 -08:00 |
Phillip
|
7606bf840f
|
Remove LogVisor (it's in extern/libBoo anyway)
|
2015-11-13 22:49:09 -08:00 |
Phillip
|
e0cff83a41
|
Squash MSVC warnings
|
2015-11-13 22:39:27 -08:00 |
Jack Andersen
|
db335e5d98
|
Added HMDL outputting from blender intermediate
|
2015-11-13 16:26:06 -10:00 |
Jack Andersen
|
7c0206bd39
|
Initial ShaderCache implementation
|
2015-11-12 16:12:09 -10:00 |
Jack Andersen
|
a9fe41d994
|
Updated libBoo; added heclTest target
|
2015-11-11 18:32:53 -10:00 |
Phillip Stephens
|
676a82a8dd
|
Fix possible false positive
|
2015-11-11 00:57:09 -08:00 |
Jack Andersen
|
b13c90c331
|
Submodule updates
|
2015-11-10 21:03:23 -10:00 |
Jack Andersen
|
faccdbc55a
|
backslash-escaping predicate
|
2015-11-10 18:01:36 -10:00 |
Jack Andersen
|
1f3ac3805e
|
Win32 unicode-escape fix (all paths now sanitized with '/')
|
2015-11-10 17:40:13 -10:00 |
Jack Andersen
|
cbb0951c09
|
Initial HECL-IR to GLSL implementation
|
2015-11-10 13:17:53 -10:00 |
Jack Andersen
|
b4725c7d2e
|
libBoo update and windows fixes
|
2015-11-10 10:11:38 -10:00 |
Jack Andersen
|
c0d89d3e1e
|
Transplant of libBoo to hecl's extern
|
2015-11-09 16:06:27 -10:00 |
Jack Andersen
|
262d6a6f28
|
Updated LogVisor
|
2015-11-09 09:44:47 -10:00 |
Phillip Stephens
|
dcd0515f04
|
Add "None" as a lightmap option
Add Target testing for LogVisor
|
2015-10-30 13:03:20 -07:00 |
Jack Andersen
|
7ccec951e3
|
MapArea and MapUniverse blend types added
|
2015-10-24 14:35:19 -10:00 |
Jack Andersen
|
9892d2176c
|
Initial world blend type
|
2015-10-23 15:21:58 -10:00 |
Jack Andersen
|
fc64c4d4a4
|
initial actor cooking support
|
2015-10-22 14:44:37 -10:00 |
Jack Andersen
|
bcee8aa897
|
Added fast mode for mesh cooking
|
2015-10-21 16:01:08 -10:00 |
Jack Andersen
|
87b86b7553
|
Much more optimal mesh optimizer
|
2015-10-20 15:33:54 -10:00 |