Commit Graph

43 Commits

Author SHA1 Message Date
Phillip Stephens ee97ede3fe Initial CPatterned imps 2018-09-07 16:51:07 -07:00
Phillip Stephens 0c49c8ea9e Implement CScriptActorKeyframe 2018-05-14 14:44:09 -07:00
Phillip Stephens 734b25cad3 Fix doors and various area streaming bugs 2018-05-01 17:43:31 -07:00
Jack Andersen a78c4c6b36 Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
Jack Andersen e5bd35746c Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-23 22:23:54 -10:00
Jack Andersen 6854cb9df7 Various bug fixes 2017-11-23 22:23:28 -10:00
Phillip Stephens c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 640623f3ef Finish CGrappleArm 2017-09-03 16:22:46 -10:00
Jack Andersen 35ab6e4803 Finish CPlayerGun 2017-09-01 18:06:05 -10:00
Jack Andersen 98b2fb6855 Work on CPlayer 2017-08-17 15:30:15 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen daef773f39 Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
Jack Andersen 56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Phillip Stephens bf91bdc332 Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
Phillip Stephens 5793c8df87 More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
Jack Andersen 7d2370efe0 CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
Jack Andersen 668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Jack Andersen a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
Jack Andersen 302d897e10 Various CWorldTransManager bug fixes 2016-09-02 07:50:03 -10:00
Jack Andersen 27b2f2aedb Windows build fixes 2016-08-22 17:12:50 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Jack Andersen 3765aa7aa2 CActorLights imps; work on CAnimData 2016-08-20 14:04:50 -10:00
Jack Andersen 60e514f57f Update amuse and boo 2016-05-22 19:35:27 -10:00
Phillip a3b47df10d Various windows compile fixes 2016-05-20 20:02:09 -07:00
Phillip Stephens 00a98bce85 Various implementatations 2016-04-29 03:08:46 -07:00
Jack Andersen 76afccbdbe More ScriptLoader imps 2016-04-18 14:17:49 -10:00
Jack Andersen 042030934b Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
Jack Andersen e51a657ec1 CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen 8608b52774 CModelData imps 2016-04-14 11:42:47 -10:00
Jack Andersen f6c35bfc9b CAnimData and CModelData stubs 2016-04-13 17:32:27 -10:00
Jack Andersen a2f400274f CHierarchyPoseBuilder imps 2016-04-13 13:07:18 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen 795b77fe48 Initial CAnimData implementation and other support classes 2016-04-12 12:28:08 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00