Jack Andersen
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b5c79d0e75
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Add .gitlab-ci.yml
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2018-01-01 00:17:36 -10:00 |
Jack Andersen
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1f637b57ab
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Missing file fix
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2017-12-28 22:21:07 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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ce6a3aa50c
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Bug fixes and ASan build submodule
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2017-12-11 16:06:19 -10:00 |
Jack Andersen
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55cfb267c1
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UWP fixes
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2017-12-06 18:13:12 -10:00 |
Jack Andersen
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3522d757fc
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Add `-l` flag to enable logging
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2017-11-18 21:10:54 -10:00 |
Phillip Stephens
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001125429f
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Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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4f33422423
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Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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6056857cab
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Windows build fixes
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2017-04-14 20:16:38 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
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def32a1cca
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Implement CSaveUITouchBar
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2017-02-10 13:58:05 -10:00 |
Jack Andersen
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17d986bb43
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
Jack Andersen
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3f03ba7950
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Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Jack Andersen
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e2c671e9b4
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Jack Andersen
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8af76017c2
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Integrate JBus
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2017-01-07 16:52:49 -10:00 |
Phillip Stephens
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777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Jack Andersen
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7f987ab10e
|
Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
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c8d44d181b
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Several resource management bug fixes
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2016-09-20 19:41:51 -10:00 |
Phillip Stephens
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f721d0494e
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Make CMain a polymorphic class
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2016-09-16 23:40:45 -07:00 |
Phillip Stephens
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f5db2527e4
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Initial HINT support
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2016-09-07 19:03:28 -07:00 |
Phillip Stephens
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52eb054935
|
CScanDisplay and CScriptMazeNode stubs
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2016-08-14 14:38:05 -07:00 |
Phillip Stephens
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165735ba1b
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CScannableObjectInfo imps
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2016-08-03 16:20:31 -07:00 |
Phillip Stephens
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e59a0408cf
|
WIP Tweak RE
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2016-07-26 21:19:32 -07:00 |
Phillip Stephens
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f73b1b641f
|
More GameState imps
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2016-07-24 16:14:58 -07:00 |
Phillip Stephens
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40cd1226fa
|
Re-add accidentally removed CRSM types
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2016-06-23 12:40:09 -07:00 |
Jack Andersen
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2b6f0ca269
|
Fix bug from source consolidation refactor
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2016-05-09 17:05:14 -10:00 |
Jack Andersen
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b60d55d784
|
Bad level link fixes
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2016-04-23 18:03:30 -10:00 |
Jack Andersen
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48e8de05c5
|
Additional ScriptLoader imps
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2016-04-17 15:58:13 -10:00 |
Jack Andersen
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3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
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2016-04-16 16:50:45 -10:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |
Jack Andersen
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042030934b
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Various CStateManager additions and camera stubs
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2016-04-16 11:49:47 -10:00 |
Jack Andersen
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abff623cf6
|
Prep MP1::CMain for testing
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2016-04-15 10:42:40 -10:00 |
Jack Andersen
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c91bfade75
|
CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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5de5c3d85f
|
Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Phillip Stephens
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14e0468adf
|
DGRP Fixes
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2016-04-12 04:37:07 -07:00 |
Jack Andersen
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b373493cf3
|
Much CModel work
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2016-03-30 16:44:43 -10:00 |
Phillip Stephens
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39a30f9bb7
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Remove Optional
Update hecl
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2016-03-25 19:25:04 -07:00 |
Jack Andersen
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6fcdb3a99c
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Initial CGuiTextSupport fields; integrated optional template
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2016-03-20 19:02:56 -10:00 |
Phillip Stephens
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75ed3562d1
|
Initial CRasterFont implementations
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2016-03-16 12:53:06 -07:00 |
Jack Andersen
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6e160560fa
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CMoviePlayer initial implementation
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2016-03-06 17:12:32 -10:00 |
Jack Andersen
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783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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a80142728d
|
Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
Jack Andersen
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0f1f0e1211
|
More particle implementation
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2016-02-12 14:57:09 -10:00 |
Jack Andersen
|
43a818d1a3
|
initial CGraphics class
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2016-02-11 16:36:34 -10:00 |
Jack Andersen
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33eb00b366
|
CElementGen constructor
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2016-02-09 12:52:33 -10:00 |
Jack Andersen
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49e84c85fd
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Nearly all CParticleDataFactory implemented
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2016-02-05 14:34:40 -10:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
Jack Andersen
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04fa61e0c2
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Moved CVars to HECL
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2015-12-02 11:14:31 -10:00 |
Phillip Stephens
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9422debddb
|
Derp
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2015-11-21 22:53:13 -08:00 |
Phillip Stephens
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a21aef6fa3
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Finalize CVarManager (for now)
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2015-11-21 22:51:25 -08:00 |
Phillip Stephens
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fd8f72c5f0
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Add CVar
Update HECL
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2015-11-21 20:24:51 -08:00 |
Phillip Stephens
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b261e09f51
|
Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Phillip Stephens
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3209748a66
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Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
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2015-10-27 21:45:02 -07:00 |
Jack Andersen
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5fb8287d50
|
OS X fixes
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2015-09-02 09:10:11 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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d6e0a1c7c6
|
More class stubs
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2015-08-26 14:23:46 -10:00 |
Jack Andersen
|
e9de110cee
|
All CResLoader methods in-place
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2015-08-23 13:58:07 -10:00 |
Jack Andersen
|
5784759b62
|
some CMemory additions
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2015-08-23 08:53:43 -10:00 |
Jack Andersen
|
f3b5b9f49a
|
various implementation
|
2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
b51911ed3d
|
more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
|
731d8bbcb4
|
more stubs
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2015-08-20 14:06:39 -10:00 |
Jack Andersen
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746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
e1d45fd01c
|
various implementation
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2015-08-18 19:48:57 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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d17f2a5e78
|
integrated libBoo submodule
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2015-08-18 09:45:28 -10:00 |
Jack Andersen
|
520eec7aa2
|
Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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9eb41231ea
|
Merge branch 'master' of https://github.com/RetroView/RetroCommon
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2015-08-17 10:36:08 -10:00 |
Jack Andersen
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281b908574
|
Additional runtime stubs
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2015-08-17 10:33:58 -10:00 |
Phillip Stephens
|
2b34c317e2
|
Add Retro compliant CCRC32
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2015-08-17 12:54:11 -07:00 |
Jack Andersen
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387332ed70
|
several core runtime stubs added
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2015-08-16 19:26:58 -10:00 |
Jack Andersen
|
c1f4f31e6f
|
added runtime stubs
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2015-07-11 12:41:10 -10:00 |