Commit Graph

2716 Commits

Author SHA1 Message Date
Lioncash deff9d054b CTimeProvider: Move global instance to cpp file
This isn't used anywhere externally, so we can keep it hidden in the cpp
file.
2020-04-26 03:05:57 -04:00
Lioncash 002102c530 RumbleFxTable: Make table constexpr
Eliminates any potential runtime initializers.
2020-04-26 01:27:46 -04:00
Lioncash 6c475b6764 CGuiWidgetDrawParms: Make constexpr constructible
We can allow this structure to be constructed in a constexpr context.

This also allows us to remove the cpp file, given it's no longer
necessary.
2020-04-26 01:15:04 -04:00
Lioncash 07ebdd364c CDamageVulnerability: Make constructors constexpr
Eliminates any potential runtime initializers related to file-scope
constant instances of this class.
2020-04-26 01:06:26 -04:00
Lioncash 0ad1f8ba42 CDamageVulnerability: Amend typo in parameter name 2020-04-26 00:56:45 -04:00
Lioncash f1ff48c38b CDamageVulnerability: Remove unnecessary inline specifiers
These functions are already marked static, so they're already a
candidate for inlining.

We can mark them as constexpr though, given how trivial they are.
2020-04-26 00:54:36 -04:00
Lioncash b76b956339 CElementGen: Give all function prototype parameters names 2020-04-25 03:16:08 -04:00
Lioncash 57d953a045 CElementGen: Eliminate sign conversion warnings with function parameters
Makes the expected types explicit.
2020-04-25 03:09:29 -04:00
Lioncash eb4362a4d4 CDecalDataFactory: Remove unused includes 2020-04-25 02:52:53 -04:00
Lioncash 96070f0c89 CGuiTextPane: Eliminate implicit float->int conversions 2020-04-25 02:28:52 -04:00
Luke Street 3c48da0cdb Merge remote-tracking branch 'origin/trim' 2020-04-24 02:43:56 -04:00
Lioncash d7c9135d27 CBomb: Fix boolean parameter not being used within SetFuseDisabled()
Prevents silent logic bugs, particularly given this function is called
with true as well inside CTryclops::InMaxRange.
2020-04-24 01:12:04 -04:00
Lioncash 27861d5c78 CUVElement: Convert stateful structs into classes
Avoids exposing the internals of the data by default (since they were
previously fully accessible).
2020-04-24 00:59:51 -04:00
Lioncash b32bc296ad CUVElement/CVectorElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:58:44 -04:00
Lioncash 4a9095a2af CRealElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:57:13 -04:00
Lioncash f620b4325f CIntElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:55:43 -04:00
Lioncash 102d62846c CColorElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:54:08 -04:00
Lioncash 6d53912770 CStringTable: Make use of [[maybe_unused]] where applicable 2020-04-23 21:24:39 -04:00
Lioncash ee0762db32 CRasterFont: Make use of [[maybe_unused]] where applicable 2020-04-23 21:23:17 -04:00
Lioncash 5e9bf292d7 CTextureCache: Make use of [[maybe_unused]] where applicable 2020-04-23 21:15:30 -04:00
Lioncash 600076030f CStateManager: Make use of bool parameter in SetWarping()
Allows toggling the warping.
2020-04-23 21:12:52 -04:00
Lioncash 25b0c69818 CSaveWorld: Make use of [[maybe_unused]] where applicable
Prevents unused parameter warnings.
2020-04-23 20:51:59 -04:00
Lioncash 301eb24301 CInGameTweakManagerBase: Make internal members of CTweakValue private 2020-04-23 20:48:43 -04:00
Lioncash e4dedac2b6 CInGameTweakManagerBase: Make use of algorithms where applicable 2020-04-23 20:44:31 -04:00
Lioncash e1dfe9ff8e CGameOptionsTouchBar: Make use of [[maybe_unused]] where applicable
Silences unused parameter warnings
2020-04-23 20:34:05 -04:00
Lioncash 14e0067a97 CDependencyGroup: Make use of [[maybe_unused]] where applicable 2020-04-23 20:31:29 -04:00
Lioncash 4a6c3cde3c CWorldLight: Eliminate variable shadowing
While we're at it, we can make use of structured bindings.
2020-04-23 07:25:07 -04:00
Lioncash 4e3363a98b CScriptActorKeyframe: Eliminate variable shadowing 2020-04-23 07:22:10 -04:00
Lioncash 9ec9f42457 CPathFindSearch: Eliminate variable shadowing 2020-04-23 07:19:41 -04:00
Lioncash 078acce378 CMorphBall: Eliminate variable shadowing 2020-04-23 07:18:43 -04:00
Lioncash 31cf98646b CModVectorElement: Eliminate variable shadowing
Prevents "a" from clashing with a local variable.
2020-04-23 07:16:49 -04:00
Lioncash 9fa689a806 CMemoryCardSys: Eliminate variable shadowing
Prevents names from clashing with variables from outside the loop scope.
2020-04-23 07:13:22 -04:00
Lioncash e0bb66f7f0 CParticleElectricDataFactory: Remove unused includes 2020-04-23 03:58:10 -04:00
Lioncash eefeb5cd0b CGameArea: Remove undefined behavior type-punning in a few functions
We can make use of std::memcpy here to get around this.
2020-04-23 03:06:04 -04:00
Lioncash df3aed75fe CGameArea: Eliminate implicit sign conversions in Validate() 2020-04-23 02:53:24 -04:00
Lioncash 419d40051d CGuiTextSupport: Make enum formatting consistent 2020-04-23 02:41:22 -04:00
Lioncash b700da547e CGuiTextSupport: Invert conditionals where applicable
Unindents code and allows for easier placement of breakpoints when the
conditions are equal to the early exit path.
2020-04-23 02:39:39 -04:00
Lioncash 787fc3276f CGuiTextSupport: Use const references where applicable 2020-04-23 02:36:45 -04:00
Lioncash a21fb1da35 CGuiObject: Remove unused includes 2020-04-23 02:27:11 -04:00
Lioncash 2b2edfa871 CGrappleArm: Invert conditionals where applicable
Makes early-exit conditions nicer to follow and also unindents some
code.
2020-04-23 01:57:18 -04:00
Phillip Stephens 59f979db67
Actually implement AssetNameMap in DNAMP1 2020-04-22 03:38:48 -07:00
Lioncash 535717fbd8 CGameArea: Make use of std::array where applicable 2020-04-22 02:19:14 -04:00
Lioncash 664d08469c CEnvFxManager: Make use of std::array where applicable
Same behavior, less code.
2020-04-22 02:16:37 -04:00
Lioncash 52f51c111a CAmbientAI: Return std::nullopt in GetTouchBounds()
Allows implementations to avoid zeroing out the internal buffer of the
std::optional.
2020-04-22 02:10:55 -04:00
Lioncash 472e97aac0 CAreaOctTree: Make use of std::array where applicable 2020-04-22 02:05:22 -04:00
Lioncash f24559890a TSegIdMap: Make use of std::array where applicable
Stronger typing and eliminates array to pointer decay.
2020-04-22 01:59:29 -04:00
Lioncash fe642bde8b CCameraBlurFilter: Make use of std::array where applicable
Same behavior, less hardcoded sizes.
2020-04-22 00:13:43 -04:00
Luke Street 4741172f9f
Merge pull request #316 from lioncash/init2
RuntimeCommon: Make use of bitfield initializers where applicable
2020-04-21 22:52:25 -04:00
Luke Street 12d8d534c6 CParticleElectric: Fix CalculatePoints 2020-04-21 22:32:37 -04:00
Luke Street fc7e8d4993 CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
Luke Street 8488dca336 CPlayer: Long fall anim/dmg fix 2020-04-21 20:43:34 -04:00
Luke Street 82aa99f858 CScriptCameraWaypoint: Fix Arrived 2020-04-21 20:35:37 -04:00
Lioncash fa3e639a9d RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Luke Street 1571531cd7 CMagdolite: Renaming 2020-04-21 14:15:17 -04:00
Luke Street 449d8409d8 CMagdolite: Fix lock-on, retreat & loader 2020-04-21 04:46:07 -04:00
Luke Street b4dad2adf5 CMagdolite: Fix SetupCollisionActors 2020-04-21 02:15:02 -04:00
Luke Street 5f66ab2219 CMagdolite: Minor cleanup 2020-04-21 01:32:16 -04:00
Phillip Stephens 0c96380897 Minor fixes, start renaming member variables 2020-04-21 01:06:52 -04:00
Phillip Stephens d1c796f2a9 Initial CMagdolite imps 2020-04-21 01:06:52 -04:00
Luke Street d3a44259c3
Merge pull request #315 from lioncash/init
RuntimeCommonB: Make use of bitfield initializers where applicable
2020-04-21 00:56:39 -04:00
Lioncash 554893ef85 RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Luke Street 7b1e041123
Merge pull request #301 from AxioDL/omegapirate
OmegaPirate implementation
2020-04-20 03:21:04 -04:00
Luke Street 2ee2bbc0c1 COmegaPirate: Fix CFlash rendering 2020-04-20 03:20:22 -04:00
Luke Street 3563a1c8c4 COmegaPirate: Fix UpdateScale & Landed; renaming 2020-04-20 02:14:17 -04:00
Lioncash 2103c38f54 CCompoundTargetReticle: Remove unused variable
This is only used in COrbitPointMarker.
2020-04-20 00:48:29 -04:00
Lioncash 1d0151ccbc General: Make use of lock deduction guides 2020-04-20 00:38:10 -04:00
Lioncash dca87e7dce CPlayerGun: Convert missed literal to a boolean literal
whoops.
2020-04-19 23:39:04 -04:00
Lioncash 1f8f3726e6 CPlayerGun: Make use of bool literal where appropriate
Avoids a conversion to bool from int.
2020-04-19 23:35:07 -04:00
Luke Street 32c44cbf05 Merge branch 'master' into omegapirate
# Conflicts:
#	Runtime/GuiSys/CAuiImagePane.cpp
2020-04-19 22:12:18 -04:00
Luke Street 1fd28d3fc3 CStateMachine: Use logvisor report for state logging 2020-04-19 22:11:09 -04:00
Lioncash f0133c9eef CAuiImagePane: Eliminate implicit conversions
We can make them explicit instead.
2020-04-19 22:06:30 -04:00
Lioncash ecdedb5d8f CActorModelParticles: Make IsMediumOrLarge() parameter a const reference
Nothing about the parameter is modified.
2020-04-19 21:44:31 -04:00
Luke Street 2185dc30f1 CStateManager: Fix seek again (I tested it this time) 2020-04-19 21:40:08 -04:00
Luke Street 764432882c CStateManager: Fix wrong stream position on error 2020-04-19 21:27:08 -04:00
Luke Street d5fcb4a917 CStateManager: Revert debug commit 2020-04-19 21:20:25 -04:00
Luke Street 24acb585f8 MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Luke Street de5513e277 COmegaPirate: Renaming & fixes 2020-04-19 19:26:25 -04:00
Luke Street 4e88f503ac COmegaPirate: Implement CFlash 2020-04-19 02:47:25 -04:00
Lioncash ec5d680be0 CBurstFire: Unindent conditionals where applicable
Makes it nicer to read early-exit conditions.
2020-04-19 00:40:46 -04:00
Luke Street e50d363e88 CPlayerGun: Rename EMissileState; minor CMotionState::Update fix 2020-04-19 00:26:53 -04:00
Luke Street a3e0c42794
Merge pull request #312 from lioncash/explicit
MkCastTo: Make operator bool instances explicit
2020-04-19 00:24:15 -04:00
Luke Street 025a989e12 CElementGen: Use x338_moduColor in RenderModels 2020-04-18 23:41:35 -04:00
Lioncash 2c3e5e205f MkCastTo: Make operator bool instances explicit
Prevents error prone implicit conversions.
2020-04-18 23:02:11 -04:00
Luke Street 0a2d0bcfe9
Merge pull request #313 from lioncash/bug
CToken: Amend incorrect return value of TToken's operator=
2020-04-18 18:16:42 -04:00
Luke Street 30f2ac3f26 Merge branch 'master' into omegapirate 2020-04-18 18:14:51 -04:00
Luke Street 7f15390d4f Editor: Only create Win32 console & redirect logging if not attached 2020-04-18 03:02:44 -04:00
Phillip Stephens df75c00203
Fix WideScreenFilter crash 2020-04-17 15:32:26 -07:00
Lioncash 76f0b57340 General: Use bool literals where applicable
More indicative of the passed in type compared to raw values.
2020-04-17 17:43:56 -04:00
Lioncash 8e5fc3668c CToken: Amend incorrect return value of TToken's operator=
This should be returning by reference, not the pointer of this.
2020-04-17 17:16:33 -04:00
Lioncash 0b05c906df CScriptEffect: Eliminate variable shadowing
Avoids clashing names.
2020-04-17 16:31:02 -04:00
Luke Street 8f5caca1e5 CMemoryCardSysWin: Add includes 2020-04-17 15:10:52 -04:00
Luke Street 61e656e732 CDvdFile: Remove const from auto type for MSVC 2020-04-17 15:01:31 -04:00
Luke Street 36bbc5004f CDvdFile: Use auto for string_view::begin 2020-04-17 14:52:25 -04:00
Luke Street 4a8f077d92 MP1: Use _SYS_STR where needed 2020-04-17 14:39:40 -04:00
Luke Street 248e7654fa MP1: char -> boo::SystemChar 2020-04-17 14:31:29 -04:00
Luke Street 73b9d2024b MP1: Use SystemStringConv for printing version string 2020-04-17 14:24:06 -04:00
Lioncash 5491f3ff23 CKnockBackController: Simplify initialization of x24_ in constructor
Same behavior, less code.
2020-04-17 13:17:27 -04:00
Lioncash 26ac3b166d CKnockBackController: Make use of braces where applicable
Makes code more consistent.

Where applicable we can also unindent code.
2020-04-17 13:17:27 -04:00
Phillip Stephens acf513c6bf
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-04-17 05:54:17 -07:00
Phillip Stephens a06594f404
Fix CAutoMapper strings, disable saving on non-USA/GC versions 2020-04-17 05:53:22 -07:00