Lioncash
|
b495472ee7
|
CPathFindRegion: Brace statements where applicable
Makes code fully consistent across the board. While we're at it, we can
make intended constness explicit.
|
2020-05-08 16:00:29 -04:00 |
Lioncash
|
8baab44a5d
|
CPathFindRegion: Make const variant of Data() return a const qualified member
Enforces read-only pointer semantics
|
2020-05-08 15:52:17 -04:00 |
Lioncash
|
ed37919018
|
CPathFindRegion: Resolve sign conversion warning
The only place this is used is in an unsigned context.
|
2020-05-08 15:49:29 -04:00 |
Lioncash
|
dc8a0d0d88
|
CRelayTracker: Simplify RemoveRelay()
We can make this significantly nicer to read by making use of C++20's
consistent container erasure functions.
|
2020-05-08 01:16:23 -04:00 |
Lioncash
|
49836025f7
|
CObjectList: Simplify cbegin() and cend()
We can just use the const variants of begin() and end() now.
|
2020-05-08 00:25:20 -04:00 |
Luke Street
|
34b2383dfd
|
MP1/CMain: Add missing fields
|
2020-05-07 23:20:23 -04:00 |
Luke Street
|
1c775a7ea7
|
CElitePirate/COmegaPirate: Cleanup & renaming
|
2020-05-07 19:13:43 -04:00 |
Luke Street
|
8aef93473e
|
Merge pull request #319 from lioncash/object
CObjectList: Minor interface modifications
|
2020-05-07 17:38:32 -04:00 |
Lioncash
|
579ae79291
|
General: Mark CMaterialFilter instances constexpr where applicable
Allows omission of runtime overhead.
|
2020-05-07 14:14:18 -04:00 |
Lioncash
|
33411ceeca
|
CScriptDistanceFog: Brace conditionals where applicable
|
2020-05-07 13:44:13 -04:00 |
Lioncash
|
470d649604
|
CScriptDock: Brace conditionals where applicable
|
2020-05-07 13:43:08 -04:00 |
Lioncash
|
49dd7a874b
|
CScriptDockAreaChange: Brace conditionals where applicable
|
2020-05-07 13:38:59 -04:00 |
Lioncash
|
269b28f391
|
CScriptDoor: Brace conditionals where applicable
|
2020-05-07 13:38:20 -04:00 |
Lioncash
|
631c449453
|
CScriptEffect: Brace conditionals where applicable
|
2020-05-07 13:33:17 -04:00 |
Lioncash
|
e4abedf16f
|
CScriptEMPulse: Brace conditionals where applicable
|
2020-05-07 13:29:46 -04:00 |
Lioncash
|
51ffc0ef26
|
CScriptGenerator: Brace conditionals where applicable
|
2020-05-07 13:28:30 -04:00 |
Lioncash
|
bea6709cc4
|
CScriptGunTurret: Brace conditionals where applicable
|
2020-05-07 13:25:29 -04:00 |
Lioncash
|
34d989c443
|
CScriptHUDMemo: Brace conditionals where applicable
|
2020-05-07 13:06:47 -04:00 |
Lioncash
|
beb7884b54
|
CScriptMemoryRelay: Brace conditionals where applicable
|
2020-05-07 13:05:21 -04:00 |
Lioncash
|
c3d6324ea1
|
CScriptMidi: Brace conditionals where applicable
|
2020-05-07 13:04:19 -04:00 |
Lioncash
|
510778b7cd
|
CScriptPickup: Brace conditionals where applicable
|
2020-05-07 13:02:52 -04:00 |
Lioncash
|
c3f723007e
|
CScriptPickupGenerator: Brace conditionals where applicable
|
2020-05-07 13:00:45 -04:00 |
Lioncash
|
8698cc3cd5
|
CScriptPlayerActor: Brace conditionals where applicable
|
2020-05-07 12:41:00 -04:00 |
Lioncash
|
c308b2e3c5
|
CScriptPlayerHint: Brace conditionals where applicable
|
2020-05-07 12:36:06 -04:00 |
Lioncash
|
e47d0446b1
|
CScriptPointOfInterest: Brace conditionals where applicable
|
2020-05-07 12:35:31 -04:00 |
Lioncash
|
192cbd5e14
|
CScriptRandomRelay: Brace conditionals where applicable
|
2020-05-07 12:34:57 -04:00 |
Lioncash
|
7145917e30
|
CScriptRelay: Brace conditionals where applicable
|
2020-05-07 12:33:25 -04:00 |
Lioncash
|
1315189990
|
CScriptRipple: Brace conditionals where applicable
|
2020-05-07 12:29:43 -04:00 |
Lioncash
|
2bf190048d
|
CScriptRoomAcoustics: Brace conditionals where applicable
|
2020-05-07 12:28:45 -04:00 |
Lioncash
|
e691628289
|
CScriptShadowProjector: Brace conditionals where applicable
|
2020-05-07 12:27:49 -04:00 |
Lioncash
|
7186e57a9d
|
CScriptSound: Brace conditionals where applicable
|
2020-05-07 12:26:05 -04:00 |
Lioncash
|
ecbcb86bc5
|
CScriptSpawnPoint: Brace conditionals where applicable
|
2020-05-07 12:18:57 -04:00 |
Lioncash
|
750e0a8643
|
CScriptSpecialFunction: Brace conditionals where applicable
|
2020-05-07 12:16:53 -04:00 |
Lioncash
|
568e8c0d88
|
CScriptSpiderBallWaypoint: Brace conditionals where applicable
|
2020-05-07 12:03:44 -04:00 |
Lioncash
|
90e67898e4
|
CScriptSpindleCamera: Brace conditionals where applicable
|
2020-05-07 11:59:29 -04:00 |
Lioncash
|
5cc1cd799a
|
CScriptSteam: Brace conditionals where applicable
|
2020-05-07 11:50:21 -04:00 |
Lioncash
|
52cc84374d
|
CScriptStreamedMusic: Brace conditionals where applicable
|
2020-05-07 11:49:31 -04:00 |
Lioncash
|
79a25cab5e
|
CScriptSwitch: Brace conditionals where applicable
|
2020-05-07 11:48:34 -04:00 |
Lioncash
|
0fa7e0a73b
|
CScriptTargetingPoint: Brace conditionals where applicable
|
2020-05-07 11:47:59 -04:00 |
Lioncash
|
bb578468f4
|
CScriptTimer: Brace conditionals where applicable
|
2020-05-07 11:47:05 -04:00 |
Lioncash
|
ca718f938e
|
CScriptTrigger: Brace conditionals where applicable
|
2020-05-07 11:45:53 -04:00 |
Lioncash
|
29f6ef0f76
|
CScriptVisorFlare: Brace conditionals where applicable
|
2020-05-07 11:41:56 -04:00 |
Lioncash
|
d517db5c5d
|
CScriptVisorGoo: Brace conditionals where applicable
Makes the code consistent.
|
2020-05-07 11:41:14 -04:00 |
Lioncash
|
f78c85f37c
|
CScriptWaypoint: Brace conditionals where applicable
Makes the code consistent.
|
2020-05-07 11:39:11 -04:00 |
Lioncash
|
717d422fc4
|
CScriptWater: Brace conditionals where applicable
|
2020-05-07 11:36:17 -04:00 |
Lioncash
|
2014854f7c
|
CObjectList: Provide operator== for iterators
Makes the interface logically symmetrical in terms of allowed
comparisons.
|
2020-05-07 08:25:55 -04:00 |
Lioncash
|
762a4634cb
|
CObjectList: Make constructor explicit
Prevents error-prone implicit constructions from taking place.
|
2020-05-07 08:22:54 -04:00 |
Lioncash
|
35fd50ded3
|
CObjectList: Add const overloads for begin() and end()
Allows iterating in a ranged for loop in const contexts.
|
2020-05-07 08:22:32 -04:00 |
Lioncash
|
c81d6632bb
|
CScriptActor: Brace statements where applicable
Makes the code consistent.
|
2020-05-07 08:19:14 -04:00 |
Lioncash
|
63fda8f1c7
|
CScriptActorRotate: Brace statements where applicable
Makes code consistent.
|
2020-05-07 08:11:09 -04:00 |