Luke Street
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df2d191be8
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CScriptMazeNode: Renaming & more cleanup
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2020-09-21 18:38:11 -04:00 |
Luke Street
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c23a047a93
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CScriptMazeNode: Signed fixes & cleanup
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2020-09-20 16:36:24 -04:00 |
Luke Street
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eb124a9470
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CScriptMazeNode: Working implementation
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2020-09-20 03:25:56 -04:00 |
Luke Street
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2cca2b8513
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CScriptMazeNode: Finish initial implementation
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2020-09-20 01:47:12 -04:00 |
Luke Street
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a533ee3538
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CScriptMazeNode: Initial implementation of sub_802899c8
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2020-09-19 16:32:23 -04:00 |
Luke Street
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cf68c7dd9d
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CScriptMazeNode: Finish initial implementation of Reset
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2020-09-19 15:52:15 -04:00 |
Luke Street
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47f456e4e7
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CScriptMazeNode: Start implementing AcceptScriptMsg
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2020-09-19 14:52:43 -04:00 |
Luke Street
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529e8f6a07
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CScriptMazeNode: Implement Reset
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2020-09-19 13:44:32 -04:00 |
Luke Street
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e486e01b2a
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CScriptMazeNode: Implement GenerateObjects & more structures
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2020-09-19 13:30:44 -04:00 |
Luke Street
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995f3bb356
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CDrone: Death fixes
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2020-09-19 12:13:02 -04:00 |
Luke Street
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76de1541f2
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Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
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2020-09-18 17:04:50 -04:00 |
Luke Street
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834fe39074
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Runtime: Resolve -Wrange-loop-analysis warnings
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2020-09-18 16:47:59 -04:00 |
Luke Street
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ee2e75b861
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CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
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2020-09-18 02:43:55 -04:00 |
Luke Street
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325e955354
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MP1: Load Strings pak as well
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2020-09-17 20:04:06 -04:00 |
Luke Street
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ce7b94a2ed
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MP1: Load RS5 pak if exists
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2020-09-17 19:50:36 -04:00 |
Luke Street
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a3790c983d
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CAnimTreeTransition: Handle negative transTimeRem (workaround)
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2020-09-16 14:53:29 -04:00 |
Luke Street
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2361916614
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CBooRenderer: Don't smash the stack
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2020-09-16 13:07:53 -04:00 |
Luke Street
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bc8135e896
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CBooRenderer: Fix light count in ActivateLightsForModel
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2020-09-16 13:01:06 -04:00 |
Luke Street
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d7b5587e48
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CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
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2020-09-16 04:38:09 -04:00 |
Luke Street
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3d68fc0bfc
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CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
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2020-09-16 04:34:06 -04:00 |
Luke Street
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a9ed8c4329
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CAnimData: Actually create CParticleData in InitializeEffects
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2020-09-16 04:33:36 -04:00 |
Luke Street
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ab296ff97e
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CFlyingPirate: Remove GroundCollider in Jump
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2020-09-16 02:19:22 -04:00 |
Luke Street
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5b44ac143d
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CPatterned: ApproachDest fixes
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2020-09-16 02:18:03 -04:00 |
Luke Street
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daad01d129
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CBSBiPedLocomotion: Fix strafe type calculation
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2020-09-16 01:49:53 -04:00 |
Luke Street
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8b35ff3906
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CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
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2020-09-16 01:45:07 -04:00 |
Luke Street
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69ded7eca8
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Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
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2020-09-16 00:42:44 -04:00 |
Luke Street
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7d418581cf
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CSaveGameScreen: Fix MSVC compilation
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2020-09-15 19:35:22 -04:00 |
Luke Street
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df56ed5651
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Update hecl; fix uint -> u32
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2020-09-15 19:31:29 -04:00 |
Luke Street
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169bc66d40
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CDrone: Fix bitfield checks in Dead
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2020-09-15 02:59:34 -04:00 |
Luke Street
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5b166b7be5
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CDrone: Implement Dead
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2020-09-15 02:40:42 -04:00 |
Luke Street
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5f4335c861
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CDrone: Implement UpdateLasers (sub_80163c40)
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2020-09-15 02:14:27 -04:00 |
Phillip Stephens
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803acd9ac6
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Fix Drone crashing by loading a model as a particle
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2020-09-14 22:49:10 -07:00 |
Luke Street
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2d8d90f39a
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CDroneLaser: Implement sub_80167754
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2020-09-15 01:35:29 -04:00 |
Luke Street
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ec83a227de
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CDrone: Finish Attack
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2020-09-15 01:35:22 -04:00 |
Luke Street
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230a8ff946
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CDrone: Implement sub_80165984 & sub_801656d4
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2020-09-15 00:46:32 -04:00 |
Luke Street
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edadcbef17
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CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
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2020-09-14 01:22:11 -04:00 |
Luke Street
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b3397116db
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CDrone: UpdateScanner fixes
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2020-09-14 01:02:49 -04:00 |
Luke Street
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51bb242af9
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CDrone: Implement UpdateLaser
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2020-09-14 00:49:10 -04:00 |
Luke Street
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8d45dc6da9
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CDrone: Think fixes
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2020-09-14 00:35:17 -04:00 |
Luke Street
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8dc190b04d
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CDrone: TargetPlayer fixes
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2020-09-13 23:15:57 -04:00 |
Luke Street
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979b0278da
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CDrone: StrafeFromCompanions fixes
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2020-09-13 22:47:21 -04:00 |
Luke Street
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3659bedad1
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CDrone: Fix detection range in SpotPlayer
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2020-09-13 22:40:51 -04:00 |
Luke Street
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04a377c68e
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CDrone: Fix vector in SpecialAttack
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2020-09-13 22:37:10 -04:00 |
Luke Street
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9489bd3812
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CDrone: Implement ShouldFire
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2020-09-13 20:49:46 -04:00 |
Luke Street
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21b04bf40d
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CDrone: ShouldAttack uses return value of AddRangedAttacker
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2020-09-13 20:40:00 -04:00 |
Luke Street
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a1019e2c94
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CBouncyGrenade: Set SubtractBlend, MoveRedToAlphaBuffer in Render
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2020-09-13 20:35:35 -04:00 |
Luke Street
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9e0c42103c
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CDrone: Render fixes
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2020-09-13 20:32:05 -04:00 |
Luke Street
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c8edf200de
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CChozoGhost: Render uses SetMoveRedToAlphaBuffer
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2020-09-13 20:28:12 -04:00 |
Luke Street
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3e8369d24d
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CDrone: Check for normal model in PreRender
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2020-09-13 20:07:24 -04:00 |
Luke Street
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8a4cda9d98
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CDrone: Don't return early in Patrol
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2020-09-13 20:02:09 -04:00 |