Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
1b52070f4f
CActorContraption: Unindent code in CreateFlameThrower() where applicable
...
We can invert a conditional to allow much of the code to be unindented.
2020-08-02 02:28:48 -04:00
Lioncash
0cc8e76d64
CActorContraption: Make use of structured bindings where applicable
...
Same behavior, but with better names than `first` or `second`.
2020-03-20 23:13:29 -04:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Phillip Stephens
4f3c8daf27
Initial CBabygoth imps
2018-12-31 00:37:52 -08:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
e1fa938127
Work on CSpacePirate
2018-11-25 16:15:44 -10:00
Jack Andersen
46a4a37cc6
Initial working projectiles
2018-02-11 19:30:21 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
361aa1512b
Finish CGunWeapon
2017-09-04 17:00:19 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Phillip Stephens
db03927e1d
Various imps and minor fixes
2017-07-30 04:00:30 -07:00
Jack Andersen
db8a7d3433
CParticleDatabase implementations
2017-06-02 20:03:07 -10:00
Phillip Stephens
b172bd26e6
Silence warning, implement Zoid loader, and update nod
2017-05-20 23:01:24 -07:00
Phillip Stephens
9c32213790
Finish CActorContraption
2017-05-20 00:41:49 -07:00
Phillip Stephens
40a0d8395a
Initial CActorContraption and weapon imps
2017-05-18 03:58:15 -07:00
Phillip Stephens
c70a0d81cb
Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes
2017-05-09 17:03:20 -07:00
Phillip Stephens
8687d613d4
Initial CActorContraption imps
2017-05-09 06:27:07 -07:00
Phillip Stephens
c852d63db2
More collision actor work
2017-05-06 23:55:01 -07:00
Phillip Stephens
d9f5805356
Re-organize MP1 specific world objects
2017-02-05 12:23:58 -08:00